4 Uwatsu (Linked fire for 16AD/rangeband 1, 10AD/rangeband 2 for full squadron)
4 Uwatsu
1 Ika Class Mechanical Squid (Eats everything but a dread)
1 Sokotsu (Solid unit)
3 Tanuki (Durable, plenty of weapons that dont degrade with damage, rangeban 4 firepower and they brings 18AP)
2 Fujin (Because there were 40pts over and it gives you extra activation)
Kan take two escorts instead but i dont think covenant will board your Sokotsu and they dont have rockets With the Fujin you atleast get an extra activation and you can use them block enemy movement by putting them right in front of something you prefer to stay in place. The Fujin will get rammed and die but the other ship will stay were it was to say... Let the squid eat it instead of it enemy ruining away.
And go for 2*5 Tinyfliers fighters to shot flyers (they get +1AD/token when combining fire)