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Made in us
Fresh-Faced New User




What does the castigators special attack count as? Melee attack, range attack, effect, what? Thanks!
   
Made in us
[MOD]
Madrak Ironhide







Here's my non-answer: it's a regular damage roll.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

A quick check of the FAQ yields this.

FAQ wrote:Erratum: Superiority p.65 : Combustion
Replace the text of Combustion with the following:
Models within 1" of the Castigator suffer a POW 12 damage roll. Damage rolls must be boosted separately. Combustion is not a melee attack but may be made after a charge. The Castigator does not roll an additional damage die when it charges and makes a Combustion attack, but the damage roll may be boosted normally. The Castigator may spend focus points to make additional melee attacks after a Combustion attack. Combustion lasts for one round. A model entering the area within 1" of the Castigator and/or ending its movement within 1" of the Castigator suffers an unboostable POW 12 damage roll. A Combustion special attack does not need a target.


Since your question is vague, I can't be more thorough, but I can tell you that it's an attack that is not a melee attack or ranged attack and causes damage rolls, not hits. Is there a specific interaction you were wondering about?

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I've been told that Combustion can kill an Impervious Vilmon, as it's not an attack.

Vilmon seems so easily killed, nowadays. I wonder why I pay the points for a model as easily killed as a Paladin of the Wall!

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
[MOD]
Madrak Ironhide







I think gone are the days when you run him up expecting him to be unmolested. He's
like everything else: second wave threat.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Old articles say that putting up the wall and running him into melee is effective, as it brings his defence to 17. In my experience this means most casters just have to boost their attacks to hit him, but is it generally still a good tactic? In my first games I had luck putting Protection of Menoth on him for a hefty 19 def, but since I've moved higher I've moved on to epic kreoss and Harbinger, and am at a bit of a loss.

And in this age of so many things being able to move away and ignore free strikes, running into melee seems an increasingly risky venture.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Widowmaker






Chicago

Spellbound wrote:I've been told that Combustion can kill an Impervious Vilmon, as it's not an attack.


Is that right? Combustion is certainly an attack. Let's check the FAQ.

FAQ wrote:Erratum: Superiority : Impervious Wall
Replace the text of Impervious Wall with the following:
"Vilmon may forfeit his movement or action to enter the Impervious Wall. While in Impervious Wall, Vilmon does not suffer continuous effects, nor damage or effects from ranged and melee attacks except those that can affect models only affected by magic attacks. Impervious Wall lasts for one round."


Ah, since Combustion specifically says it's not a melee attack, and it's obviously not a ranged attack, it can hurt Vilmon. That means a Kodiak's Vent Steam and a Devastator's Rain of Death works too. Interesting.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

From what I've been told, yes. Vilmon's Impervious Wall now says specifically the things that do not hurt him - instead of specifying the one thing that does [which as I understand it is what used to be the case].

40k Armies I play:


Glory for Slaanesh!

 
   
 
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