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Made in us
Longtime Dakkanaut





Whorelando, FL

Continuing my series, here is another Batrep from a game from this past weekend. This game is versus Eric Wood's (AKA The Fabulous Darkness) Chaos Marine army. Because I was asked I'll post the lists here:

Baron
Haemonculus with WWP, venom blade, stinger pistol, casket of flensing
4 man trueborn unit with 2 DLs
4 man trueborn unit with 2 DLs
3 man trueborn unit with 2 blasters mounted in venom with double cannons
5 man warrior squad with blaster mounted in raider
5 man warrior squad with blaster mounted in raider
3 man wrack squad mounted in venom with double cannons
10 man wych squad with hekatrix, blast pistol, PW, and 2 hydra gauntlets
10 man wych squad with hekatrix, blast pistol, PW, and 1 hydra gauntlet
9 man hellion squad with leader, PW
3 ravagers
6 man reaver squad with 2 heat lances
6 man reaver squad with 2 heat lances

Here is his list from memory:

Great daemon
10 man terminator squad with combi meltas and 2 HFs, champion, icon
6 man terminator squad with combi meltas and HF, champion, icon
6 man terminator squad with combi meltas and HF, champion, icon
5 man chaos marine squad with flamer, icon, mounted in rhino with havoc launcher
5 man chaos marine squad with flamer, icon, mounted in rhino with havoc launcher
4 man bike squad with flamer, icon
Winged Lash Prince
Winged Lash Prince
Obliterator
Obliterator
Obliterator

The mission we rolled was another KP mission (dammit) with a Spearhead deployment. We roll for sides and I win the roll with the +1 from the Baron. I chose my quarter and deploy my forces. The Combat Drugs roll I got was +1 attack. I reserve the Hellions + Baron, the Reaver bikes, and both Wych squads and everything else starts on the table. The Fabulous does the same. He places a 10 man terminator squad and one Obliterator in reserve. The Greater Daemon obviously is in reserve. He attempts to seize and fails. The game is on!



Capt K's Turn 1:

The Venom moves up drops off the Wracks with the Haemonculus to drop the portal. Both Venoms shoot at the daemon prince behind the rhino doing 3 wounds. Both Raiders shoot the same prince and he makes both cover saves. The blasters on board the Raiders shoot the rhino and he makes both cover saves. The Trueborn shoot and stun one of the rhinos. A Ravager shoots and finishes off the daemon prince behind the rhino. The Trueborn on the far building only have range to the terminator squad on the left and they shoot at them killing one. The other Ravager shoots at the other rhino missing it. The third Ravager shoots at the same rhino weapon destroying and stunning it.



Fabulous' Turn 1:

Chaos marines disembark from rhino and move up towards the Wracks. The chaos bikers turboboost up to the left. The remaining daemon prince moves up. The terminators move up. The terminators shoot the Venom and does nothing. The daemon prince lashes the Trueborn towards him 5". The first oblit shoots the Venom and misses. The other oblit shoots the other Venom and weapon destroys it. The terminator squad and the chaos marines assault the Haemonculus and Wracks killing them. The daemon prince assaults and kills the Trueborn.



Capt K's Turn 2:

I roll for my reserves and only get 1 wych squad which comes out of the portal. A Raider moves to back 6". The other Raider moves 12" and the warriors disembark and rapid fires the daemon prince doing 3 wounds. The Venoms back off to shoot the daemon prince and kill it. Both Raiders shoot and kill 1 terminator. The mounted warriors shoot and kill 2. The Trueborn in the building shoot and miss the bikes. All 3 Ravagers shoot the bikes and he makes all his saves. The Wyches charge the 5 man marine squad and kill them.



Fabulous' Turn 2:

His 10 man terminator squad deepstrikes in from reserve. They use the bikes icon to land on target in the upper left quarter. Oblit "A" moves out of cover. Oblit "B" moves forward. The terminators move forward. The just arrived terminators combi melta a Ravager dead. The bikes kill the Trueborn in the building. The other 5 man marine squad flame the Wyches and kill 3. The terminators shoot the Wyches and kill 3. Oblit "A" shoots a plasma cannon at the Warriors killing 3. Oblit "B" shoots and misses the Venom. The terminators and marines assault the remaining Wyches breaking them in combat.



Capt K's Turn 3:

My reserves roll gets me 1 Reaver squad, and the Hellions + Baron. Reavers bladevane the 5 Man marine squad killing 2. A Ravager shoots at Oblit "A" and misses it. The other Ravager shoots and kills only one bike. The Trueborn in the building shoot Oblit "A" and miss. Both Raiders shoot Oblit "B" and miss. Not again…LOL. The Hellions shoot and kill the marine squad in the assault phase. The Wyches falling back kill one terminator with a blast pistol.



Fabulous' Turn 3:

No greater daemon this turn Oblit "C" arrives. Both rhinos tank shock the Hellions bunching them up. They pass both morale tests. The bikes move and shoot at the other Trueborn in the other building. I go to ground and lose one. They break. Oblit "B" shoots a Raider and weapon destroys it. Oblit "A" shoots and pens a Venom, but I make my flickerfield save. The both terminator squads shoots the Hellions with a heavy flamer and kills one and the Baron fails his shadow field save. Both terminator squads assault the Hellions killing them all. Drat.



Capt K's Turn 4:

My reserve roll gets me the second Wyche squad and the other Reaver squad. The first Reaver squad shoots and destroys a rhino. The second Reaver squad shoots and destroys the second rhino. A Raider shoots Oblit and kills it. The warrior squad shoots it's blast at another Oblit killing it. A Ravager shoots and kills the final Oblit. A Ravager shoots at the bikes in the open and only kills one bike. The Reavers assault move behind/ in cover. A 5 KP turn for me. Things are looking up.



Fabulous' Turn 4:

The greater daemon comes in and removes the terminator champion by the WWP. The terminator squad on the left moves towards the Raiders. The last remaining bike turbo boosts away to try and save itself. The terminators run towards the Raiders. The greater daemon assaults the Wyches killing 1. They do 2 wounds in return. He takes a no retreat wound in return. The remaining terminators assault the Reaver squad in cover and kill them.



Capt K's Turn 5:

The other Reaver squad moves out to take shots at the last two terminators on the right and kills one. A Ravager kills the last marine bike. The Raider and warriors miss their shots vs. the other terminator squad. The other Ravager shoot and kill 3 terminators on the left. Venom shoots terminators on the left and kill nothing. In assault the Wyches finish off the greater daemon. Awesome.





Fabulous' Turn 5:

Needing to close the KP gap quickly Fabulous shoots the nearest Raider with no effect. The other terminator moves into cover on the right. The terminators on the run towards the Ravager. Since that is all for that turn. We roll for another turn. A turn 6 there will be. All that is left is the mop up.





Capt K's Turn 6:

A Ravager shoots and kills one terminator on the left. Venoms shoot and kill nothing. The Reavers shoot an kill the last terminator in cover on the right.



Fabulous' Turn 6:

Terminators shoot and and weapon destroy the Ravager. They assault it wrecking it. We roll for another turn and it goes to turn 7.

Capt K's Turn 7:

I move everything out of range of the last 3 terminators on the left. With me ahead by 2 KPs, and nothing for Fabulous Darkness to do, we call it.



Final score DE 13 Chaos 11

Wow. That was a close game in KPs, but in actuality he only had 3 terminators left in his whole army. We basically called it as the best he could do is attempt to get one more KP which wouldn't be enough for the win anyways. I thought that this game was going to be a repeat of the previous game. My lances missed their mark a lot early on. Fortunately, in turn 4 I rocked the shooting with my Reavers and my Raiders. The remaining Reaver squad was able JSJ behind the building on the right and slowly ground down the last terminator squad. The speed of my army was my biggest asset in this game. Sorry about the fewer pictures. My phone battery was running low because I forgot to charge my phone before I came to the store. So the pictures don't tell the whole story as I only shot certain things. I hope to get some more games this Saturday. We'll see how those go.

This message was edited 6 times. Last update was at 2011/02/09 14:47:58


   
Made in us
Committed Chaos Cult Marine





never assault wytches with MCs. I also think it was a boo boo for him to start everything in reserve.

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
Made in us
Malicious Mandrake





Great Batrep!!!

Just a quick question... were both of your reavers at 6 man squads? Also, what was the size of your wych and hellion squads? I can see some pics of them, but not sure if they are at their starting size or not.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Great Batrep!!!

Just a quick question... were both of your reavers at 6 man squads? Also, what was the size of your wych and hellion squads? I can see some pics of them, but not sure if they are at their starting size or not.


Here is my list:

Baron
Haemonculus with WWP, venom blade, stinger pistol, casket of flensing
4 man trueborn unit with 2 DLs
4 man trueborn unit with 2 DLs
3 man trueborn unit with 2 blasters mounted in venom with double cannons
5 man warrior squad with blaster mounted in raider
5 man warrior squad with blaster mounted in raider
3 man wrack squad mounted in venom with double cannons
10 man wych squad with hekatrix, blast pistol, PW, and 2 hydra gauntlets
10 man wych squad with hekatrix, blast pistol, PW, and 1 hydra gauntlet
9 man hellion squad with leader, PW
3 ravagers
6 man reaver squad with 2 heat lances
6 man reaver squad with 2 heat lances


Automatically Appended Next Post:
sexiest_hero wrote:never assault wytches with MCs. I also think it was a boo boo for him to start everything in reserve.


In this situation, why not? The Combat Drugs roll I had was +1 Attack and 2 sets of Hydra gauntlets. The amount of attacks I had ensured the greater daemon wasn't going to last long. Afterall, he only has a 4+ save. His 10 man terminator squad had short ranged weapons only. Thus required a deep strike. The Oblit should have started on the table though.

This message was edited 1 time. Last update was at 2011/02/09 14:33:56


   
Made in us
Committed Chaos Cult Marine





I meant from the Chaos point of view. Heck I wouldn't run a hive tyrant into wytches. They simply are MC molesters. He had replaced all his bolters in his terminator squad? Well that changes things. I'd thought he had some bolters/reaper AC/. That's to big of a unit to not have till late game. His bikes were golden though.

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

sexiest_hero wrote:I meant from the Chaos point of view. Heck I wouldn't run a hive tyrant into wytches. They simply are MC molesters. He had replaced all his bolters in his terminator squad? Well that changes things. I'd thought he had some bolters/reaper AC/. That's to big of a unit to not have till late game. His bikes were golden though.


Ah. I see what you mean now. I think at that point he was in such a hole in KPs that he had to do something. Everything else was out of range and he opted to assault and take his chances versus getting shot of the table like his daemon princes did. He had some bolters peppered throughout his terminator units. I'm not exactly sure how many as I didn't get a copy of his list. He had Heavy Flamers rather than ACs. I think those would have helped big time.

   
Made in us
Abhorrent Grotesque Aberration






Hopping on the pain wagon

Great report, thanks for taking the time to post it!

He was hot on those cover saves early - I thought you were in trouble. Good job sticking to your plan and not panicking.

Out of curiosity, do you think things would have been different had one of your ravagers been a disintegrator ravager?

Also, why do you go with power weapons for your hekatrixes instead of agonizers? Is it for the drug rolls or the points break?

Kabal of the Razor's Song project log

There is a secret song at the center of the universe and its sound is like razors through flesh. 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Great report, thanks for taking the time to post it!


No problem. I hope to get some more games in this Saturday.

He was hot on those cover saves early - I thought you were in trouble. Good job sticking to your plan and not panicking.


Yeah, I was having flashbacks of the first game where nothing went right...LOL.

Out of curiosity, do you think things would have been different had one of your ravagers been a disintegrator ravager?


It's hard to say since my ravagers were shooting Oblits and Bikes most of the time...at least it felt that way.

Also, why do you go with power weapons for your hekatrixes instead of agonizers? Is it for the drug rolls or the points break?


A little of both. The only time I'd include an Agonizer in a wyche unit is on the Siren of a Bloodbride squad. She's tossing out 5 attacks on the charge normally and if you get the +1 attack or reroll wound...she's a killer. I just don't see the value of adding 20pts for a rather average close combat squad overall. Bloodbrides though, are awesome. I always struggle to include them in a list since that usually means I'm choosing to lose the Baron, or drop the Haemonculus...because you want to put a killy character in there with them. They work best as a bodyguard to a character.

This message was edited 1 time. Last update was at 2011/02/09 18:23:28


   
Made in us
Abhorrent Grotesque Aberration






Hopping on the pain wagon

But the agonizer is far better against monstrous creatures of any ilk.

Also, the disintegrators would have been boss against the oblits - how about instead of a 2+ take a handful of 5+ or 4+ covers (or in the case of the lances, 1 or 2)

I have a game lined up with Shep later today - I will post it up hopefully tomorrow and expect to see some disintegrating bugs.

edit - oh yeah, your success with wyches has me definitely wanting to add more - I am trying incubi today but the wyches will be back...

This message was edited 2 times. Last update was at 2011/02/09 18:35:51


Kabal of the Razor's Song project log

There is a secret song at the center of the universe and its sound is like razors through flesh. 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

But the agonizer is far better against monstrous creatures of any ilk.


Maybe against TMCs, but the Agonizer is meh against Chaos MCs I've found. I'd rather just bury them with weight of attacks. I'm starting to like the Hydra gauntlets more and more. However, if you noticed, my main solution to MCs in that game was judicious use of the Splinter cannons.

Also, the disintegrators would have been boss against the oblits - how about instead of a 2+ take a handful of 5+ or 4+ covers (or in the case of the lances, 1 or 2)


Possibly. Although I like the odds of sticking them with one or two strength 8 shots and have him save or die.

I have a game lined up with Shep later today - I will post it up hopefully tomorrow and expect to see some disintegrating bugs.


Sweet. You'll love DE vs. Tyranids. I haven't lost to them yet.

edit - oh yeah, your success with wyches has me definitely wanting to add more - I am trying incubi today


Wyches and Hellions are my favorite units in that book because of their flexibility...and they can both score

but the wyches will be back...


Sweet.

This message was edited 1 time. Last update was at 2011/02/09 20:08:31


   
Made in us
Dakka Veteran





does he have all his guys on the terminator bases? Good bat report!


Good trades: 8!!


 
   
Made in gb
Focused Fire Warrior




Nottingham

Looks a very crowded map for sure but good rep :-)


-= =- -= =- 
   
Made in us
Fresh-Faced New User



Aluhbamauh

Sir,

That map is making me hot and bothered. Might those be circuit breakers you've used in the buildings?


'We'll send the enemy to hell, then WORSE!' 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

gr1m_dan wrote:Looks a very crowded map for sure but good rep :-)



It has the required 25% terrain.


Automatically Appended Next Post:
Brent_Seraphim wrote:Sir,

That map is making me hot and bothered. Might those be circuit breakers you've used in the buildings?



Yes. Some of the buildings utilize them. They are a cheap and effective way of creating LOS blocking terrain and can stretch a GW ruins kit a little farther. One ruins kit + 4 electrical boxes made two decent sized buildings and I still had left over pieces for a third.

This message was edited 2 times. Last update was at 2011/02/10 20:20:46


   
Made in us
Fixture of Dakka





Los Angeles

CaptKaruthors wrote:
But the agonizer is far better against monstrous creatures of any ilk.


Maybe against TMCs, but the Agonizer is meh against Chaos MCs I've found. I'd rather just bury them with weight of attacks. I'm starting to like the Hydra gauntlets more and more. ....
Attacks that need 6s to wound DPs? I had two wyche squads get tarpitted with a 14+ plague marine unit for a few rounds and then the DP w/ MoN ... and then a Greater D popped in. 2 rounds of combat with just the PMs. The two hekatrixes with Agonizers worked the daemons while the girls slowly pounded the PMs; it took two rounds of Combat (maybe 3, IIRC) but the daemons were gone, and then *all* my girls had FnP (Pain Tokens!) and after that, they finished off the PMs and were free to catch a Raider to go after more.

Agonizers, IMHO, are the bees' knees.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
 
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