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Made in us
Fresh-Faced New User






Hey everyone,

My shop is running a 40K league and I will also be running a tournament in NOV. I’m wondering if you guys have any good resources for scenarios I could steal to add to what my players use at the moment. They are getting tired of the same old 5th edition ones.

Thanks.

Battlefield Games
254-554-5596
www.battlefieldgamestexas.com
   
Made in ca
Pyromaniac Hellhound Pilot





Calgary

Take a whole whack of minis from something else which are just people, and make them civilians. Then make a big long city board and play the evacuation mission only with a whole hive-neighborhood to evacuate. Base the attackers victory points strictly on how many civilians he takes out.

Place most of one armies vehicles in reserves and have units representing their crew. Then play a breakthrough, but as the attackers manage to get the first of their troops to the vehicles, they can start using them. This would add some serious strategy, as they would have to keep the crew alive and also do the initial attacking with just infantry. I'm sure you get what I'm talking about.

Have a scenario where the objective for one side is to get to a radio station, where they will be able to call in an airstrike. This would be especially cool with Grey knights calling in a burn on a world with an undead plague, in my opinion, but my imagination is running wild because I'm listening to Time Is Running Out, by Muse. What an awesome song.

Got any titans? Make the objective the cockpit of a titan, and the scoring units a titan crew, which can be ordered from da' big FW.

Have a good portion of one army in a building being held captive. If the attacker can get something that can free them (techmarines, big meks, Enginseers) near enough the attacker can bring the rest of his units into play.

Do cool stuff with terrain. Have a volcanicly active world where each turn you role a D6 (I've always wanted an excuse to write that) each turn and on some role or other there's an apocalypse blast explosion somewhere on the map.

Make some of those Slaaneshi daemon-worlds tantacled horrors, and each turn roll a D6. The number you roll dictates how many of them randomly pop up on the surface of the daemon-world you're fighting on, and start attacking anything within their reach.

Well, my song is over, so I can't think of anything else, but I'll listen to it again later so maybe I'll post more then. But seriously, if you ever need inspiration...


It's better to simply be an idiot, as no one can call you on it here. -H.B.M.C.

Cap'n Gordino's instant grammar guide:
"This is TOO expensive." "I'm going TO the store, TO get some stuff."
"That is THEIR stuff." "THEY'RE crappy converters."
"I put it over THERE." "I'll go to the store THEN."
"He knows better THAN that." "This is NEW." "Most players KNEW that." 
   
Made in us
Fresh-Faced New User






I LOVE the civilian Idea. I'm totaly going to use that. I might modify it so it fits in a tournament situation, but thanks a ton for the idea.

Battlefield Games
254-554-5596
www.battlefieldgamestexas.com
   
Made in us
Servoarm Flailing Magos







It might be way too much work, but has anyone ever done a tournament where the first round(s) were low-point total, then built to larger games? Is the the 'Ardboyz fomat I've heard about?

I.E. Rounds 1 and 2 are 750 point games, with missions focusing on recon, calling for support, and similar objectives. Getting vehicle crew to a shuttle ("Escort") might fit here as well.

Rounds 3+ are more-standard 1500 point games and you can have stuff like the civilian mission here.

One advantage I can see is that the first couple rounds are smaller games and will weed out the indecisive and chatty players like myself.

Te big disadvantage is making the guidelines for requiring 'dual armies' clear to everyone. Maybe say the 750 MUST be formed by taking complete units from the full-scale army, but there's otherwise no FOC requirements? Or perhaps banning anything but Troops and FA from the 750?


Another interesting idea is to theme the entire thing... Perhaps have the entire tourney based around missions on a named and developed Space Hulk... Early missions might have attackers breaching the hull while defenders rally defenses, later missions might be evacuating adeptus-mechanicus-researchers/cultists-with-special-knowledge/grots-too-smart-for-their-own-good/specially-tailored-bioorganisms-that-resemble-civilians-in-every possible-way before the Hulk explodes (which could be another mission, of course)...

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Ontario

Maybe say the 750 MUST be formed by taking complete units from the full-scale army, but there's otherwise no FOC requirements? Or perhaps banning anything but Troops and FA from the 750?


This would result in some really nasty Nidzilla. Which are really hard to deal with at 750 pts. "W00T!1! 6 Carnis against your army of 750 pt guard! Whoopee!" Is not something you want to happen. If you are going to go that route I would suggest max one elite one heavy support and two Fast Attack. The rest have to be troops and an HQ.

DCDA:90-S++G+++MB++I+Pw40k98-D+++A+++/areWD007R++T(S)DM+ 
   
 
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