Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/12/05 09:29:03
Subject: Saeryn in Mk II....
|
 |
Painlord Titan Princeps of Slaanesh
|
I got owned by Saeryn yesterday, wholly due to her feat. The change in Mk II to include every beast in her battlegroup seems a bit nuts to me. It seems like it can be abused easily, taking something silly like 20 shredders, making them all invincible to melee and then sprinting them into melee range with the enemy.
I was going to post some feedback about how I don't like the change, but what's y'all's opinions? I think I preferred the limited number of models she could give it to, or I would change it so that they didn't suffer DAMAGE from melee attacks, but still effects, allowing you to slam, throw, push them out of the way etc. Or perhaps a clever player could push them out of Saeryn's control area and commence a proper beatdown.
Would that make the feat useless?
|
40k Armies I play:
Glory for Slaanesh!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 10:05:11
Subject: Saeryn in Mk II....
|
 |
Fixture of Dakka
|
What you need is a Feral Warpwolf or two.
I personally think that it should be immunity to non magical melee attacks.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 13:41:42
Subject: Saeryn in Mk II....
|
 |
Traitor
|
Since Foreboding only works on her battlegroup, I don't think it's especially overpowered. There are some pretty kwazy kombos with the Angelius or the like, but Circle have access to combos that are as efficient if not more efficielt.
The Feral Warpwolf is probably one of the best beasts in the Mk2 Hordes Field Test, especially considering it's bizarrely low points cost.
At least they upped the Carnivean's MAT a little :|
|
This message was edited 1 time. Last update was at 2009/12/05 13:42:04
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 13:56:18
Subject: Saeryn in Mk II....
|
 |
Painlord Titan Princeps of Slaanesh
|
I play either an exemplar or a jack-heavy protectorate list. The non-magical attacks thing occurred to me, but then I chalked it up to my own wishful thinking, since I tend to always include the Avatar in a jack list, and of course have plenty of knights normally.
Allowing magical melee attacks to work just seems like it goes too far. I can already see some cygnar forces just shrugging and blowing her battlegroup sky high during her feat, so some would already say "it's fine how it is, bring ranged and you're ok!"
|
40k Armies I play:
Glory for Slaanesh!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 18:03:56
Subject: Saeryn in Mk II....
|
 |
Fixture of Dakka
|
Good point.
EDoomshaper's Agitation spell will also put the cramps on an all Shredder list. with good placement you can cause her entire Shredder force to max out on Fury. Then either shoot her or watch her entire army charge itself for a turn.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 19:21:14
Subject: Saeryn in Mk II....
|
 |
Painlord Titan Princeps of Slaanesh
|
If they've run into melee range of a bunch of your models, they'll just attack your guys when they frenzy next turn.
|
40k Armies I play:
Glory for Slaanesh!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/05 21:38:45
Subject: Saeryn in Mk II....
|
 |
Fixture of Dakka
|
Trample is your friend. You can Trample out of combat, you won't make attacks against Shredders you trample over but they won't generate many free strikes either (any of you're lucky). Non heavy Warbeasts and Warriors have to hang back to avoid this rush.
You can make her majority of his army Frenzy every turn, not just on her Feat turn.
|
This message was edited 1 time. Last update was at 2009/12/05 21:45:15
|
|
 |
 |
|