| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/06/01 17:50:14
Subject: Necrons 1500 point shooty list
|
 |
Water-Caste Negotiator
|
HQ
Overlord- 120
- Tachyon Arrow
Overlord- 120
- Tachyon Arrow
Royal Court 1
Cryptek, Harbinger of Eternity, Chronometron- 40
Cryptek, Harbinger of Destruction, Solar pulse- 55
Cryptek, Harbinger of Destruction- 35
Cryptek, Harbinger of Destruction- 35
Royal Court 2
Cryptek, Harbinger of Eternity, Chronometron- 40
Cryptek, Harbinger of Destruction- 35
Cryptek, Harbinger of Destruction- 35
Cryptek, Harbinger of Destruction- 35
Troops
5 Warriors- 65 (Overlord, Chronometron Cryptek, Solar pulse Cryptek)
5 Warriors- 65 (Overlord, Chronometron Cryptek, Destruction Cryptek)
5 Warriors- 65 (2 Destruction Crypteks)
5 Warriors- 65 (2 Destruction Crypteks)
Elites
Triarch Stalker- 150
Triarch Stalker- 150
Fast Attack
3 Tomb Blades- 60
- Gauss blasters
3 Tomb Blades- 60
- Gauss blasters
Heavy Support
Annihilation Barge- 90
- Gauss cannon
Annihilation Barge- 90
- Gauss cannon
Annihilation Barge- 90
- Gauss cannon
Total= 1500
The Overlords are there to try and take out the tougher vehicles and i need them for the two courts, the Chronometron Crypteks are for helping the Lances and the Arrows, the Solar pulse is to help the Stalkers and Barges get in to range without being shot at by too much, the Lances are for destroying Transports and tough infantry, Warriors are for protecting the Crypeks and also for objectives, Stalkers are for taking out tougher vehicles and for twinlinking the Lances and Arrows, Tomb blades are for being annoying and contesting objectives near the end of the game and the Barges are for general support.
All C&C are welcome, thanks.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/01 19:11:23
Subject: Necrons 1500 point shooty list
|
 |
Trustworthy Shas'vre
|
I like it, but i'm not a fan of the tomb blades so I'd swap them for something else.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/01 20:30:53
Subject: Re:Necrons 1500 point shooty list
|
 |
Horrific Horror
|
I think Tomb Blades could be effective if you gave them Stealth and used that 2+ cover in the last couple rounds to contest objectives, though in general I tend to agree that there are better ways to spend your points. Also, their weapons come twin-linked already, so they won't benefit from the Stalkers. A squad of Deathmarks might do better for you, and also help with MC/IC that you might otherwise have trouble dropping, especially if you use Stalkers to twin-link their guns.
Also, you need some other long range weapons aside from Barges if you're going to take full advantage of the Targeting Relays on the Stalkers, Barges are wonderful, but with two Stalkers, you're wasting a lot of potential points on weapons that are already twin-linked. I might drop one of the barges and replace some of your Warriors with Immortals.
It pretty much boils down to the fact that the majority of the heavy guns in your list are already twin-linked, and therefore do not benefit from Targeting Relays. Either go with a lot of Twin-linked weapons by dropping the two Stalkers for three Night Scythes, which would also help you capture points more quickly, and have the same main gun as the Barges, making for a TON of shots, or dropping one or two of the barges for something that's powerful but is not already twin-linked. Examples for this include Deathmarks, Destroyers/Heavy Destroyers (which would also be able to form a nice gunline with your 36" Eldritch Lances), or just a ton of Gauss/Tesla Immortals. This second one would be my choice, as S9 AP2 and S5 AP3 shots are nice against MEQ, and Stalkers are awesome in general.
The HoDestruction are a great call for any list with Stalkers, that's a LOT of S8 AP2, and their normal downfall of being single shot and therefore fairly likely to miss is all but negated by the Relays.
The concern I have is if you fight an army fast enough to close ranks on your squads, you have little to no defensive capability in close combat.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/01 22:25:10
Subject: Re:Necrons 1500 point shooty list
|
 |
Water-Caste Negotiator
|
Ty for the comments
Crackgnome wrote:I think Tomb Blades could be effective if you gave them Stealth and used that 2+ cover in the last couple rounds to contest objectives, though in general I tend to agree that there are better ways to spend your points. Also, their weapons come twin-linked already, so they won't benefit from the Stalkers. A squad of Deathmarks might do better for you, and also help with MC/IC that you might otherwise have trouble dropping, especially if you use Stalkers to twin-link their guns.
Also, you need some other long range weapons aside from Barges if you're going to take full advantage of the Targeting Relays on the Stalkers, Barges are wonderful, but with two Stalkers, you're wasting a lot of potential points on weapons that are already twin-linked. I might drop one of the barges and replace some of your Warriors with Immortals.
It pretty much boils down to the fact that the majority of the heavy guns in your list are already twin-linked, and therefore do not benefit from Targeting Relays. Either go with a lot of Twin-linked weapons by dropping the two Stalkers for three Night Scythes, which would also help you capture points more quickly, and have the same main gun as the Barges, making for a TON of shots, or dropping one or two of the barges for something that's powerful but is not already twin-linked. Examples for this include Deathmarks, Destroyers/Heavy Destroyers (which would also be able to form a nice gunline with your 36" Eldritch Lances), or just a ton of Gauss/Tesla Immortals. This second one would be my choice, as S9 AP2 and S5 AP3 shots are nice against MEQ, and Stalkers are awesome in general.
The HoDestruction are a great call for any list with Stalkers, that's a LOT of S8 AP2, and their normal downfall of being single shot and therefore fairly likely to miss is all but negated by the Relays.
The reason i took the Tomb blades is because my list has barely any mobility in it, with the rest of my army only able to move 6"-12" so i would have no real way of being able to contest objectives later in the game or get around quickly, i know that Deathmarks with Veil of Darkness would help but my list isn't really lacking in the anti MC department. as for the Sheild vanes on the Tomb blades, i do like the upgrade but i have the boys before toys mindset so prefer more models in a squad than upgrades to them.
I was considering taking out two of the Barges and replacing them with a Doomsday Ark but i just don't think they're worth the points even with it being twinlinked and the Barges have better armor synergy with the Stalkers as it adds more AV13 to the table so the Stalkers won't be taking all the AT shots that the opponent has, the Destroyers won't help with that at all and there a bit too fragile for my liking. The Tesla Immortal option doesn't seem worth it IMO as 5 of them have about the same amount of shots as a Barge but there guns have 2 less Strength and have to shoot at a squad targeted by the stalkers to become twinlinked.
Crackgnome wrote:The concern I have is if you fight an army fast enough to close ranks on your squads, you have little to no defensive capability in close combat.
I agree, i'll probably just spread out as much as possible and try and make them assault the Tomb blades when any squads get near and then shoot at the squad again in the next turn.
|
|
|
 |
 |
|
|
|