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2008/12/09 22:25:01
Subject: 2250 empire mixed
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Furious Fire Dragon
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Wizard Lord
lord luthofer vent
1 4 3 3 3 4 3 3 1 8 Hand weapon; Sword of Righteous Steel; Armour of Tarnus; Van Horstmann's Speculum; Wizard Level 4; Barded Warhorse. 326
Barded Warhorse 8 3 - 3 3 1 3 1 5
Heroes
Warrior Priest
hisme stoutheart
1 4 4 3 4 4 2 4 2 8 Warhammer; Heavy armour; Hammer of Judgement; Icon Of Magnus; Barded Warhorse. 158
Barded Warhorse 8 3 - 3 3 1 3 1 5
Battle Wizard
luntof stormheld
1 4 3 3 3 3 2 3 1 7 Hand weapon; Wizard Level 2; 2 Dispel Scrolls. 150
Captain of The Empire
leroy stockholm
1 4 5 5 4 4 2 5 3 8 Hand weapon; Full Plate armour; Battle Standard Bearer; Standard Of Arcane Warding. 113
Core
Swordsmen
20 4 4 3 3 3 1 4 1 7 Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145
Duellist 4 4 3 3 3 1 4 2 7
Free Company Detachment
9 4 3 3 3 3 1 3 1 7 Two hand weapons. 45
Halberdier Detachment
10 4 3 3 3 3 1 3 1 7 Hand weapon; Halberd; Light armour. 50
Swordsmen
20 4 4 3 3 3 1 4 1 7 Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145
Duellist 4 4 3 3 3 1 4 2 7
Halberdier Detachment
5 4 3 3 3 3 1 3 1 7 Hand weapon; Halberd; Light armour. 25
Halberdier Detachment
5 4 3 3 3 3 1 3 1 7 Hand weapon; Halberd; Light armour. 25
Swordsmen
20 4 4 3 3 3 1 4 1 7 Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145
Duellist 4 4 3 3 3 1 4 2 7
Free Company Detachment
10 4 3 3 3 3 1 3 1 7 Two hand weapons. 50
Hand Gunners
10 4 3 3 3 3 1 3 1 7 Hand weapon; Handgun; Marksman; Standard Bearer; Musician;
Champion: Hochland long rifle. 120
Marksman 4 3 4 3 3 1 3 1 7
Hand Gunners
10 4 3 3 3 3 1 3 1 7 Hand weapon; Handgun; Marksman; Standard Bearer; Musician;
Champion: Hochland long rifle. 120
Marksman 4 3 4 3 3 1 3 1 7
Special
Pistoliers
5 4 3 3 3 3 1 3 1 7 Brace of pistols; Light armour; Outrider; Musician;
Champion: Repeater pistol; Warhorse. 114
Outrider 4 3 4 3 3 1 3 1 7
Warhorse 8 3 - 3 3 1 3 1 5
Pistoliers
5 4 3 3 3 3 1 3 1 7 Brace of pistols; Light armour; Outrider; Musician;
Champion: Repeater pistol; Warhorse. 114
Outrider 4 3 4 3 3 1 3 1 7
Warhorse 8 3 - 3 3 1 3 1 5
Great Cannon
1 - - - - 7 3 - - - Hand weapon. 100
Knights Of The Inner Circle
10 4 4 3 4 3 1 3 1 8 Lance; Hand weapon; Full Plate armour; Shield; Preceptor; Standard Bearer; Musician; Barded Warhorse. 300
Preceptor 4 4 3 3 3 1 3 2 8
Barded Warhorse 8 3 - 3 3 1 3 1 5
Rare
Total Points
2245
sorry about how it is presented. the name of the selection is 2 spaces above the unit. all c&c welcome
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Homer: Your mother has this crazy idea that gambling is wrong. Even though they say it's okay in the Bible.
Lisa: Really? Where?
Homer: Eh, somewhere in the back |
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2008/12/10 02:52:16
Subject: 2250 empire mixed
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Man O' War
Canada
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this is very very hard to read, fixing it would make commenting on the units much easier
PapaSmurf
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Life moves pretty fast, If you don't stop and look around once and a while, you might miss it - Ferris Bueller |
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2008/12/10 03:04:33
Subject: 2250 empire mixed
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Furious Fire Dragon
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i made it on army roster. anyone know how to make the graph on it?
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Homer: Your mother has this crazy idea that gambling is wrong. Even though they say it's okay in the Bible.
Lisa: Really? Where?
Homer: Eh, somewhere in the back |
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2008/12/10 17:51:16
Subject: 2250 empire mixed
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Man O' War
Canada
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just type in the units, sizes and equipment, then we can see what you've got
PapaSmurf
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Life moves pretty fast, If you don't stop and look around once and a while, you might miss it - Ferris Bueller |
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2008/12/10 21:08:51
Subject: 2250 empire mixed
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Furious Fire Dragon
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wizard lord- sword of righteous steel, armour of tarnus, barded warhorse, van horstmanns speculum-326 warrior priest-heavy armour, hammer of judgement, icon of magnus, barded warhorse-158 Battle Wizard-Hand weapon; Wizard Level 2; 2 Dispel Scrolls. 150 Captain of The Empire- Hand weapon; Full Plate armour; Battle Standard Bearer; Standard Of Arcane Warding. 113 core Swordsmen 20-Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145 Halberdier Detachment 10-50 Free Company Detachment 9-45 Swordsmen 20-Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145 Halberdier Detachment 10-50 Free Company Detachment 9-45 Swordsmen 20-Hand weapon; Light armour; Shield; Duellist; Standard Bearer; Musician. 145 Halberdier Detachment 10-50 Free Company Detachment 9-45 Hand Gunners 10-Hand weapon; Handgun; Marksman; Standard Bearer; Musician; Champion: Hochland long rifle. 120 Hand Gunners 10-Hand weapon; Handgun; Marksman; Standard Bearer; Musician; Champion: Hochland long rifle. 120 special Pistoliers 5-Brace of pistols; Light armour; Outrider; Musician; Champion: Repeater pistol; Warhorse. 114 Pistoliers 5-Brace of pistols; Light armour; Outrider; Musician; Champion: Repeater pistol; Warhorse. 114 Great Cannon-100 Knights Of The Inner Circle 10-Lance; Hand weapon; Full Plate armour; Shield; Preceptor; Standard Bearer; Musician; Barded Warhorse. 300
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This message was edited 2 times. Last update was at 2008/12/10 21:09:46
Homer: Your mother has this crazy idea that gambling is wrong. Even though they say it's okay in the Bible.
Lisa: Really? Where?
Homer: Eh, somewhere in the back |
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2008/12/11 03:51:29
Subject: 2250 empire mixed
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Man O' War
Canada
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ok much better
heroes first - don't like the kit on your BSB, either give him full plate and a barded warhorse or meteoric iron. Also sword of battle is nice, no magic banner cause I don't really like any
Priest is fine, I like hammer of might but the rest is good, give him a shield
Scroll caddy should be lvl1
Don't like the wizard lord, you've got him tooled for combat which is where you DON'T want him. I like empire magic but then you almost need 3 casters to make it work effectively, two casters can be shut down by most armies
I like swordsmen in units of 25 for extra security, I always run my detachments in blocks of 9 (3x3), usually don't need two detachments for the infantry
drop the standards from the handgunners, easy points for the enemy
drop the outriders from the pistoliers and take another pistolier, makes them more resilient and has just as many shots
break your knights into 2 units, preferably of 6 each cause right now your paying 130 pts for +1cr that is lost with one casualty, two units of 6 gives you two hammers to use with your two anvil units and two bait and flee with the pistoliers
cannon is fine
hope that helps
PapaSmurf
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Life moves pretty fast, If you don't stop and look around once and a while, you might miss it - Ferris Bueller |
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