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![[Post New]](/s/i/i.gif) 2011/01/10 11:10:21
Subject: How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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We are playing the emporium guard, and fighting chaos/orks 4000chareter points.
I have 40 corruption points myself, and by far the most in the party.
What’s the fasted way, that I can get away with, to turn my party to the dark side?
We have an “orgrin”, me(IG), sanctioned psychic and priest. The O word, is not in word.. Cant spell it.
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![[Post New]](/s/i/i.gif) 2011/01/10 11:15:51
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Mad Gyrocopter Pilot
Scotland
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How about you inquisitor has been falling to chaos and you have been unwitting pawns in this? That would depend on how your past missions have been going I guess and if you could paint them in such a light. I believe you mean "Ogryn" just so you know. Also you could have an artefact that is polluted by chaos and its slowly corrupting your parties minds? Or perhaps in your next mission you could be interrupting a daemon summoning ritual. But the imprisoned daemon in his summoning circle tries to barter a dark pact with your group? Plenty of ways you can go for if you put your imagination to it. Though I think an unconscious choice to fall into chaos clutches without even realising it would make for a better story.
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This message was edited 2 times. Last update was at 2011/01/10 11:17:48
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![[Post New]](/s/i/i.gif) 2011/01/10 11:34:38
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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My grup is trying to stay pyre... Im like the Bad boy
so is owning a pollutet waepon gona make them subcome to chaos as well?
I am a player my self..
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This message was edited 1 time. Last update was at 2011/01/10 11:42:00
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![[Post New]](/s/i/i.gif) 2011/01/10 12:22:41
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Wait, you are not the GM?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/01/10 12:27:52
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Mad Gyrocopter Pilot
Scotland
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Ah well unless the group and GM want to go into darkness or are tricked into it then your limited really. Have a chat with you Gm and and group and see what they want to do. If your just looking to force them into corruption against their wishes your failing to see the point of this game. For the group to enjoy their roleplay and adventure in the 40k setting.
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This message was edited 3 times. Last update was at 2011/01/10 12:30:40
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![[Post New]](/s/i/i.gif) 2011/01/10 12:30:10
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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the GM is open for the idea.. just need yo find a way to force convert my party members.. dont know this system that well... well chaos is a part of it, is it not.. can come from anywhere, no one is safe
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This message was edited 1 time. Last update was at 2011/01/10 12:31:41
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![[Post New]](/s/i/i.gif) 2011/01/10 12:36:21
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Mad Gyrocopter Pilot
Scotland
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chals wrote:the GM is open for the idea.. just need yo find a way to force convert my party members.. dont know this system that well
Don't force them then. The biggest heresies in dark heresy are the insidious ones that no one sees beginning. It can happen slowly over the course of many missions with innocent enough intentions. You could always get the GM to force events where fear and shock tests happen alot ( failed ones of that can give you insanity/corruption) Or researching forbidden lore and getting slowly addicted to the power such lores can offer those willing enough to take it. If you make it an overnight thing that happens really quickly I think you will spoil many chances of good roleplay. Noble imperial servants wrestling with their vices and temptations of power and personal flaws. And remember the greatest villains in history probably wouldn't typify themselves as "evil" or a bad guy. Alot of the biggest monsters in history tried to justify or say that they were doing what they did for the benefit or good of a country/people.
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This message was edited 1 time. Last update was at 2011/01/10 12:39:30
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![[Post New]](/s/i/i.gif) 2011/01/10 12:43:04
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Being blatant about it is no fun and will make others either drop out, or be sensible and shoot you for being a heretic. So instead of convincing them of kicking babies and raping puppies, be more deceitful and sneaky about it. The best moments of corruption are those that are subtle and slowly build towards a point of NO return. The Xanthite way of thinking comes to mind.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/01/10 21:20:07
Subject: How to Turn my party "Dark heresy" to Chaos.
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Tough-as-Nails Ork Boy
Durham, UK
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Even if the GM is ok with you trying to do it, doesn't mean the players will let you get away with it in character, revealing your intentions to them in game may result in them shooting you
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"A heathen, conceivably. But not, I hope, an unenlightened one."
Eeeeh, wargaming weren't like this back in my day! |
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![[Post New]](/s/i/i.gif) 2011/01/10 22:54:50
Subject: How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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dont mind getting short... part of the game is it not,.. its not D&D, but warhammer 40k, gak happens all the time..
The idea is to bring the others into the "light" of things..
I dont think thay will drop out, know em very welll, we have been playing for 10years or more, they KNOW that I might try to pull something supid like this off. Just want it to look good :-) and thougt thou for a change.
Chaos is power!
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![[Post New]](/s/i/i.gif) 2011/01/12 11:41:22
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Nervous Accuser
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One way you could get them to go traitor would be to "disable" all other options, to get the group blamed as a whole for heresy. So they have no choice but to fight the "good guys", unless they want to die ofcourse.
I'd say you should tell the GM you want to try and "frame" the others and thus lead them down the dark path. *Shrugs*
Just be prepared to take as many of them as you can with you into the warp once they sniff out your heresy and try to kill you!
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![[Post New]](/s/i/i.gif) 2011/01/12 16:20:06
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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I am not sure it will go well, if I try to Frame the Party as a whole.. I am not the smartest/brightest ever, and play with quit brilliant people, so will see it coming. Know your limits (and the RULES!)
My player style is more "chaos", not like CHAOS!, but do stuff that seam as a good idea at the time, not always thought thou. Sometime I die of it, tried once where a fallow party member killed me, even thou it worked perfectly. And tend to be a bit to aggressive, but have proved to my party last time, that I can be something else. (They don’t think I can be thought thou, and sneaky like, so might hit them here!, not sure how! As my knowledge to the rules are very limited)
I have made contact with the Dark Gods, and from time to time, given favors (off game, I am quite sure it’s a BAAAAAAAAD idea), but find the emporium to be not the best way of doing things.
Right now, we are in a Imperial forge world, that is been invaded by Oks(few), tyranids(few) and chaos(few) might be more. 2 times ago, I somehow summoned a daemon, AND got away with it. Not sure how I summend it, or how I got away with it.
The psychic in our party have got quite a few corruption points because of me, weee. I have 40 points, rest have 20-30 points. I properly have the most insanity points as well. (10).
Next time we play will be in 40 days or so.. so have plenty of time to come up with something.
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![[Post New]](/s/i/i.gif) 2011/01/13 01:26:20
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Mad Gyrocopter Pilot
Scotland
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chals wrote:I am not sure it will go well, if I try to Frame the Party as a whole.. I am not the smartest/brightest ever, and play with quit brilliant people, so will see it coming. Know your limits (and the RULES!)
My player style is more "chaos", not like CHAOS!, but do stuff that seam as a good idea at the time, not always thought thou. Sometime I die of it, tried once where a fallow party member killed me, even thou it worked perfectly. And tend to be a bit to aggressive, but have proved to my party last time, that I can be something else. (They don’t think I can be thought thou, and sneaky like, so might hit them here!, not sure how! As my knowledge to the rules are very limited)
I have made contact with the Dark Gods, and from time to time, given favors (off game, I am quite sure it’s a BAAAAAAAAD idea), but find the emporium to be not the best way of doing things.
Right now, we are in a Imperial forge world, that is been invaded by Oks(few), tyranids(few) and chaos(few) might be more. 2 times ago, I somehow summoned a daemon, AND got away with it. Not sure how I summend it, or how I got away with it.
The psychic in our party have got quite a few corruption points because of me, weee. I have 40 points, rest have 20-30 points. I properly have the most insanity points as well. (10).
Next time we play will be in 40 days or so.. so have plenty of time to come up with something.
Then I would look into reading up on Dark pacts and corruption mechanics. Looks like the best way is to not overtly do it as you said they'll figure it out. But help them along the road to damnation bit by bit. Find out their characters deepest desires or something they fear most and manipulate that. Exploit their character flaws. But don't rail-road them. Make them have some choice in the matter. Otherwise it defeats the point of playing this game. The Group having fun collectively.
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This message was edited 1 time. Last update was at 2011/01/13 01:27:12
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![[Post New]](/s/i/i.gif) 2011/01/13 11:21:26
Subject: How to Turn my party "Dark heresy" to Chaos.
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Devastating Dark Reaper
VA
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I don't think pacts and corruption will work that well. If the other players start taking corruption tests they will get pissed after a little while. The character may not know what is going on but the player will use meta knowledge to take you out. Your best bet is going with Iratus and trying to have your group take the blame and have to go "Rogue".
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![[Post New]](/s/i/i.gif) 2011/01/13 14:25:48
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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I f I somehow picked up a tainted weapon, what shoud happen? or gave it to a party member(knowing or unknowing)
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![[Post New]](/s/i/i.gif) 2011/01/13 15:17:26
Subject: How to Turn my party "Dark heresy" to Chaos.
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Devastating Dark Reaper
VA
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How are you going to get the weapon? If the GM is down for helping out then it could be ok. Just make sure the Psycher doesn't see the thing....ever.
Another issue with a weapon is that they tend to only corrupt the user. So that's only one person in your party.
If you can set it up so the Inquisition thinks your group is to blame for whatever problem are going on it will be easy for you to move them from trying to prove they are innocent to trying to bring own their former masters.
Whatever you choose, good luck.
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![[Post New]](/s/i/i.gif) 2011/01/13 15:49:49
Subject: Re:How to Turn my party "Dark heresy" to Chaos.
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Fresh-Faced New User
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well, still have a lot of time thinking and planing  and thx for the inifo about tainted weapons. some great idea migt pop up, never know.
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![[Post New]](/s/i/i.gif) 2011/01/15 00:24:56
Subject: How to Turn my party "Dark heresy" to Chaos.
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Boosting Space Marine Biker
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I would say this is up to your GM to try and arrange. The two of you working together on it could be fun, but otherwise it would be simply an attempt to hijack the campaign. It couldn't be hurried or forced (and definitely not the latter if you want others to enjoy the game). If it wasn't handled with tact and intelligence so that when a turning point came the players changed voluntarily then they would likely just blow you away like the heretic you are. If you are really dead set on it though you could try running your own game?
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