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![[Post New]](/s/i/i.gif) 2011/12/30 16:42:44
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
United States of England
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Hey Guys
Just want to check with some of the more seasoned Infinity players out there, that we are conducting our Face to Face rolls correctly.
Ok, so simple question.
Model A activates and makes a short skill Shot at Model B.
Model B uses his ARO to return fire.
Model A has a three shot burst and rolls against his BS
Model B only gets one shot in ARO and rolls against his BS.
After rolling Model A scores two hits, and Model B scores one hit.
As this is a face to face roll, lets say Model A gets one dice roll which is higher than Model B and below his BS, so Model A wins the face to face roll.
The question is, what now? Because Model A won, does the two hits he scored against Model B count? or is it only the one hit that won the Face to Face roll? We also assume that the hit scored by Model B is cancelled as he failed his Face to Face roll?
Thanks in advance for your help!!!
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/30 17:02:32
Subject: Re:INFINITY and Face to Face dice rolling
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Tea-Kettle of Blood
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Both rolls succeed. In this case, the player that rolled
the highest score is the winner of the Face to Face
Roll and his action takes effect. As his Skill is assumed
to have conquered his adversary’s, the success of the
opponent’s roll is not taken into account.
But since rolls are considered individually, only Player A's rolls that have beaten Player B's roll will have succeeded.
So assuming that Player A needed 15's to hit, he rolled: 16, 14, 8
Player B also needed 15's to hit and he rolled a 9.
16 is over the target number 15, so its a miss. If this was a normal roll then both the 14 and the 8 would have hit, but since it was a face to face roll we have to compare them to Player B's roll.
Since 9 > 8, Player B shot cancels Player A's lowest roll but his in itself canceled by the 14.
So when all is said and done, Player B will get hit once by Player A.
P.S. - I'm sorry if my explanation was too "beginers level", but I'm hopping that an explanation of this type will help explain the mechanic to any newer players that comes by this thread.
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![[Post New]](/s/i/i.gif) 2011/12/30 17:10:31
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
United States of England
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No, that's perfect, thank you for your help!
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/30 17:22:49
Subject: Re:INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
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Only the hits that win and don't miss make it through.
I'll expand a bit for anyone else reading this that is curious.
1. Determine if actions made by two models directly conflict with each other. An action such as throwing smoke from model A in front of model B while model C is shooting at model B will not cause a FtF roll. While model A is directly effecting the shot from model C, model C's shot is not directly effecting model A.
2. Treat the face to face rolls separately if multiple occur. Model A fires 2 shots at Model B and 2 Shots and Model C, while Model B and C both shoot 1 shot back. FtF of A's 2 shots vs B's 1 shot occurs and FtF of A's 2 shots vs C's 1 shot occurs. Neither of these results will effect each other.
3. Some situations will trigger what seems to be a multiple FtF roll, use the single roll in comparison to all enemy results. Model A throws smoke at his feet while Model B and C both shoot 2 shots at him. Model a will roll one die and compare it to his PH skill while Models B and C roll 2 dice each and compare it to their respective BS skills.
- IE Model A has modified PH of 14 and rolls an 11. Model B has a modified BS of 12 and rolls 6, 20 while Model C has a modified BS of 13 and rolls a 2 and 12. Model C won the FtF wit h the shot of 12 however model B's 11 beat the rolls of 2 and 6. The smoke template is not placed since Model a was beaten, and he now needs to make a single ARM roll.)
4. Coordinated hacking doesn't follow standard FtF procedures, so follow the book in doing that... however that situation is very very rare.
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![[Post New]](/s/i/i.gif) 2011/12/30 18:34:59
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
United States of England
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Also, when I launch the flame template, my opponent can elect to use his Dodge skill in ARO (I think with a -6 modifier on his PH), however, would that be treated like a FtF roll? or just a standard, as technically a template can't miss....correct?
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2011/12/30 18:40:31
Subject: Re:INFINITY and Face to Face dice rolling
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Camouflaged Ariadna Scout
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Against a template it will be a Normal Roll, but with a -6 modifier.
Example:
So, if a Fuslier with PH 10 declares DODGE as his ARO when a Kuang Shi is shooting at him with a Chain Rifle, he has to roll a 4 or less with the d20. That would be a 20% of chances of survival.
If he misses and the template hits, he will have to make an ARM roll. His ARM is 1, the Damage of the Chain Rifle is 13. He will have to roll a 13 or more to survive. 40% chances of survival.
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![[Post New]](/s/i/i.gif) 2011/12/30 19:04:34
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
United States of England
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@ Bobbafett
Thanks, thats alot clearer  the next game will no doubt flow now that these points have been clared up!
Thanks guys.
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2012/01/09 17:31:14
Subject: Re:INFINITY and Face to Face dice rolling
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Guard Heavy Weapon Crewman
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Slight thread hijack, apologies but I think it's similar enough to warrant it and is something I haven't got my head round yet (new to Infinity):
- Model A declares a move skill from one piece of cover to another.
- Model B (enemy) declares ARO to shoot Model A.
- Model A declares second short skill to shoot Model B.
... Is this right? If so, can model B choose which point during the move they get to shoot (i.e. out of cover) and will this be a face to face roll?
For some reason i've got it stuck in my head Model B would get to shoot A before A can shoot back with the second short skill...
Cheers
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![[Post New]](/s/i/i.gif) 2012/01/09 17:37:23
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
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Yes, you have it correct. The best way to think about skill declarations is declaring your Intent to do the skill, not doing the skill it's self.
Model A intends to move from point at to B taking a shot at model B
Model B intends to shoot at him the moment he leaves cover
It's now up to their Ballistic skill (and the fickle dice gods) to see who gets their action off first.
If you try to rationalize the order of events with a fine tooth comb your head will head sometimes ;D
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![[Post New]](/s/i/i.gif) 2012/01/09 18:35:58
Subject: Re:INFINITY and Face to Face dice rolling
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Tea-Kettle of Blood
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evilbishop wrote:Slight thread hijack, apologies but I think it's similar enough to warrant it and is something I haven't got my head round yet (new to Infinity):
- Model A declares a move skill from one piece of cover to another.
- Model B (enemy) declares ARO to shoot Model A.
- Model A declares second short skill to shoot Model B.
... Is this right? If so, can model B choose which point during the move they get to shoot (i.e. out of cover) and will this be a face to face roll?
For some reason i've got it stuck in my head Model B would get to shoot A before A can shoot back with the second short skill...
Cheers
To try and clarify this a bit, you can choose when during the movement yo uget the shot, so you can choose to shoot when your opponent is out of cover (but if you win the face to face roll, the model will only be wounded at the end of his movement). If the active player chooses to shoot at you using his second short order then the shooting will be a face to face roll since everything happens simultaneously.
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![[Post New]](/s/i/i.gif) 2012/01/09 19:54:34
Subject: INFINITY and Face to Face dice rolling
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Longtime Dakkanaut
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Also to note (as if we weren't confusing you enough yet lol) in this situation it doesn't matter if he does move then shoot or shoot then move. You can both choose any point during the move for the shots to be made even if he declare shoot while in cover before declaring the move.
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