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Back Ground: One company of blood angles have turned to the greater good so has 10 imperial guard regiments. also some grey knights have joined the tau
2 taskforces of the ultra marines led by Marneus Calgar will engage these allied forces and hopefully destroy them. although the battle is going to be harder then the ultra marines had expected.
a huge orks and chaos force is attacking the world, will the tau and allied survive or will the emperor protect
Special Rules Coming Soon
Say what you want about the aesthetics of this "board" but the power of imagination has gotten me through much worse get ups in the past...
Here's hoping those traitors get a damn good thrashing for so blatantly defying the fluff of their respective factions.
EDIT: Personally I salute you for being able to play on the floor, if I were to attempt such a thing they would need heavy lift gear to get me standing upright again.
I have bad knees >.<
This message was edited 1 time. Last update was at 2011/03/11 05:57:18
Automatically Appended Next Post: Special Rules
BoomsDay Device
The blood angles company that have joined the tau ave constructed a special missile that can destroy an entire planet. this is a last resort: at the end of the game one unit from the blood angles of any strength can detonate it. the unit has to be within 6 inches to detonate it.
Orks recycle: all orks can be recycled for the first 2 turns
city: the city counts as a vital objective
Special Assest: No orbital help can be used to signify the huge orbital battle going on.
The tau and allies are defending against a much larger army, this means they gain 2 extra strategic assets which are Disruptor Beacon and tunnels. The disruptor beacon is used to protect the tau and allies base from being flanked and deep strike. The tunnels are used to move around the field easier.
This message was edited 1 time. Last update was at 2011/03/11 06:43:22