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Made in ca
Regular Dakkanaut




10 daemonettes = 140pts

23 slugga boys = 138

Daemonites with the charge on sluggas kill 8, 15 sluggas hit back killing 7.56. Turn 2 all daemonites die.


10 daemonettes vs 9 vanalla marines.

turn 1 daemonites land and sit around marines move forward and rapid fire killing 5.5(if marines are out of rapid fire range then they are about 90% to be out of assualt range by the daemonettes). Daemonettes assualt killing 2.75, marine counter assault kills 1.5 more. Turn 2 1 more marine dies and 1 more daemonite dies, turn 3 the daemonites are basicly wiped out. If the marines had a flamer or a sargent forget about it.


Is there anything the daemonites can kill on point for point basis (assuming shooting troops get a full turn of shots before daemon assualt.)?

This message was edited 2 times. Last update was at 2008/05/28 21:01:24


 
   
Made in us
Regular Dakkanaut




I'll give you the same answer I get from a lot of the fanbois

"Armies are not balanced around individual units, rather around the entire army. Therefore comparing individual units is not justified as the game isn't balanced that way."

To which I say and think is more true:

GW doesn't playtest their games, but does their rules on how they "feel". The result is shoddy mess for balance we get, of which we're supposed to be happy we got that. After all, you should be playing for FUN not to WIN.

On a side note, you should include the round of shooting the slugga boys may get if you want it to look really bad.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Nope. That's why you need to screen your demonettes from fire and support them with MC and fast attack.

This is part of why the demon army sucks.

   
Made in ca
Regular Dakkanaut




If the idea is that you are supposed to use a mix of forces in your army that's fine, except that this assumes that some troops in your dex are better against some other troops and some less so. What part in the army are the daemonettes supposed to play if they can't beat Anything else? The dying while sucking part?

What are we supposed to be screening them with? They are the cheapest troop type in the dex already. Screening 14pt daemonetts with 15pt slow and purpose bearers does not seem very senesible.

We should be playing for FUN not to WIN. Well if getting kicked in the teeth time and again is fun to you I suppose....

Techboss
Please dont take this rant personally, I am just venting as I invested in an army I can't figure out how to make work.



   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

If you screen demonettes with the soulgrinder, when you support them properly with the next wave of troops you'll see they don't suck. They just can't do everything by themselves, because they are in fact troops.

Troops are as a rule weak in 40k.

   
Made in se
Dakka Veteran




Also, with the no-consolidate into fresh units daemonettes will be even more vulnerable.

But alot depends on what you plan on using them against and what you will support them with, they can surley be very good in some situations(but very bad in more.. T3 5+ only gets you so far).
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Russell wrote:


Is there anything the daemonites can kill on point for point basis (assuming shooting troops get a full turn of shots before daemon assualt.)?


IG maybe?

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Dakka Veteran




Los Angeles, CA

Is there anything the daemonites can kill on point for point basis (assuming shooting troops get a full turn of shots before daemon assualt.

They will kill those marines if they dont get shot up first.

As stelek said. They have to be supported/screened.
Drop in the plague bearers first and tie as much up as you can turn 2. Then bring the demonetts in.

Point for point very little beats sluggas. And who runs sluggas anyways? Arent shootaboys better?

Call me The Master of Strategy

Warhammer
Army Strategy
Unit Strategy 
   
Made in se
Dakka Veteran




Point for point very little beats sluggas. And who runs sluggas anyways? Arent shootaboys better?

Yes, they are.
   
Made in us
Regular Dakkanaut




Russell wrote:Techboss
Please dont take this rant personally, I am just venting as I invested in an army I can't figure out how to make work.

I was being sarcastic in my post, I tend to agree with you on this topic.
   
 
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