1 Liche High Priest
Cloak of the dunes
Heiratic Jar
Dispell Scroll
--Starts in archers, closest to the catapult
1 Liche Priest
Staff of Ravening
Skeletal Steed
--Goes in light cav
1 Prince
light armor
flail of skulls.
--starts in archers also, then falls back into a block unit being screened by the archers
unit 20 archers
unit of 20 skeleton warriors LA HW/SH
Unit of 25 Skeleton Warriors LA, SH, SP
Unit of 10 heavy cavalry, warbanner
Unit of 6 light cavalry
unit of 4 ushabti
1 Bone Giant
1 Tomb Scorpion
1 Screaming Skull Catapult.
The HLP starts close to the catapult in the middle of the board with the intent of taking advantage of hills and whatnot. The only innovation is that the unit of archers is one long thin 20 man line that the 2 units of skeletons hide behind. The Prince jumps out of bed to get into the units just before the opponents come crashing into the screen. The HLP also flies over to support the faster, harder hitting part of the flank on the pivotal "charge turn" I run my fast stuff in tandem. Most of the time I try to hide the Bone Giant behind forest terrain and face him towards the units of skeleton RNF's in order to use him as a counter charger.
Any suggestions?
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