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Orks Evil Sunz 1500pt Speed Freak Army  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Tough-as-Nails Ork Boy





After doin alot of fixin with this list from everyones input, here is my new list 4 my speed freak army


HQ:
Warboss, PK, Warbike, Eavy, Twin-shoota, Cybork
Wazdakka Gutsmek

Units:
10 warbikes, 2 nobz, 2 PK, 2 bosspoles (2 squads)
1 Battlewagon, stickbombs, grot riggers, red, armour, deff rolla, 3 big shootas
10 burna boyz (rides in BW)
3 warbuggies, red, all rokkits
3 trukks, all red and rams
30 slugga boyz, 3 nobz, 3 PK, 3 bosspoles (3 squads, all in trukks)


 
   
Made in us
Waaagh! Warbiker



USA

Not bad but I would drop the normal warboss for a little more anti tank
   
Made in it
Fresh-Faced New User




Yo!
I'm just starting to build my evil sunz army too and i'm taking inspiration from that list. Since i'm back in the game from a long time stop, actually i never had an army or painted one (I was a kid with no money, but this is another story xD) I have a few question concerning rules and minies assembling.
First one:
Last codex version? 2008 4th edition?

Second one:
Are slugga boyz orkz with a sword or an axe (choppa) in one hand, and the little gun (slugga) in the other?
And what about the noob? An ork with powerclaw, the big gun and the pole?
I have so much fear to build my orkz the wrong way xD

Thank you guys, green is better !!
   
Made in us
Roarin' Runtherd





Amityville, NY

Looks good. Just drop the 'eavy armor on the Warboss because the bike automatically gives it.

We're da Orks, and we was made ta fight and win - Ghazghkull Thraka 
   
Made in us
Nasty Nob





United States

Grimgar314 wrote:
Not bad but I would drop the normal warboss for a little more anti tank


It's been my experience that a Bikerboss is anti tank.

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in us
Flashy Flashgitz






New Jersey

My advice is to either take Gutsmek or take the Warboss Biker. If you take Gutsmek, you should take Mad Dok to give all your bikes Cybork. Put as many bikes as you can in a unit

Battlewagon, you should only take Def Rolla, 1 Big Shoota, and red paint, everything else is a waste of points. You might be tempted to shoot instead of actually run it - also if it survives the first turn, the def rolla is gonna put a hurtin' on something.

Burna Boyz, increase to 15, take 3 Mek Boyz (give them big shootas) they are to restore hull points, if the Battlewagon is gone, you are footsloggin' it, so it's nice to have a little firepower.

what can I say - I just don't like trukks, I currently have 11 of them still packed away - mostly I've been trying to figure out how to convert them into Battlewagons. That said if Trukks work for you more power to you. I would at least max out the number of boyz the best you can.

Warbuggies are fun, but they don't do much more than spend points.

Not loud, on fire, or explodin' yer doin' et wrong  
   
 
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