-Anaheim Manufacturing-
Anaheim Manufacturing was formed on the ruins of Anaheim, California in 2300, about 150 years after the world died in nuclear fire. The ‘new’ Anaheim sprung up after the discovery of a vast underground factory by a wasteland wanderer, which held remarkably intact stocks of information and technology. This kick-started human recovery and within a few decades other enclaves were popping up around the world, ultimately Anaheim Manufacturing would become one of the Big Three that dominates the human economy.
Anaheim, as it is popularly known, specializes in light manufacturing of home goods and sundries, aftermarket electronics and equipment for spacecraft, and firearms. One of its largest subsidiaries maintains large stake in food production galaxy-wide. Its shipbuilding capabilities were severely curtailed after the Corporate Wars, which some claim Anaheim all but started, and Anaheim has reached an uneasy but functional agreement with rival Xeros Engineering to finish the outfitting of ship hulls that Xeros produces.
Anaheim is also responsible for the production of the Condor-class battleship shortly before the outbreak of the wars; it was the first hull design to mate conventional firepower with ample bays and facilities to house fighter wings. Its introduction set warship development down a new path.
Headquartered in the Tau Ceti System, Anaheim is locked in a constant struggle with the other factions for dominance of humanity. Like all the other corporations it maintains its own fleets of warships and Marines, a practice begun long ago when the Big Three controlled and administered their own sectors of space. That responsibility has been largely handed off to the RDF but the corporations use their fleets in a sort of stellar cold war against one another – that occasionally turns hot – and to deal with pirates and Colonials as they see fit.
Anaheim takes great pains to portray itself as a values-oriented corporation in touch with the common person. As such it has always tried to be accessible to the public and maintains an enormous public relations division. Internally, the company suffers from nepotism, favoritism, and a general “good old boy” climate. The McKendle family was slowly forced out of leadership positions in the mid-2400s.
After the conclusion of the Corporate Wars, Anaheim attempted to reinvent its faltering image by installing one of John McKendle’s descendants as the new CEO, ostensibly to “clean up” the company and return it to its roots. Just how much business accumen Leonard McKendle has – and how much power he actually wields within his own company – remains to be seen.
Facts:
Founded: 2300
Current CEO: Leonard McKendle
Headquarters: Tau Ceti 3
Notable Subsidiaries:
Anaheim Defense Technologies, Inc. – Produces basic military equipment, armor, weapons, computers, etc.
Belgo-Germania Firearms – Manufactures a wide variety of high-end personal weapons for military and law-enforcement purchasers.
Ceti Astral Solutions – Assembles complex electronic and computer systems for space vehicles.
California Propulsion – Produces ship propulsion systems.
Anaheim Distributors – Food and produce distribution.
Tau Ceti Stellar Defense – The subsidiary under which Anaheim’s navy operates.
Pacific Protection and Security – Provides private security contractors, law enforcement agents, and combat troops for Anaheim operations.
Executor Mineral Extraction – A major mining firm specializing in long-term operations in deep space.
-Bank of The Galaxy-
Bank of the Galaxy – popularly abbreviated as BotG – traces its origin as far back as 2370, when it was incorporated as Global Bank to facilitate trade between Anaheim Manufacturing and Xeros Engineering. After humanity touched down on Alpha Centauri, corporate executives decided to rebrand the company to better reflect its extrasolar reach.
BotG, as its name implies, is for all intents and purposes the only bank humanity knows. Like all other corporations its tentacles spread in a thousand directions under the myriad names of its various subsidiaries, but it truly does hold sway over all things financial across the cosmos. Its founders and directors decided that, with manufacturing already gobbled up by the other corporations, the only avenue of profitability left to them was to control all the profit.
Its financial dominance also spreads to the news and entertainment industries, allowing it to not only rake in untold trillions in people’s disposable income through movies, music and the news channel of record, the Galactic News Network, but to simultaneously and subtly shape public opinion in whatever manner its leaders choose. The colossal bulk of BotG’s media empire, when turned squarely at a target, is capable of evoking whatever feelings its masters desire in the public at large.
BotG’s reliance on manipulation of its rivals has left it without question in the weakest military position of all the factions. The problem is ameliorated to a great extent by BotG’s ability to, in the long run, shape the very landscape upon which the various factions battle, but it took steps to both shore up its combat ability and burnish its image in the short term by acquiring the revered Artemis Assault and Consulting organization. Artemis, as it is known, is an all-female mercenary group that has carefully cultivated a public reputation for righteousness and morality that is beyond reproach despite by their very nature being little more than guns for hire. Artemis itself is a large part of the media empire that pours money into BotG’s coffers with overblown tales of their exploits captivating viewers across every world.
Following the end of the Corporate Wars, then-CEO Erasmo Baumkirchner II suffered a fatal heart attack, opening the door for his son, Erasmo Baumkirchner III, to step in and assume that role. Prepared from a young age to take a senior position with the company, he orchestrated a massive ‘house-cleaning,’ clearing out dozens of senior executives and replacing them with a new crop of trusted associates. His plans for the company remain unclear to outside observers but experts infer that there was a serious clash of style and vision between him and his father, and that the younger Baumkirchner intends to steer the company in a different direction.
BotG makes its home in the Epsilon Eridani system, although GNN has recently relocated its news headquarters to Orion Prime in order to be closer to the epicenter of galactic politics.
Facts
CEO: Erasmo Baumkirchner III
Headquarters: Epsilon Eridani 3
Was the company that designed the largest stealth capable ship known, the Seraphim-class Battlecruiser
Some major subsidiaries:
First Bank of Epsilon Eridani
Republic Naval Credit Union
Galactic Mortgage and Loan
BotG Naval Support Services, Inc. (BotG’s fleet)
Eridanus Security (BotG’s law enforcement and paramilitary infantry capacity)
Galaxy News Network
Artemis Assault and Consulting (mercenary group)
VSP Technologies (biotech)
-Xeros Engineering corp.-
Founded in 2305 in what was once Egypt, Xeros specializes in heavy construction both dirtside and in space. Nearly every heavy construction project, including urban development, space colonies, and spacecraft, is carried out by Xeros engineers.
The two feathers in Xeros’s collective cap both relate to warship production. Xeros was the first corporation to produce a purpose-built warship in 2434, and the first to produce a Franklin Space Fold Drive-equipped capital ship – the Wyvern – in 2468. Its shipyards at Capella 4 were the site of the first engagement of the 14-year Corporate Wars, where the RDF used nuclear weapons to destroy the facilities, including the Wyvern, which the RDF had tried unsuccessfully to convince Xeros to sell to them.
Following the Corporate Wars, Xeros found itself in the position of being the most well-equipped and experienced shipbuilding, so perhaps paradoxically Xeros manufactures ships and then sells them to its competitors. Xeros-built ships engage one another in combat routinely but the money both made and saved is substantial enough to continue the cycle.
Xeros and Anaheim are the two most bitter rivals of the four major factions, being the most closely comparable of all of them. Their agreement with regard to ship production outfitting is continued because it is mutually profitable but despite that relations between the two corporations are cool at best.
Internally, Xeros Engineering and its subsidiaries are far more meritocratic than their competitors. Employees can rise faster within the ranks than anywhere else, but failure at any level is not tolerated and so those same careers can fall just as quickly. At higher levels within the corporation those falls are often fatal.
In the world of public relations, Xeros’s strategy is that of “the best public relations are the kind that don’t say anything.” Xeros’s tight-lipped stance on most issues and determined avoidance of major publicity has resulted in a retention of public trust and favorable opinion after the Corporate Wars.
Facts
Founded: 2305
CEO: Elise Pond
Headquarters: Capella system
Major Subsidiaries
Grizzly Ordnance : Production of ship-sized weaponry.
Horizon Research: Medical, pharmaceutical, biological and xenobiological research.
Xeros Heavy Industries: Ship hull production.
ZG Construction : Specializes in zero-gravity construction of habitats, industrial facilities, etc.
Polaris Navigation: Produces Franklin fold drives and power plants and continues propulsion R&D.
Ferdinand Propulsion: Primarily concerned with sublight engines.
Xeros Civic Solutions: Produces construction equipment and other civic engineering products.
Ares Incorporated: Xeros’s fleet of spacecraft.
Xeros Sustainment Dynamics: Contractors specializing repairs and logistics.
Titan Tactical Response, Inc.: Xeros’s security and soldering arm.
Solar Wind Space Line: One of the few service-based companies Xeros owns. Owns and operates passenger space liners.
Electra Energy Solutions: Harvests fuel and base elements in long-duration deep space exped
Automatically Appended Next Post:
More factions to come later today, the only Bio that has been yet to be released is the rebellious Rattlesnake Confederation....
Check the rules out here, were hooked and you'll see why! http://hullbreachccg.com/?page_id=23