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Made in us
[MOD]
Madrak Ironhide







http://www.dakkadakka.com/wiki/en/Warmachine_Mark_II_Field_Test_Changes

I won't be able to edit anything until later in the evening. Feel free to
modify the article based on your reading of the rules.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







I *Think* I have a handle on all the regular rulebook changes. Go to if you want to handle faction
changes. I'm thinking of handling the Protectorate stuff, but let me know if you need assistance with
editing.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







You guys rule. Nice edits.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







Looks like Dragonpup is working on the Protectorate Solos atm.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Regular Dakkanaut





I only have a few Menoth solos, but I added them to the page. Interesting note, I could not find rules that classify feats as magical ranged attacks or melee attacks, so Paladins with Impervious Wall are utterly immune to them.
   
Made in us
Storm Guard






Bakersfield, Ca

I added Commander Stryker... I'll a few more things later.

   
Made in dk
Umber Guard







Did the Protectorate Warjacks.

Impervious wall universally stops Knockdown and Continous Effects, but the only damage Vilmon et.al. are immune to are non-magical (presumeably weapon) melee or ranged attacks.

This message was edited 1 time. Last update was at 2009/04/08 07:24:53


 
   
Made in fi
Paingiver






Southern Finland

Been working on the cygnar. I don't have all the models, but what I have will be there.

   
Made in us
[MOD]
Madrak Ironhide







Nice work guys.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







Added this line:

*Throws- Models that are immune to [[knockdown]] that are slammed or thrown must still forfeit their movement or activation if they activate that same turn.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Regular Dakkanaut





Kaptajn Congoboy wrote:Did the Protectorate Warjacks.

Impervious wall universally stops Knockdown and Continous Effects, but the only damage Vilmon et.al. are immune to are non-magical (presumeably weapon) melee or ranged attacks.


Actually, it says they are 'immune to continuous effects, does not suffer damage or effects from non-magical ranged or melee attacks', so if the attack is not flagged as magical, they'd completely ignore it. Granted it is probably not the exact intent intended.
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Exactly, they don't suffer damage from attacks, ranged or melee, that are not magical.

Spells, feats, things that aren't attacks, all get through. Like the Castigator's special action Combustion would still hurt them, though it would not cause fire.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Regular Dakkanaut





Ya know, until you actually type this stuff, you don't realize just how much has changed. Poor Rhoven and pals. :-(
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Added more of the core rule changes to Warjacks. (damage to systems, no more crippling)

 
   
Made in us
[MOD]
Madrak Ironhide







Awesome.

That's true about a lot of things, Dragonpup.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Pyre Troll






i believe i saw on the pp boards for misprints that longguns are FA-2, not FA1 like on the card. i'll have to check later
   
 
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