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3 Games, with missions using elements from the standard missions in the books, and possibly a couple of twists.
WFB house rules will be in effect.
-Max unit size is 500 points. This includes magic banners, upgrade characters, and command. It does not include characaters who join the unit.
-Units give half VP when reduced to half strength.
-Special characters allowed except Kairos, Teclis, and the Masque
-5 dice maximum for winds of magic instead of the normal 6 dice.
-Units fleeing at the end of the game count as dead.
-Units reduced to half strength count as half victory points at the end of the game, similar to 7th edition.
-Characters gain a 'Look Out Sir!' save against spells hit the entire unit and force a characteristic save or die.
All models must be painted to a 3 color minimum, and based.
Warhammer Forge units and lists allowed from the Tamurkhan book.
This is an experiment, we'll see how things go. To use these rules, you must have the correct model. Either from WF, an older model with correct weaponry, or a damn fine looking conversion. You must also own the rules, either the appropriateWF Book, or a PDF download from ForgeWorld.
(NO ILLEGAL PIRATE DOWNLOADS IN THE STORE!) You must bring the rules with you.
Prizes based on attendance, with the 15.00 entry fee going toward prizes.
Lunch is included in the entry fee, and bottled water. I'm thinking pulled pork sandwhiches, but might be sirloin with french dip.
Muster is at 10:00AM
Registration closes at 10:30AM
Pairings posted at 10:45AM
Game 1 starts at 11:00AM
Showcase Comics is located in the Granite Run Mall in Media, PA. (Philadelphia)
Phone: 610-891-9229
Email: ShowcasePA@aol.com
TO: Mike Clark
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