GiantKiller wrote:Nice video batrep! And I have to compliment that standing defiler. Amazing model. I also liked how grumpy the grumpy dreadnaught looked. The circles of spikes over the shoulders are very nice and I like his CCW a lot.
Thanks!

I'm proud of my walkers.
GiantKiller wrote:
My only suggestion for future batreps would be including some commentary on what your original 'gameplans' were and how they shifted during play as you reacted to your opponent and unexpected rolls.
We did do that actually, but the videos disappeared.
GiantKiller wrote:
My suggestion for kungfuhustler would be to try use take better advantage of the guard's amazing mobility, and use that to concentrate most of the guard army's firepower to engage one small portion of the opponent's army at a time, rather than trying to engage the whole thing at once. With mech guard, particularly air cav, it is entirely possible for guard to deploy along an entire board edge in an effort to bait the opponent into doing the same, then quickly shift formation into a refused flank in early turns. I agree with kungfuhustler that storm troopers are overpriced. I also think Creed is overpriced. Outflanking (or deepstriking, for that matter) a unit in, unsupported, to kill one unit (or, worse, kill nothing) and then die isn't usually a worthwhile use of points. Straken is a much better buy if you absolutely have to have a character, because he can give you some much-needed counter-charge ability.
Just my .02
-GK
I did feel over-extended this battle, but I don't think KFH capitalized on it well enough. It didn't help that he lost a unit of veterans to a valkyrie mishap.