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Made in be
Resentful Grot With a Plan





So, this is my first real battle with my sisters of battle. First we were planned to play a small game but it turned out to be a 3 vs 3 with 750 points for each player. That was actually the maximum I could field with my sisters.
Our alliance consisted of

The Imperial guard

He went with 4 chimeras and 4 outflanking sentinels.

The Space Marines!

Sorry, I have no pre-game pic of them. He had 2 rhinos with 5 assault marines one of them was joined by a chaplain, a razorback with 5 marines, predator and 10 outflanking scouts.

The Sisters of Battle

So, I had two squads of ten sisters with heavy flamer and meltagun, sister superior had meltabombs and book of sint lucius. 6 seraphim with 2 flamers, sister superior had an eviscerator and book of sint lucius.
I had also an inquisitor and 2 death cult assassins. The inquisitor joined one of the chimera’s.


Our opponents were 3 tau players.

The Tau alliance




Love the paint scheme of these!


They had about.
3 leaders
40 fire warriors
40 kroot
4 broadsides
2 devilfish
2 hammerhead (one with ion cannon, the other with a railgun)
3 suits
4 pathfinders
And maybe some other stuff

The one thing that I noticed was that they had a whole lot of anti tank. It would be very hard for us to reach the other side.

Mission
We rolled kill points with pitched battle deployment. They went first.

Deployment

Tau Deployment



Very impressive sight seeing all those pointed at you.

The imperial deployment



We tried to seize the initiative but we failed...
First of all some pathfinders did their scout move.


Turn 1

Tau

Boozaah, the tau gun line opened fire sowing destruction amongst the imperial ranks. Two chimeras were blown up. Pinning both squad who sat inside. A rhino and razorback were wrecked and the other rhino was blown up. Oh dear...



Our tank line.


Imperial

The chimera’s had to drive around the guardsmen losing a turn of movement towards the tau. The marines started to run. I drove my rhino’s forward. One of them disembarked to flame the pathfinders who dared to come to close. One of my rhino’s blew smoke.


Tau KP- 5
Imperial KP-1

Turn 2

Tau

Almost everything in the center fired at the squad with the chaplain. But power armour and some luck saved the day and only one marine fell. On the right side the broadsides blew off the stormbolter of the sisters rhino. On the other side some guardsmen fell.



For the emperor!


Imperial
Our reserves come in. The scout squad and a group of sentinels on the left. The assassin on the right. The scouts kill a group of broadsides and the sentinels wreck a devilfish! My sisters embark and drive towards the tau line. And the marines run farther in the tau gunline.
The seraphim come out to play and flame 13 kroot. Leaving only one alive. Who stays in the fight. The assassin assaults the broadsides but whiffs his attacks and is killed for his efforts...









Tau KP- 6
Imperial KP-3





Automatically Appended Next Post:
Turn 3

Tau

Some of their reserves arrive. Some suits drop out of the sky. One drops after the marines and flames some to death. The other arrives on the left but is placed in a position where he can do nothing. The broadsides who killed the assassin shoot at the seraphim but faith protects them and only one falls( used spirit of the martyr) The devilfish kills another. The fire warriors open up at the marines and almost all the assault marines fall even as the chaplain. And one guardsmen squad is wiped out.






Imperial

My second assassin comes in but I hide him on the right in our deployment zone. Trying to save a kill point. My sisters drive up in front of the fire warriors in the center. Unloading on them killing one squad and reducing the other to one model.
The tactical marines embark into a sisters rhino. The seraphim assault the broadsides killing one of them and losing one sister in the process. On the other side the sentinels assault the firewarriors. (Who can’t even scratch the sentinels) While the scouts do a dual assault on two suits nearby.
The guardsmen in our deployment zone have some shots at the suit that dropped nearby.








Tau KP-9
Imperial KP-4

Turn 4

Tau

Their last reserves arrive. 20 kroot come on the table were my assassin is hiding. Doing 15 wound. I save 13 wounds. So he’s dead...
The center of the tau opens fire at the sister. Killing several but both squad stay in the fight. Meanwhile the broadside and the last of the kroot kill a seraphim while they kill the kroot. The last seraphim jumps away using hit and run.
The last marine is killed but I can’t remember who killed him even as the second squad of guardsmen is killed by tau fire.






Imperial

The chimera’s drive forth and they pop smoke. The scouts finish off the two suits. Earning us two kill points. Go scouts! One of my rhino’s tank shocks the broadsides. The other rhino kills the last of a fire warrior team. While the sisters kill 4 fire warriors and the other squad downs a hammerhead with their melta.
The lonely seraphim assault a devilfish and stuns it. While the 5 marines disembark the rhino and assault a suit.







Tau KP-12
Imperial KP-9

Turn 5

Tau

The tau opens fire at the sisters and succeed at wiping out a whole squad. While the tank shocked broadside misses the rhino. The rest of their shooting was ineffective.




Imperial

The seraphim wrecks the stunned devilfish while the other sister finish a fire warrior team. The chimeras hit the tau lines and wrecks the hammerhead. The rhino tank shocks the broadside who succeed at immobilising the vehicle.






Tau KP-13
Imperial KP-12

Game ends...
Tau victory!
--------------------------------------------------------------------------------------------------------------------------------------
Wow, what a game. It was very close at the end. But the beginning was disastrous. Wrecking about half our vehicles. That really hurt. The thing that I found rather strange that they didn’t fired a single shot at my vehicles the first turn. Oh except the pathfinders. The left flank attack was a great success. With the scout tearing apart all in their path and the sentinels giving covering fire.
My army performed rather well. But I made some tactical errors. Such as assaulting the broadsides with my assassin. While I could used him on the other flank to give some support. Another crucial error was faith. At the end I had still two faith points left. When would you guys used it?
But all in all it was a blast. So, thanks guys for the great game!
Hope you enjoyed the read.





This message was edited 2 times. Last update was at 2009/08/01 16:09:51


 
   
Made in us
Nimble Pistolier





IG player didnt do much =(

501 Agathonian Grenadiers
Blood Angels strike force

Glory for the first man to die!

the caption says " when there is something scary at the front, put something even scarier at the back." 
   
Made in be
Resentful Grot With a Plan





Jeah, but he was very unlucky. With his squads pinned and his vehicles wrecked he was forced to drive around. And could only reach the tau on turn 5...
Thanks for the comment!
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

For the Glory of the Empire!

Nice report, BTW.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in ph
Fresh-Faced New User




Cebu City, Philippines

You guys did well for the first time with Sisters of Battle not bad at all


 
   
Made in us
Ultramarine Terminator with Assault Cannon






There's some old school marines and rhino in there... nice! I always enjoy seeing mini's from that era, bring back a lot of fond memories.
   
Made in us
Angry Blood Angel Assault marine





New Jersey

you better do a better job next time when againsing this type of shooty army, although its a very close match that only 1 KP difference!
   
 
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