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'Ard Boyz Bat Rep and army list 2500 Leaf Blower Guard  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Furious Raptor





RVA

I played my Looted Guard and maxed my list out to 2345, because I wanted to keep close to the 2250 total for the Adepticon Gladiator Tourney in a few weeks. Overall it worked well, and I think it can handle some big threats like Angroth, and the Titans I'm sure to see soon.


Here is the list I ran. Ill be slimming it down to 2250 shortly.



HQ: Company Command Squad (7#, 175 pts)

4 Company Command Squad @ 175 pts (Flak Armour; Close Combat Weapon x4; Meltagun x4; Astropath; Chimera)

1 Company Commander (Flak Armour; Refractor Field; Laspistol; Close Combat Weapon; Senior Officer)

1 Astropath (Flak Armour; Close Combat Weapon; Laspistol; Telepathic Relay)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)


HQ: Inquisitor Lord (4#, 115 pts)

1 Inquisitor Lord [OM] @ 115 pts (Unit Type: Infantry; Psychic Hood; Psycannon; Independent Character; Iron Will; Psyker)

1 Hierophant [OM] (Unit Type: Infantry; Close Combat Weapon; Laspistol; Hierophant)

1 Mystic [OM] (Unit Type: Infantry; Close Combat Weapon; Laspistol; Mystic)

1 Mystic [OM] (Unit Type: Infantry; Close Combat Weapon; Laspistol; Mystic)


Elite: Psyker Battle Squad (9#, 145 pts)

7 Psyker Battle Squad @ 145 pts (Flak Armour; Close Combat Weapon x7; Laspistol x7; Chimera; Soulstorm; Weaken Resolve)

1 Overseer (Flak Armour; Close Combat Weapon; Laspistol)

1 Chimera (Heavy Bolter; Searchlight; Smoke Launchers; Turret Multi-Laser)


Troops: Veteran Squad (11#, 190 pts)

7 Veteran Squad @ 190 pts (Flak Armour; Krak Grenades; Close Combat Weapon x7; Lasgun x4; Plasmagun x3; Veteran Weapons Team; Chimera)

1 Veteran Weapons Team (Close Combat Weapon x1; Flak Armour; Lasgun x1; Krak Grenades; Lascannon)

1 Veteran Sergeant (Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)


Troops: Veteran Squad (11#, 190 pts)

7 Veteran Squad @ 190 pts (Flak Armour; Krak Grenades; Close Combat Weapon x7; Lasgun x4; Plasmagun x3; Veteran Weapons Team; Chimera)

1 Veteran Weapons Team (Close Combat Weapon x1; Flak Armour; Lasgun x1; Krak Grenades; Lascannon)

1 Veteran Sergeant (Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)


Troops: Veteran Squad (11#, 175 pts)

7 Veteran Squad @ 175 pts (Flak Armour; Krak Grenades; Close Combat Weapon x7; Lasgun x5; Plasmagun x2; Veteran Weapons Team; Chimera)

1 Veteran Weapons Team (Close Combat Weapon x1; Flak Armour; Lasgun x1; Krak Grenades; Lascannon)

1 Veteran Sergeant (Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)


Troops: Veteran Squad (11#, 185 pts)

9 Veteran Squad @ 185 pts (Flak Armour; Krak Grenades; Close Combat Weapon x9; Demolition Charge; Melta Bombs; Shotgun x6; Meltagun x3; Chimera; Demolitions)

1 Veteran Sergeant (Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon; Melta Bombs)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)


Troops: Veteran Squad (10#, 95 pts)

9 Veteran Squad @ 95 pts (Flak Armour; Krak Grenades; Close Combat Weapon x9; Shotgun x6; Flamer x1; Meltagun x2)

1 Veteran Sergeant (Flak Armour; Krak Grenades; Laspistol; Close Combat Weapon)


Troops: Infantry Platoon (37#, 270 pts)

1 Infantry Platoon @ 270 pts (Infantry Squad)

4 Platoon Command Squad (Flak Armour; Close Combat Weapon x4; Lasgun x4; Chimera)

1 Platoon Commander (Flak Armour; Laspistol; Close Combat Weapon; Junior Officer)

1 Chimera (Searchlight; Smoke Launchers; Turret Multi-Laser; Heavy Flamer)

9 Infantry Squad (Close Combat Weapon x9; Flak Armour; Lasgun x9; Commissar)

1 Commissar (Flak Armour; Bolt Pistol; Close Combat Weapon; Stubborn)

1 Sergeant (Flak Armour; Laspistol; Close Combat Weapon)

9 Infantry Squad (Close Combat Weapon x9; Flak Armour; Lasgun x9)

1 Sergeant (Flak Armour; Laspistol; Close Combat Weapon)

9 Infantry Squad (Close Combat Weapon x9; Flak Armour; Lasgun x9)

1 Sergeant (Flak Armour; Laspistol; Close Combat Weapon)


Heavy Support: Manticore Rocket Launcher (1#, 160 pts)

1 Manticore Rocket Launcher @ 160 pts (Storm Eagle Rockets; Searchlight; Smoke Launchers; Heavy Flamer)


Heavy Support: Manticore Rocket Launcher (1#, 160 pts)

1 Manticore Rocket Launcher @ 160 pts (Storm Eagle Rockets; Searchlight; Smoke Launchers; Heavy Flamer)


Heavy Support: Hydra Flak Tank Battery (3#, 225 pts)

1 Hydra Flak Tank Battery @ 225 pts (Hydra Flak Tank; Hydra Flak Tank)

1 Hydra Flak Tank (Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)

1 Hydra Flak Tank (Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)

1 Hydra Flak Tank (Auto-targeting System; Heavy Bolter; Searchlight; Smoke Launchers; Twin-Linked Hydra Autocannons x2)


Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)

1 Vendetta Gunship Squadron @ 130 pts

1 Vendetta (Extra Armor; Searchlight; Twin-linked Lascannon x3)


Fast Attack: Vendetta Gunship Squadron (1#, 130 pts)

1 Vendetta Gunship Squadron @ 130 pts

1 Vendetta (Extra Armor; Searchlight; Twin-linked Lascannon x3)


Total Roster Cost: 2345



I didn't take pics or anything because I think I had the only fully WYSIWYG and painted army there. No big deal though the competition was good, and I actually lost the first game and still finished 3rd. Pretty good I think for a three round battle points only tourney.


They were running the 2009 'Ard Boyz missions from the first round of games, with a few changes to the locations of objectives.



Game 1- 5 Objectives Spearhead vs. CSM
I set up in my corner in my standard formation, Chimeras in front of hydras, in front of the Manticores. (see pic, not from this event) Since I had the big block of Guardsmen with Kommissar I put them on the left flank, and used them to protect the tanks in case I could not crack my opponents Rhinos, or drop his Daemon Princes.

What I learned:

  • Incoming! Order. Casting it on the guardsmen block in cover (giving them a 2+ cover save) is invaluable for both taking objectives, and surviving an opponents whole shooting phase.  Also makes a great speed bump for anything trying to get to the Chimeras.

  • Psychic hood on the Inquisitor is amazing. You win the roll vs LD10 psykers 50% of the time, and that can really throw them off their game if they are depending on those guys.

  • Cover saves. When you opponent is on fire with cover saves and it takes all of your fire to cause just 3 wounds on a daemon price, you will lose. That round of shooting allowed to much of his stuff to close with me and I lost the front line of chimeras.

  • Bail out! When you do lose the front line of chimeras, if they are wrecks you should be able to still generate enough fire to destroy the threat as they try to find their way past your wrecks. I recommend anything that can fly gets picked of first *wink*.

  • Don't give up. I actually knocked my opponent down from a massacre to a minor victory because I was able to contest an objective with my Vendetta, and blow a scoring unit off an objective last turn. I was only beat by one objective.


Result: Loss + 1 BP

Game 2- Modified Annihilation, Dawn of War vs Imperial Guard




I ended up matched up against a foot guard army, with very few tanks. We had to set up all HQ and troops so I massed up on the 18" line and went at it.  I set up similar to the pic (again not from this event).  I used my spotlights first turn to knock out a big block of guardsmen massing on my line, and then picked apart the high killpoint choices at will.  I even managed to get a vet squad up into his flank and burn down two Leman Russes.


What I leaned:  

  • Incoming! Order- Used against me I really don't like it, lol. But after a few rounds of Manticore hits not much will survive regardless.

  • Lascannons vs.. Leman Russes- Takes way to long to destroy armor 14 with a Lascannon. Two full turns of shooting with my Vendettas finally dropped a Pask Leman Russ. If I hadn't had to use the Manticores to drop the guardsmen, I would have been dropping that Russ first.

  • Commander Pask- If you take him you will roll a "2" to hit and be sad. My opponent did this twice against me, and when he did manage to hit, he couldn't pen the armor. Very poor, performance for the points that tank cost.


Result: Massacre +4 BP

Game 3- Conquer and Control, Dawn of War vs Orks


This was going to be a slugfest beacuse I was staring down over 100 orks, and had to not only keep my objective but get his...  Oh and it was Dawn of War, so I was hoping to go second and actually be able to see some of his squads before they hit me.  I set up in a line on my back edge, more than 18" away from him just in case (similar to the pic, but more stung out).  All my units near my objective on my left flank were expendable, as I was going to try to swing my hard hitters over from my right flank and burn him down as he mobbed up on my objective. Then I'd shoot my vendettas over right to left to contest/ control his objective.

What I learned:

  • Spam in a Can- Shooting your nob squad up to my lines and getting surrounded by guardsmen using Run! Run! Run! is embarrassing enough, but losing the Trukk to a multi-laser shot is the icing on the cake.

  • WTF Sir- The same squad will not survive getting assaulted by 30 shoota boyz, and 30 Slugga Boyz. But they do cost way less that 10 nobz and a warboss....

  • Burn, B#&@*es- That same amount of orks will die to 3 Heavy Flamers, and 2 Manticores.

  • Protect this House- a Chimera full of vets, surrounded by 3 more Chimeras will hold down an objective from a ton of enemies. 


Result: Massacre +4 BP's

Well that's it. Like I said I finished 3rd overall, and have a pretty solid list ready for Adepticon Gladiator.  Ill be posting up my new 2250 list soon and maybe some playtests as well.

-MBG

There is also a video up of the event, and some more details back at my blog, Spikey Bits
http://blog.spikeybits.com/2010/03/for-emperwar-2500-ard-boyz-tounament.html


Check out my conversion blog-



"Iron Warriors turn: he shoots my falcon with his lascannon, and destroys it" -Blackmoor
 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

cool report. i'm curious about your valk conversion (which looks really cool btw). has anyone ever given you a problem about not modeling the wings? i suggested modelling valks in a thread once without the tail boom because i couldn't fit two valks in a gw case otherwise and it quickly degenerated into a "you're just trying to cheat/model for advantage and you know it!" accusation-fest.
   
Made in us
Fresh-Faced New User




Those Valks look amazing. I'd like to think the rotors are more or less equivalent to the wings in terms of modeling for an advantage. A beautiful looking - and apparently rather combat effective - army you've got there.
   
Made in us
Furious Raptor





RVA

I just let them hit the rotors, its not a big deal to me... lol

Check out my conversion blog-



"Iron Warriors turn: he shoots my falcon with his lascannon, and destroys it" -Blackmoor
 
   
Made in ph
Rough Rider with Boomstick






Hey it's the Orky guard army...great job, and great to see them in action!



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Fresh-Faced New User





Quick question on the heavy support.

Why use x2 manticores as opposed to say a LR chassis (LRBT, Demolisher, Executioner) or ordinance (Medusa, Collosus)?

Do you find that having more templates, even at AP4 is better than some of the other Heavy support options with less template but AP2-AP3, even with some ignoring cover?
   
Made in us
Slaanesh Havoc with Blastmaster



Orklando

Now that you mention it I wonder that too. My own 2500 list is Manticore heavy but I have more than the 9 lascannon shots that this list has for the AP.

On the other hand if TEQ or MEQ do come close there are plenty of meltas and plasmas to take care of them.
   
Made in us
Fixture of Dakka






on board Terminus Est

Hey Mr. Kesher this list sounds just fantastic. What do you plan to do to offset the list for the loss?

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
 
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