Compel wrote:20 Minas Tirith Archers
20 Numenorean Warriors
4 Gondor Rangers
These three all need four more models to be complete companies, and for Rangers I'd suggest at least eight more (at least three companies strong is a good place to start for each unit).
6 Rangers of Arnor
9 Grey Company Rangers (armoured)
See above, at least three companies seems to work best for things not ambushing that have bows.
Do single company elite units work?
No. Unless you have indomitable, when your final formation is down to only half-models (or 4 infantry / 1 Cavalry) it dies instantly. Along with attached heroes.
Minas Tirith warriors - 5 companies (captain, banner) - Cirion as captain, Boromir with flag as banner bearer
Solid unit, good block to stick two Epic Heroes in.
Minas Tirith Archers - 3 companies - 4 stand in Easterling archers
Decent size, rarely see archers taken anywhere smaller than two and more than three companies at my
GW.
Numenorean warriors - 3 companies (captain) - Isildur's now a captain. 3 stand in easterling soldiers
3 will do unless facing a really killy unit or combination.
The Grey Company - 3 companies - Using my rangers of gondor and rangers of the noth to fill out the ranks
Cannot speak on it.
Minas Tirith Knights - 3 companies (banner, captain) - Boromir will stay with these guys to fill up the ranks. Faramir on horseback model will stand in for the captain.
With a Captain and Banner, Boromir's going to be in the second company of these guys due to rules that mean you cannot have more Epic Heroes than you have "Common" warriors in a Company (Captains and Banners not counting as Common). Can hit hard, but be careful.
However, it's inevitable that if I actually start enjoying the game, I'll be wanting to make a 'proper' army. However, I'm also Scottish and therefore a bit of a cheap *******. I'm looking at that Court of the Dead King formation. And, since there is plastic models out for it now, is making that a formation actually worthwhile?
Considering if you wanted, you could move the unit 72" through interposing terrain & units and still charge someone (at the cost of both might), yeah. They're at a disadvantage being only D5, so they work best hitting something in the Flank / Rear. Then though, they wreck - usually you'll need 4's to wound and can easily realign someone's entire battle line.
The only advice I can give.