On the Eastern Edge of subsector Trovnosa lies the agri world of Lothos. This worlds great grain crops feed the majority of the subsector, and it is rumored that some travels to Holy Terra herself! However, not all is well with this world. Astropathic transmissions had been received at the nearby capital world of the subsector, Lubya. Concerned at the possible distruption of grain supplies to the rest of sub sector, Departmento Munitorum adepts had dispatched the 707th Aquila Banner Shock Regiment to investigate.
Upon landing, the regiment found the world bare of citizenry, and the many Sanctums used by the Planetary government to overview harvests destroyed. Cadia Company of the regiment was detached from the main force to investigate one such sanctum......
Army Lists (This game was odd in that I was facing two opponents with my 1500 pts list, each of whom had 750pts. )
Cadia Company
CCS: Standard
Platoon 1 & 2
PCS: 2x Melta, Chimera w/ Heavy Flamer
IS: Autocannon, Commissar
IS: Autocannon
HWS:
Platoon 1, 3x Lascannon
Platoon 2, 3x Missile Launcher
Veterans: 2x Plasma
LRBT: Lascannon, Heavy Bolters
LRBT: Lascannon, Heavy Bolters
2x Basilisk (one is proxied by a Manticore)
OpFor (approximately)
Grey Knights Grandmaster w/ Psycannon
Space Marine Librarian
Grey Knights Squad in Vendetta
Tactical Marine Combat Squad (Heavy Flamer, Combi Flamer, Powerfist) in Vendetta
Tactical Marine Squad (Melta, Combi Melta, Powerfist) in Vendetta
Tactical Marine Combat Squad (Missile Launcher) in Rhino
Assault Terminators (5 w/ Storm Shield and Thunder Hammer)
Mission Type: Capture and Control
Deployment: Pitched Battle
Initiative: Imperial Guard
Deployment Notes: I've set up a firebase around my objective in the South-east of the table edge (assuming I'm on the South side, my enemy on the north). My HWSs are using the small ruin my objective is in for cover, while my Leman Russes and Chimeras are setting up to give cover to my Basilisks. My two infantry platoons are in the center and West flank, with the veterans also holding the West. My plan is to try and draw the enemies fire onto the Bassies and tanks in the south-east, while my infantry push up the center. He's coming in with a lot of out flankers, so I'm hoping that my position will draw him in while my infantry swing around to be the hammer. ......Of course, as things turned out this wasn't a particularly good plan.
My opponent(s) decide to reserve everything, with Termies deepstriking in, and the Vendettas outflanking.
IG TURN 1
Movement: My infantry blobs moved up slightly, and my tanks redeploy a bit to give better cover.
Shooting: Nothing to shoot at.
Assault: I'm going to be skipping this phase a lot.....
OpFor TURN 1
Movement: Nothing on the board
Shooting: Nothing on the board
Assault: Nothing on the board
IG TURN 2
Movement: My center blob makes it to the big ruins in the center. Run rolls get most of them up to the 2nd floor and into cover. My Western blob and veterans make the forest and some sandbags. Hopefully they draw some attention.
Shooting: Anticipating the swarm of death about to come down on me, I pop smoke on all my tanks that have them.
Assault: .....
OpFor TURN 2
Movement: They roll for reserves and get 2 Vendettas with both tactical Marine squads and a Rhino. Both Vendettas manage to outflank on the Eastern side of the board where my objectives are. They fly in and drop off their angry cargo. The Rhino simply trundles up to their objective to hold it. (Notes: Arguably, this is where I lost. Most of their army is out facing a small chunk of mine, while my slow moving infantry are spread helter skelter around the map. Not. Good.)
Shooting: Their shooting phase is decent. The 6 lascannons on the Vendettas succeed in stunning both Basilisks, and blowing ones gun off. However, the 2 Melta shots into the Eastern Russ fail thanks to the smoke. However, flamer attacks kill one of my lascannon teams, and put a wound on my missile launchers. Morale checks see the lascannons fail and run off the table.

It's times like these I really question the utility of the standard.
Assault: Nothing yet.
IG TURN 3
Movement: With something to engage (finally) I begin my flank march with my Western flank, hoping to get my infantry into shooting range. My Western Leman Russ and Chimeras both move forward to get better shots on the looming Vendettas.
Shooting: Great shooting phase for me. Both Leman Russes team up to kill a Vendetta, while my missile launchers take down the other, sending those birds crashing down. One Chimera had moved 12" and was unable to fire, but the other shot off its multilaser, and the
PCS inside joined in with their melta fire taking down a few Marines. Autocannon fire from the Guardsmen in the central building take down a couple more.
OpFor TURN 3
Movement: They roll for reserves and get their Termies (with attached Grandmaster) in. These deepstrike to the West of my objective, and scatter to within an inch of the board edge. If the dice had rolled one higher......ah well. The Marines advance over the wreckage, of the Vendettas, the 10 man full squad moving towards the Leman Russ, while the now 2 man Combat Squad moving towards my
CCS. Panicking, my infantry force begins to advance South East, hoping to rescue their tanks, artillery and
HQ.
Shooting: A good flamer template kills 3 of my
CCS Veterans, while a melta shot bounces off my Leman Russ. The Termies choose to run towards me.
Assault: The Tactical squad multicharges my surviving
HWS and Leman Russ, while the combat squad charges whats left of my
CCS. Both combats end horribly for me (predictable) the
HWS, Leman Russ and
CCS are all annihilated by the Marines, not killing a single one in return.
IG TURN 4
Movement: My Leman Russ trundles forward to try and kill the Rhino holding their objective. If I can wipe that unit out, I can at least hope for a draw, as I doubt I'll be able to kill all the Marines swarming over MY objective at the moment. My Chimeras move back in an attempt to get within range of the Termies. Unaware that the Captain they sought to rescue is already dead,
Shooting: Shooting reveal that all of the Emperor's blessings had been used last turn. I fail to kill a single Terminator despite inflicting wound after wound after wound, and even including my lone Basilisk shot (the only shot either of them got off the whole game!). My Leman Russ also fails to do anything to the Rhino.
OpFor TURN 4
Movement: My opponent moves his Terminators towards my Chimeras, while his tactical marines swarm towards the 2 Basilisks, taking my objective as they do so. The regular Grey Knights fail to come in.
Shooting: The Grand Master's psycannon blows up one Chimera, and that's about it. Bolt pistols fail to ding the Basilisks.
Assault: The Grand Master and one Assault Termie slaughter the
PCS that popped out of the dead Chimera, while the rest of them utterly annhilate the other leaving a very confused
PCS standing in the wreckage. Tactical Marines charging with krak grenades and powerfists wreck both Basilisks.
IG TURN 5
Movement: My Veterans and Infantry blobs try to get to the actual fighting.
Shooting: More fail shooting from me. The Leman Russ fails to kill the Rhino (again) and the rest of my army fails to kill a single Terminator (god damned 3++ saves)
Assault: Foolishly, my lone
PCS chooses to charge the Terminators, figuring they might as well go out in a blaze of glory. The Termies use the 5" consolidation roll to move closer to my Platoons.
OpFor TURN 5
Movement: The Grand Master seperates from the Termies who move instead towards the Leman Russ that still remains. They finally get their Grey Knights in though.
Shooting: The newly arrived Vendetta kills a few Guardsmen of the center Platoon.
Assault: The Grand Master plows into my Veterans, kiling 4 of them and making the surviving 3 retreat. The Termies make it to my Leman Russ and destroy it in a hail of thunder hammer blows. At this point, even though we've rolled to continue, I decide to call it quits and yield.
ANALYSIS
Hoo boy did I screw up here. My deployment meant that nearly all of my enemies army was fighting about half of mine the entire game. Not to mention, the reserve everything ploy made it so that my shooty army of doom had nothing to shoot at for two whole turns. The turning point in the game came relatively early when those
tac marines disembarked on my door step and sent my lascannons running. Being in close quarters made big blast templates too unwieldy to use, and the dead lascannons meant that the Marines survived quite well.
The Assault Terminators merely sealed my coffin, but I do have to admit I despise 3++. Those

Termies shrugged off EVERYTHING I shot at them. Lasguns, Heavy Flamers, Autocannons, Melta Guns...EVERYTHING. Not one died the whole game.
Overall, I attribute my crushing defeat here to crappy deployment. My infantry were too far away to be of use, and without their meat shield, my tanks died horribly to close combat. If I were to do things differently, I would have had one of my infantry blobs hold the objective instead, with the artillery and fire base in the center of the table, safe from out flanking. My other blob actually had a pretty commanding position in the central ruin, but outflanking made it so that such a position was next to useless. I think I would have thrown them in to hold the objective too. The charging Marines simply wouldn't have had enough attacks to kill all of my guardsmen in any short order, and would have been tarpitted. My only problem then would have been the termies, and the only way I can imagine taking them out would have been just shooting every weapon I had ever at them. Sooner or later, they have to fail a save.....
We actually decided to play around a bit after the official end of the game, and let me drive a Baneblade onto the field, just for the hell of it. It successfully managed to kill the Terminators.....not that it helped me any.
Picture Gallery
IG Infantry Holding the Central Ruin
My Western Blob and Veterans who did nothing all game
My Eastern Firebase with the small ruin visible. You can see the Vendettas deploying their cargoes as well.
A slightly better look at the onrushing Marines.
After surviving a turn of shooting from the flanking Vendettas, my tanks maneuver for clean lines of fire.
The results of my first shooting phase with SOMETHING to shoot at.
Marine Charge #1
The Terminators who managed to not die no matter WHAT I threw at them. I really wished they'd gone off the table and died.
Despite most of my remaining firepower going into them those terminators would. Not. DIE.
Marine Charge #2
My hapless infantry, trying to get to the fighting.
The battlefield when I decided to yield. We continued to resolve attacks just to see what would happen, which was what I wrote up in the main report, but this was the moment I admitted defeat.
The real end of the game, as you can see, the Termies have killed my Vets, and have proceeded up to smash up my Russ.
Continuation of the game (just for the hell of it), with the
IG gaining some minor reinforcements.
Urgent Transmission
From: Sergeant Ludwig Tokovoff, 707th Lubyan Regiment, Cadia Company, Senior Surviving Officer
To: Colonel Joaciff Noskona, Commander, 707th Lubyan Regiment
My Lord Colonel,
It is with great regret that I must report the defeat of Cadia Company in its mission. While the target seemed undefended, we were attacked by hostile Astartes forces, utilizing Vendetta Gunships. I have had unconfirmed reports from the men that the Astartes force included Grey Knight Space Marines. While I can not independently verify these reports, I can confirm that all attached Leman Russ and Basilisk detachments have been annihilated, along with--I am sorry to report--Major Noskova, our commanding officer as well as the Company Standard. The entirety of the company would have been annhilated had it not been for the timely arrival of the Fell Lord
from Astartes Super-heavy company. The arrival of the Baneblade managed to drive the opponents from the field, leaving the ruins to us. The enemy has left no trace of his presence, with all bodies and vehicle wrecks removed from the battlefield over the course of the fighting.
As it stand, I have managed to preserve two platoons of Guardsmen, along with the Fell Lord.
However, even with such a mighty warmachine at our side, the sight of the burning wrecks of vehicles and smashed bodies of comrades that they had fought alongside for so long has deeply shaken our remaining soldiers. I do not know if we can hold out if the enemy chooses to strike again.
I beg your forgiveness for this failure, and pray with all my heart that the Emperor will allow me and my men to atone for this defeat and humiliation of the vaunted 707th name.