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Made in us
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Madrak Ironhide







How do they affect the game?

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Anointed Dark Priest of Chaos






Are you referring to the actual terrain rules in conjunction with interactive building terrain pieces (with ARM stats and the ability to be destroyed, entered etc.), or simply big terrain buildings that are essentially big blocks of LOS blocking/impassable terrain?

That being said, Who doesn't love a good city fight?!?

I have made a fair number of WM themed building terrain pieces:



We have used the actual terrain rules for buildings on occasion (and I like them), but many of my regular opponents are intimidated by this added feature and so we often just use them as impassable/LOS blocking terrain features:


A heavily themed urban table is visually very appealing and tactically interesting especially when you use the "crossed lines". Fighting down allies and streets is fun, as is trying to outmaneuver your opponent through a maze of alleyways or slamming/throwing models off/against walls, etc.:



Some spells/abilities (incorperal,ghost walk, etc.) become really nasty in such an environment however and melee dominates long range firepower( a relative term in WM) so be warned...

This message was edited 7 times. Last update was at 2009/07/27 19:51:25


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Fixture of Dakka






Sheffield, UK

Those buildings are very nice, do you have any close-ups of the railway or any trains?

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Madrak Ironhide







Woah, very nice terrain. Are those all scratch built?

Yeah, I meant interactive buildings.

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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
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malfred wrote:Woah, very nice terrain. Are those all scratch built?

Yeah, I meant interactive buildings.


Most of them are "kit bashed" using a mix of various railroad and terrain components( various companies) more then being scratch built.

It helps to have a good selection of terrain if your gonna allow for building destruction. Your gonna need rubble terrain( or some means to mark) that can cover the same "footprint" as the building covers before it was destroyed, etc..




Automatically Appended Next Post:
George Spiggott wrote:Those buildings are very nice, do you have any close-ups of the railway or any trains?


I have some pics of the cars( not yet painted) in my photobucket based WM slideshow. I'll post the linky:

Warmachine slide show

I'm working on an IK loco as well, though 40K projects have me tied up as of late.

This message was edited 3 times. Last update was at 2009/07/28 02:13:41


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Made in us
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Madrak Ironhide







So your players do go into and out of buildings?

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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Wraith






Milton, WI

We had a building but treated it as impassable terrain.
I did bounce an Ironclad off of it tho. That was fun

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malfred wrote:So your players do go into and out of buildings?


Yes ,when i can convince an opponent to play that way. many of my regular opponents prefer not to use those rules, etc.

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Made in us
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CT GAMER wrote:
malfred wrote:So your players do go into and out of buildings?


Yes ,when i can convince an opponent to play that way. many of my regular opponents prefer not to use those rules, etc.


Oh? They won't play with building rules? Well that stinks.
   
 
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