he everybody who took time too read my post

.
first i want too say i hope i have put this in the right topic. i didnt know which topic i should have post this so feel free too move it admin.
well on too the subject. i have been playing wargames for quite some time but i always have felt i missed some thing. i want too try and get that feeling away with a home made game. the idea behind it is fun fast and cheap. so this is what i have for now very
wip but i need some feedback. i also want too include the fluff some poeple wright and there gangs that fight from the begining so the first players become the fluff for the game.
well here is my first draft very very
wip more too come soon.
Warrior Gangs
Race’s :
Nomads : a group of men that make the dessert there home and primarily fight from hose back. They use easy to use close combat weapons and powerful short bows.
Barbarians : big strong men that prowl the mountains fighting with crude heavy damage weapons. They rely on crude fighting rather than with skills
Twins: twins are regarded as evil in Kamarath and are cast out by there tribes. They are collected by the collectors an group of old folks that look over the twins and learn them the secrets of magic.
Knights of light : heavily armed and protected. They stand watch over the people and maintain order and peace. They are slow too react but hit with the force of an avalanche.
Guardians: they are like the police they do what they are told by there lords and there brother order the knights of light. They use cheap easy too use weapons and are expendable.
Rebels: those who fight order with chaos
Disturbers : an sect of necromancers that wake the dead from there slumber too kill and maim.
Creatures: all kind of creatures
Arches enemy’s
Nomads - creatures
Twins - disturbers
Knights of light - barbarians
Guardians - rebels
Weapon triangle
Swords beats lance
Lance beats axe
Axe beats sword
Magic. The better your armour the more damage it does.
Stats:
Skill - how skill full are you with your weapon. Too see if you hit a opponent add a
d6 too your skill and your opponent adds a
d6 too his skill. If your total is higher you hit your opponent if yours is lower than you are hit. If it’s a draw neither one is hit.
Power - this is your strength. Too see if you hit your opponent add a
d6 too your power. If the total is higher than your opponents armour than he suffers a wound. For every point your score beats your opponents armour a point of it
hp goes down. When the
hp reaches 0 than he dies.
Armour - how well are you protected.
Hp - health points. How much you can take before you die
Movement how much can you move every turn. You can only move on a surface that allows your base too fit in it.
Surface:
diamond: the basic type of surface every body can stand on this.
Triangle : mountain not every fighter can walk on this only those who’s base is a triangle they can fight in mountains and on basic surface.
Round : sky. There a precious few who can stand atop of buildings and can approach an enemy this way. Round bases fit one every surface and on buildings
c&c very much welkome