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![[Post New]](/s/i/i.gif) 2006/01/22 04:31:13
Subject: 750 Points, Eldar vs Necron
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The Hammer of Witches
A new day, a new time zone.
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This was my second game using Necrons, and this time I found myself up against the Eldar. Necrons: Lord w/ Ressurection Orb, Veil of Darkness 10 Warriors (Alpha) 10 Warriors (Beta) 4 Destroyers 760 points. Eldar: (it slipped my mind to actually count how many models there were total for the units...) Farseer Wraithlord Dark Reapers (five or six) Swooping Hawks Striking Scorpions Mission was Gamma Recon. We used pretty much the same board setup as my first game (lots of 4 and 5+ cover, with two obscuring area terrain forests). The Eldar player won first turn, and things commenced. Turn 1: Eldar - The Scorpions and Hawks deployed behind a wall clustered around the Wraithlord. The Reapers and Farseer deployed behind another wall to their left. The Reapers knock down three warriors, and the Wraithlord strolls out and uses a Starcannon to knock out on Destroyer. Turn 1: Necron - One Warrior stands back up. Feeling gutsy, I teleported the Lord and Warriors Alpha in nearby the Wraithlord (another hit on the scatter die) and lay into it with Gaussy fury, inflicting two wounds. The Destroyers advance to get a clean shot at the Wraithlord, and then fail to scratch it. Warriors Beta sensibly take cover behind one of the forests so that the Dark Reapers don't kill any more of them. ---------------------- Turn 2: Eldar - The Wraithlord, Swooping Hawks, and Scorpions move in to beat the tar out of the Lord and Warriors, now just swinging in the breeze. The Wraithlord inflicts a wound. The Hawks pile into assualt, and then the Scorpions, and something like 40 attacks later, my Warriors(alpha) take two wounds. The Dark Reapers annhilate my Destroyer squad, making me a very sad panda. 200 points go kablooie without doing anything. Should've been a bit more careful with the cover. Turn 2: Necron - All three Warriors who fell down stand back up. The Lord decides that this party sucks, and teleports himself and Warriors Alpha over to where the Farseer and Dark Reapers are hanging out to see what they're up to, just barely avoiding scattering onto the Dark Reapers. They then shoot the hell out of the Reapers, leaving just two standing.. ------------------------ Turn 3: Eldar - The Farseer attempts to Mind War my Lord, but manages to cook his own brain instead, taking one wound. The Reapers knock down two warriors. Deprived of their previous fun, the Hawks move towards Warriors Beta, pulling them into assualt. The Scorpions mill around the Wraith Lord. The following assaults are very silly, as the Farseer charged into the Warriors and Lord, armed, apprently, with a wiffle bat, while the Hawks and Warriors Beta managed to inflict one casualty each. Turn 3: Necron. The two warriors the Reapers knocked down stand back up. No shooting or moving this turn. All my forces are locked in CC, and I realize that it's all that's saving them from being shot up by the Wraithlord and Reapers, so I stay my mettle kan there. The Hawks' Exarch kills one warrior in assault with his web of skulls, and they take down one Hawk. Absolutely nothing is accomplished by either side in the CC between the Farseer and the Lord w/ his Warrior buddies. --------------------------- Turn 4: Eldar - Scorpions and Wraithlord head towards the Farseer's position, expecting to shoot the heck out of my Lord and his Warriors when they finally finish off the Farseer. The Dark Reapers retreat so that if I kill the Farseer, I can't consolidiate into them/ The Hawks' Exarch makes sixteen attacks with his Web of Skills, inflicting one casualty on Warriors Beta. The rest of the Hawks do even worse. The Warriors inflict one casualty in return. The slap fight with the Farseer continues. Turn 4: Necrons - My Lord gets tired of this game, and teleports out of CC, leaving the Farseer standing triumphant (sort of). He and Warrios Alpha pop back into existance in front of the Dark Reapers, and blow them away. The fight with the Hawks yields one more kill to each side, leaving me with four warriors in that engagement. --------------------------- Turn 5: Eldar - Making twelve power weapon attacks with his Web of Skulls, the Hawk's exarch finally manages to wipe out the last four members of Warriors Beta. That dropped me below phase out and just to wrap it up, his Farseer pulled another Mind War on my Lord, wiping him from existance. Nothing else could shoot at Warriors Alpha, and when my turn started, Phase out commenced with a WubWubWubWubWubWub. My greatest error in that game was not realizing how much pain the Dark Reapers could throw my way. Wiping them out felt very, very good.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2006/01/22 07:31:43
Subject: RE: 750 Points, Eldar vs Necron
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Rampaging Carnifex
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Did the Farseer just fail to cast the Mind War, or did he score lower than you? I don't know if it was faq'ed or not, but in the Eldar Codex if a Farseer gets a lower total on the mindwar than you it does nothing, noone is hurt. That and his Swooping Hawk Exarch should probably have killed more than one warrior a turn in HTH if he had a web of skulls and Sustained Assault.
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Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus
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![[Post New]](/s/i/i.gif) 2006/01/22 11:07:27
Subject: RE: 750 Points, Eldar vs Necron
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Fate-Controlling Farseer
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I've got to be missing something here... how in the hell did the exarch get off that many attacks per turn?
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Full Frontal Nerdity |
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![[Post New]](/s/i/i.gif) 2006/01/22 13:03:25
Subject: RE: 750 Points, Eldar vs Necron
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The Hammer of Witches
A new day, a new time zone.
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I forgot to mention that the Exarch also had Sustained Assualt, along with the web of skulls, and he SHOULD have managed to kill more than one Necron a turn, but while two turns in a row he managed to pull off more than a dozen hits, his dice completely betrayed him on the wounds (I think one of those times, the actual casualty came from his bolt pistol).
When the Farseer wounded himself, I believe that was due to a failed psychic test. The player was getting to roll 3d6 for the test and discard one(because of...something which I neglected to write down), and the first time he attempted Mind War, all three dice came up six. Everyone watching laughed, and the Farseer took a wound.
I don't have an Eldar Codex handy, so I can't really look up the specifics right now.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2006/01/22 13:10:22
Subject: RE: 750 Points, Eldar vs Necron
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Fate-Controlling Farseer
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Ok, that makes more sense. The web of skulls only gets it's multiple hits when it's used as a ranged weapon (and then it's capped at 4), but with the sustained assualt, I can see that.
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Full Frontal Nerdity |
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![[Post New]](/s/i/i.gif) 2006/01/22 14:02:12
Subject: RE: 750 Points, Eldar vs Necron
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Rampaging Carnifex
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I forget what exactly it is called, but I believe he had given his farseer the Runes of Witnessing. It allows three D6 and discarding the highest or some such thing. That is still pitiful that the Exarch with a blasted power weapon hitting a dozen times a round only managed one 5+ wound. You couldn't ask for a better buy in a situation like that. Ignore armor and prevent WBB with an initial 3 attacks that give you another for each hit? Should have wiped some Necrons out. BUt he did win anyway, so whatever.
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Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus
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![[Post New]](/s/i/i.gif) 2006/01/24 18:43:41
Subject: RE:750 Points, Eldar vs Necron
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The Hammer of Witches
A new day, a new time zone.
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Posted By Railguns on 01/22/2006 7:02 PMYou couldn't ask for a better buy in a situation like that. Ignore armor and prevent WBB with an initial 3 attacks that give you another for each hit? Should have wiped some Necrons out. Would've, should've, could've, didn't. Wound dice were just not with either of us. During the course of that combat, I had every Warrior roll a six to hit, and then flub the wounds. 
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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