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![[Post New]](/s/i/i.gif) 2012/05/09 22:23:54
Subject: 1,500 Mech Guard
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Servoarm Flailing Magos
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Primaris Pysker - 70
Veterans melta guns, chimera - 155
Veterans melta guns, chimera - 155
Veterans melta guns, chimera - 155
Valkyrie multiple rocket pods, heavy bolter - 140pts
Valkyrie multiple rocket pods, heavy bolter - 140pts
Valkyrie multiple rocket pods, heavy bolter - 140pts
Manticore - 160pts
Manticore - 160pts
Manticore - 160pts
Total - 1445
What do you think? 9-15 large blasts, 14 melta guns, 9 AV12s on the field.
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This message was edited 1 time. Last update was at 2012/05/09 23:27:21
Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/05/09 22:59:01
Subject: 1,500 Mech Guard
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Witch Hunter in the Shadows
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I like it but I think you need at least three troops at 1500. What toys do feel like dropping/downgrading?
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![[Post New]](/s/i/i.gif) 2012/05/09 23:03:28
Subject: 1,500 Mech Guard
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Guard Heavy Weapon Crewman
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I don't think you need those valks if you have three manticore's. That's your anti-horde right there. Stormtroopers dont need them, either.
I would drop them for more vets, maybe a PBS.
I would also consider dropping a manticore for a couple of hydras.
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![[Post New]](/s/i/i.gif) 2012/05/09 23:30:55
Subject: 1,500 Mech Guard
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Servoarm Flailing Magos
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Barksdale wrote:I like it but I think you need at least three troops at 1500. What toys do feel like dropping/downgrading?
Fair point. I scrapped the CCS for a pysker and another meltavet squad. 3 troops is pretty vulnerable, but it's unlikely they'll be targetted over the big hitters.
evilbishop wrote:I don't think you need those valks if you have three manticore's. That's your anti-horde right there. Stormtroopers dont need them, either.
I would drop them for more vets, maybe a PBS.
I would also consider dropping a manticore for a couple of hydras.
I don't want a generic leafblower list.
With the six large blasts from the Valkyries you're looking at a huge number of armour saves from marines. Plus the Multi-lasers and HBs giving a further 3.2 wounds. Plus the instant-death Manticores, I think they'll be able to take out heavy infantry fine.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/05/10 13:59:13
Subject: 1,500 Mech Guard
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You Sunk My Battleship!
Denton, TX
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Recount your meltavets squads. You could only have a possible 9 meltas in 3 squads (having 3 each per vet squad). Personally vendettas are overrated, they tend to get smacked out of the sky pretty quickly. i would trade them out for some autocannon/lascannon Sentinels or some Bane Wolves ( which I personally loooooooooooooove) Looks good for the most part though.
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This message was edited 3 times. Last update was at 2012/05/10 14:00:39
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![[Post New]](/s/i/i.gif) 2012/05/10 14:15:28
Subject: 1,500 Mech Guard
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Tower of Power
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I think you need more troops. Having 30 T3 5+ armour save guys isn't a lot, you will also need a unit to babysit your objective.
I don't think you need those Valkyries as you have Manticores to do the same job. Vendettas would serve you better as dedicated anti tank and monstrous creature slayers. You will only need two, which you can invest the remaining points into another troop unit.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2012/05/11 21:13:04
Subject: 1,500 Mech Guard
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Adolescent Youth with Potential
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Just wanted to say Mercer...
AMAZINGLY AWESOME GUARD ARMY IN THE GALLERY!!!
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