frozencore wrote:Hmmm. It's really a toss up when it comes to looks. I like both for different reasons, even down to the esthetic of what they are (bestail woodsmen vs. mutated dragon elf things).
Thanks for your input so far. From what I understand magic plays an extremely important part in the game, so maybe you could give me an idea of the characters and how their spells and abilities effect them and their allies.
Check out this site ->
Battle College.
You'll find a nice summary of all of the models and their abilities there as well as a few basic tactics and combinations.
I'll give you a quick rundown of Circle:
Kaya - Melee Assassin, works very well with warbeasts, some support for infantry, Feral theme
Epic Kaya - Melee Assassin, works extremely well with warbeasts, minimal support for infantry, Feral theme
Krueger - Spell Slinger, works well with warbeasts (especially woldwardens), excellent infantry support, Lightning Storm magic theme, easiest to learn
Epic Krueger - Denial and Control, have not tried this guy out yet, Wind Storm magic theme
Baldur - Denial and Control, works very well with Elemental Constructs, good infantry support, Earth magic theme
Kromac - Anti-Horde Meat Grinder/Denial, works well with warbeasts, excellent infantry support, suffers slightly against Warmachine, Tharn/Cannibal Theme
Morvahna - Spell Slinger, minimal warbeast support, near-perfect infantry support, Life/Death magic theme, hardest to learn
Mohsar - Spell Slinger/Denial, have not tried this guy out yet, Desert/Everything-is-expendable Theme