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Made in us
Yellin' Yoof on a Scooter




cincinnatti, OH

Saturday, March 3rd 1850pts. 3 rounds, At the Atrium Hotel & Conference Center in Springdale OH @ CINCYCON!!!!

WYSIWYG.
Must use most current codex released by GW.
Painted not required but encouraged. All fully painted Armys will go in for a painting contest and a special Drawing for painted armies only.
2.5 Hour Rounds
New Missions to be released a month prior.
You need to prereg with cincycon and prereg with me on Paypal @ 513CAG@gmail.com .

Pre Reg is $10. Anyone that preregisiters will have their name put into a drawing. i will hold a Drawing every 3 weeks or so until the Tournament. Any that do not win a prize get 2 names in a drawing to be held at the tournament.

www.Cincycon.org for more info about cincycon.

Feel free to PM me any questions or visit www.513CAG.com for more information

PLUS:
Special Invite only tournament to be held March 4th @ CincyCon. The top 16 players are invited to play in a second tier tournament on sunday. This will be a new tournament but pairing will be based on Cagbash results. 3 rounds 2hours ea. New challenging missions available.
You do not have to use the same army or list.
1850 Current Codex.
All Armies must be painted and WYSIWYG.
Free Entry, but you still have to have a pass from Cincycon paid for.
A special prize for the top 3 players. Plus 1 random drawing.

This message was edited 1 time. Last update was at 2012/01/09 18:35:20


I Play:

The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
 
   
Made in us
Vassal



Who Dey

What kind of scoring is there going to be, this year?



Building: Retribution of Scyrah
Playing: Warmachine: Retribution of Scyrah; Battletech Alfa Strike

 
   
Made in us
Yellin' Yoof on a Scooter




cincinnatti, OH

Sorry for the wait on the reply. Here are the updated rules and missions!
These are based on the adepticon scoring and missions, with small tweaks.
We are going to be equipped to handle up to 60 players.



Armies will consist of 1850 points or less, using a standard force organization chart.

• Players MUST use the same army list throughout the tournament.

• Each player SHOULD bring a total of THREE (3) tactical markers based on poker chips or terminator sized circular bases. (Special Prize for a drawing for all donated markers.)

• The Warhammer 40,000 5th Edition Rules and all relevant Games Workshop Errata and FAQs will be used.

• Forge World/Imperial Armor units are NOT allowed in CAGBASH however players may still use their Forge World models to represent a unit from their codex.

• Special/Unique/Named Characters may be fielded, provided their individual rules allow them to be used in armies of 1,850 pts or less.

• You must provide access to your own rules (which include the actual Codex used for your army), dice, templates, pen/pencil, calculator, or anything else you'll need during the course of regular play.

• In order to keep the tournament running on schedule, a final 15 minute warning will be announced. Because of this, please be aware of the time left in the round and DO NOT start a turn you cannot finish.

• If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited.

• All players will play 3 two-hour rounds. The top 16 players will advance to a 2nd tournament on Sunday.

• All missions will use the Random Game Length rule. All missions will define 3 mission objectives. Mission objectives are your path to victory. Note that some mission objectives will be achievable by both players.

• The first round qualifier pairings will be randomly determined. Subsequent qualifier rounds will be seeded by W/L/D record first, then by total number of mission objectives achieved throughout all games played, and then Victory points and finally randomly within those divisions.

A NOTE ON UNITS FALLING BACK As per the Warhammer 40,000 rulebook (pg 90), as soon as the game ends and before working out victory conditions, all units that are falling back are removed from the game and count as destroyed.

A 'Wipeout!' in CAGBASH immediately occurs when one player has had all of his models destroyed and there is no chance that any of his models will return to play later. When this happens, the game ends immediately. The player who achieves a 'Wipeout!' automatically wins the game. Mission objectives are awarded as normal to both players. Some mission objectives can only be scored if you still have the relevant units on the table that are normally required to achieve those mission objectives. Example 1: in a Mission that requires at least one Scoring Unit still alive to achieve Battlefield Control and one model from an HQ unit still alive to achieve Lead by Example. Example 2: In a Mission were a player that has suffered a ‘Wipeout!’ but still achieved a mission objective (even though the game is considered a loss). Kill, Kill, Kill and Marked for Termination can both be achieved before the ‘Wipeout!’ conditions are met.

Cag bash Missions

Round 1 Annihilate!

Spearhead Deployment

Kill ‘em All: The player that scores the most Kill points wins the Mission point.

Battlefield Control: The player that controls the most table quarters wins this Mission Point. A table quarter is controlled by the most victory points in the quarter. Troop Choices equal 2x the amount of Victory points. A unit straddling 2 quarters controls the quarter that the majority of the unit is in.

Leading the Way: Both players can achieve this Mission Point by having an HQ model within 6”of the objective in the center of the table.

Round 2 Forward Ho!

Pitched Battle

Kill, Kill, Kill: A player achieves this Mission Point by destroying half or more of his opponent’s eligible Kill Points units (based on the total number of Kill Points in the army prior to deployment). Both players can achieve this Mission Point. Units that are spawned/created throughout the course of the game (e.g. termagants, combat squads) DO NOT increase the Kill Points threshold for this mission objective.

Grab and Hold: The player that controls the most tactical markers at end of the game achieves this Mission Point. To control a tactical marker there must be a Scoring Unit within 3" of it and no enemy units (any unit, whether scoring or not) within 3" of it at the end of the game.

Push Forth: The player with the most units (scoring or otherwise) wholly within the enemy deployment zone at the end of the game wins this mission objective. The goal of this mission objective is not to "control" the enemy deployment zone, simply total up the number of eligible units in each deployment zone to determine the winner.

Round 3 Take It and Make Them Pay!

Spearhead Deployment

Killing field: The player with the most Kill Points as defined in the Warhammer 40K rulebook (pg 91) at the end of the game achieves this Mission point.

Seize Ground: The player that controls the most tactical markers at end of the game achieves this Mission Point. To control a tactical marker there must be a Scoring Unit within 3" of it and no enemy units (any unit, whether scoring or not) within 3" of it at the end of the game.

Marked for Termination: A player achieves this mission objective by destroying the opposing unit that was Marked for Termination at the start of the game (see Deployment). Both players can achieve this Mission Point.




Automatically Appended Next Post:
Also Prizes will be as follows but not limited to:
March 3rd Cagbash Tourney:
1st place - $200 gift card + Battle Axe trophy
2nd place - $100 gift card
3rd place - $50 gift card
Best Painted Army- $50 Gift Card + Ian Villamagna Memorial Trophy
Random Drawing- Amongst all fully painted armies
3 (25th Anniversary Crimson fist Models) Door Prizes
Various Box Sets door prizes

Free Swag bag for every participant with Tactical Templates...

March 4th Tournament
1st Place - Gift card and Weapon trophy
2nd Place Gift Card
Random drawing for box sets.

This message was edited 1 time. Last update was at 2012/02/26 05:28:01


I Play:

The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
 
   
 
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