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7000pts Apoc IG vs CSM w/ pics  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in se
Hardened Veteran Guardsman





Had a quick round of Apocalypse last night and the reason it was quick was that the amount of infantry was kept to a bare minimum.
For this reason we decided to run the game as KP:s instead of objectives and fight it out until the end.

Guards went first and had a decidedly horrible first turn, only managing to take out two bikers.
From there the only way for guards was up and after a slow start they came hard towards the end. When the deep striking DP's and blits came in most of the CSM tanks where either destroyed or mostly harmless which made life very hard for the deep strikers that found themselves on the wrong end of most of the available lascannon/autocannon/plasma barrels.

Between rolling dice and handling a toddler with insomnia the pictures became few, but all in all we rounded up in about 4hrs. Pretty fair I'd say for 3500pts per side.

Final result: A roaring guard victory.
After Guard's 5th turn CSM had a wounded Typhus and an immobilized defiler with only a havoc launcher still working while the guards had most of their stuff still on the table.

A really fun game as it's unusual to be able to field all those tanks. Vehicle heavy games also tend to be quicker since there are fewer models to move/fire with and no assaults.

The sentiment would be that it's unwise to challenge the guard at what they do best, field tanks. Lots and lots and lots of tanks with lots of firepower.

Deployment:


After 3rd round:



- Ca: 4500 
   
Made in us
Angry Blood Angel Assault marine





Tigard Oregon

Something tells me the guard players wanted to play the board longways...

 
   
Made in se
Hardened Veteran Guardsman





Actually, there where only two of us playing, but yes, the longways setup was the my (guards) idea. I figured that since the setup was kinda like spearhead we could use those suggestions regarding which table length to play on. That and the fact that I needed 24" deployment zone to get a sane deployment where it didn't just look like a parking lot.

Not that it really mattered. Most of the stuff deployed had range of at least 48", apart from the demolisher/vindicators but those where deployed rather aggressively along the front on but sides, along with all chimeras for the guards and the lascannon predators for the CSM.

- Ca: 4500 
   
 
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