| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/02/25 12:00:59
Subject: Dark Sun setting in summer
|
 |
[DCM]
Et In Arcadia Ego
|
Wizards of the Coast has announced a large Dungeons & Dragons release schedule for summer 2010. Game supplements, adventures, and accessories are all planned, building up to the release of the Dark Sun Campaign Setting in August.
Three Dark Sun titles release in August:
The Dark Sun Campaign Setting presents the gritty world of Dark Sun with new races, character themes, classes, options, equipment, and more. MSRP will be $39.95.
The Dark Sun Creature Catalog has all the information Dungeon Masters need to introduce the monsters of Dark Sun, collected in a single book. MSRP: $19.95.
Marauders of the Dune Sea can introduce low-level characters to Dark Sun, or Dungeon Masters can easily modify it for their own campaign. MSRP will be $12.95.
WotC plans an aggressive schedule of D&D products in the run-up to Dark Sun as well. In May, three products are planned:
The D&D Player’s Strategy Guide offers new tricks and tips for maximizing character abilities. MSRP will be $29.95.
Dungeon Magazine Annual includes a full year of adventures taken from the pages of Dungeon magazine, collected into a single volume. MSRP will be $29.95.
The Slaying Stone finishes the May releases with a stand-alone adventure designed for starting characters. MSRP will be $14.95.
WotC offers up four titles for June:
Monster Manual 3 will include more than 200 new monsters, including both classic villains and new creations to challenge characters of all levels. MSRP will be $34.95.
Desert of Arthas Dungeon Tiles is a map accessory that includes tiles and three-dimensional terrain pieces to enhance tactical play. MSRP will be $11.95.
The Dungeons & Dragons Miniatures game gets a new large figure with Orcus, Prince of Undeath: a classic demonic force certain to terrorize its miniature foes. MSRP: $74.99.
The Player’s Handbook Races: Tieflings reveals the secrets of these infernal characters with new options, feats, and powers, as well as background information. MSRP: $9.95.
Wizards has scheduled five new items for July:
Demons are revealed in the Demonomicon, presenting all manner of abyssal monsters, lore, and statistics. MSRP will be $29.95.
Dungeon Tiles Master Set—The Dungeon will give Dungeon Masters the basic map tiles they need to create a variety of classic dungeon settings. MSRP will be $19.95.
Orcs of Stonefang Pass will be a stand-alone adventure module for low-level characters. MSRP will be $12.95.
The classic Tomb of Horrors returns with a new modular design allowing Dungeon Masters to customize the dungeon to their own campaign. MSRP: $29.95.
A complete fortress awaits in Vor Rukoth: An Ancient Ruins Adventure Site, including maps, monster stats, pre-made encounters, and adventure ideas. MSRP: $12.95
http://www.icv2.com/articles/news/16935.html
|
|
This message was edited 1 time. Last update was at 2010/02/25 12:10:49
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/25 16:23:33
Subject: Dark Sun setting in summer
|
 |
Fireknife Shas'el
|
Cool. that's my 3rd favorite D&D setting, after DragonLance and Birthright
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/28 18:17:50
Subject: Re:Dark Sun setting in summer
|
 |
[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
|
Dark Sun, dang, seems I might be purchasing something from Wizards this year after all.
|
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/01 12:01:06
Subject: Re:Dark Sun setting in summer
|
 |
[DCM]
Et In Arcadia Ego
|
I played some of this back in 2nd edition and dug it mightily.
I used to love the Dragonlance setting, the books were a big influence when I was a nipper...but I must confess I track of exactly what was going on prior to the "next generation" and chaos dragons and the like all took off.
From what I've read of the current edition rules it'd pretty much mess up and chance of playing in the "classic" Dragonlance setting would it not ?
|
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
|
 |
 |
|
|
|