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Made in us
Lieutenant General





Florence, KY

As posted on the Lone Wolf Forums:

Posted: Oct 23, 2008 - 04:55 PM

Greetings,

About two months ago, a number of you asked what was up next for Army Builder and when would it be released. It was the week before we left for GenCon, so I briefly outlined the situation and promised a more concrete response after Colen and I could spend some time mapping out a concrete plan. We mapped that out in late August and I was going to post the details.

Before I could do that, though, I got hit hard with a serious health problem. In a nutshell, I have acquired a severe, chronic neck condition that results in pinched nerves and/or numbness. It rendered me barely able to work during September. With extensive treatment, I've finally rebounded to about 50-60% of where I was at previously. Unfortunately, it's not likely that I'll rebound much further in the near term, but my fingers are still crossed.

Needless to say, this threw a major wrench in the AB 3.2 plan that we devised. So we re-convened and revised the plan. My health condition has resulted in me being waaayyyy behind in my role on our various commitments for Hero Lab, but Colen's tasks are largely wrapped up now. The original plan was for both of us to switch over to work on AB in November. At this point, either Colen can help me out with my Hero Lab stuff for another couple of months, working on portions of the code that he's not very familiar with, or he can switch over to work on AB while I wrap things up on Hero Lab at whatever pace I'm capable of. After giving it a lot of thought, we opted for the latter solution, since that will (a) be more efficient for us and (b) get something released sooner for AB 3.2.

So the good news is that work on AB 3.2 should be underway in the next few weeks. The key drawback of this approach is that some of the engine stuff that we wanted to add to AB 3.2 will not make its way into the release. This is because I'm the engine expert and I'm not going to be able to get started right away, nor will I be able to get stuff done as quickly as originally anticipated. We'll get the bulk of the UI improvements and refinements implemented in V3.2 and then follow it up with a separate release containing the engine changes at a later point. The timing for that follow up will depend substantively on my health and productivity, both of which are major points of uncertainty right now.

We'll post a summary of the key things we've got planned for the V3.2 release in the next few weeks. We still need to investigate a couple of items before we can confirm exactly what will be added. In the meantime, this should give everyone some certainty that V3.2 will be arriving relatively soon.

Thanks for your patience with everything. I'm confident you're all going to like the new stuff that we've got slated for inclusion in V3.2.

May the dice be with you....

-Rob

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Servoarm Flailing Magos







So other than the poor health problem (which sucks) the basic gist of this is that the new version is delayed but may have some nifty feature whenever it's ready, which will be a while?

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
[DCM]
Longtime Dakkanaut






In da Mekshop

Seems so.

I feel bad for the AB author, that health problem would really suck for a heavy computer user or a mini painter. I'm glad he let the customer base know, though, that was good of him.


-GrimTeef-
Proud mod of The-Waaagh forum and Vice-President of the Brian Nelson is a Sculpting God Club 
   
Made in us
Lieutenant General





Florence, KY

No. The gist is that work has started, just that it won't contain all of the updates that they wanted to add to the v3.2 release. It has not really been delayed as work was not set to begin until November in any case. Any news is better than no news at all.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Dakka Veteran







Any list of planned upgrades to be included in 3.2?

 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Are they finally going to make it for a Mac? Otherwise, I'll have to use the software to run Windows on my Mac when I use this.

Capt K

   
Made in us
Fixture of Dakka






San Jose, CA

Anyone ever used Hero Lab? How's support for various game systems - is there a dedicated D&D team to match the awesome 40k maintainers? If I could pay them $30 to do for D&D character building what AB does for 40k, I'd be very happy to do so.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Lieutenant General





Florence, KY

Unlike Army Builder, a lot of the RPG producers actively support Hero Lab. As for D&D, you may want to read this.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Save your time, guys.
All the thread says is that they're not sure what WotC's opinion will be on their software but that, if they wait much longer, they're going to go ahead with it.

Doesn't affect me a bit. I've abandoned anything higher than 2e.
now, if they made HL compat. with 2nd edition, I'd probably SNATCH it up!


Eric

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I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 
   
 
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