Switch Theme:

Expanding the Sorcerer's Spells Known in Pathfinder or 3.5?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Boom! Leman Russ Commander





Princeton, WV

Hey here is a specific question for all of you. Do any of you know of any feats, prestige classes, etc. that could allow a Sorcerer to increase the Spells Known? I have been searching the net for awhile now and I have only seen a few things. Someone mentioned something about a feat that allows you to trade skill points for additional spells. The idea of increasing the amount of spells your sorcerer knows seems pretty limited, so if any of you have any suggestions, please post them.
   
Made in us
Hangin' with Gork & Mork






They are, at best, few and far between to the best of my knowledge. Less spells, but more casting is one of the defining features of the class; creating a workaround would sort of defeat the purpose. Wizards are supposed to be versatile with access to lots of spell but limited casting, Sorcerers are focused on a few spells but are very good at them.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Longtime Dakkanaut







Ultimate Magus, but you have to have a little wizard in you to use it.

Happiness is Mandatory!

 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Thanks for the suggestions you all. I did find something though I am not sure if it is worth it. If you are a human and Sorcerer is your favoured class, you can take an additional known spell in place of an extra hitpoint or a skill point. Also I found a feat called Expanded Arcana that gives you an extra spell or two extra known spells if they are one level lower than your maximum spell level that you can cast.
   
Made in us
Kid_Kyoto






Probably work

Similar to that, there used to be an Feat option in D&D 3rd (maybe it was 3.5) called Extra Spell that did basically the same thing. I want to say it was Tome and Blood, so it was probably 3rd, though it might have been rolled into one of the Complete books.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
 
Forum Index » Board Games, Roleplaying Games & Card Games
Go to: