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![[Post New]](/s/i/i.gif) 2012/10/25 16:24:11
Subject: Dark Eldar heavy suport conondrum
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Liche Priest Hierophant
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Hello.
While I usualy am against spamming 3x of the same unit I used to do so with my dark eldars as the ravagers and raiders are very fragile. I rellied on quantaty to make shure one of them survived (as aposed to my long fangs as I find 3x to be quite harsh and un-fun.)
However the new flyers rules are a conondrum for me. I do not know how to build my heavy weapon slott. While I probably should put some flyers into the list, at the very least to get some anti air, how does the removal of ravagers affect the dark eldar armylist?
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![[Post New]](/s/i/i.gif) 2012/10/25 16:30:33
Subject: Dark Eldar heavy suport conondrum
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Lead-Footed Trukkboy Driver
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If you include a Razorwing with Dark Lances, removing one Ravager wouldn't be too much of a loss imo...
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Deffskullz desert scavengers
Thousand Sons |
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![[Post New]](/s/i/i.gif) 2012/10/25 16:32:15
Subject: Dark Eldar heavy suport conondrum
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Twisted Trueborn with Blaster
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It cuts down on your anti-tank alpha-strike.
Blasterborn aren't likely to be in range for a first-turn volley, raiders are laughable AT at the best of times, reavers need a turn to get into position and splinter cannons aren't exactly tank killers. It really digs into your ability to open up transports on the first turn so all your long-ranged infantry shooting has something to shoot at.
That being said, even if you aren't up against a mech list (meaning your AI weapons have targets to shoot at on the first turn) then you still can't suppress vehicles as well without them on the first turn. You'll have to wither a round of firepower from those psybolter razorbacks, those hydras, those riflemen dreads at full capacity, none of them stunned, shaken, or exploded. Which is fine, but you need to build a different kind of list in this situation. You need one that can withstand that round of unadulterated shooting, or reserve the juicy stuff so the only targets your opponent has for his alpha-strike is cheap and not missed when it gets blown to hell and back.
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![[Post New]](/s/i/i.gif) 2012/10/25 16:51:40
Subject: Dark Eldar heavy suport conondrum
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Wicked Wych With a Whip
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Lokas wrote:...or reserve the juicy stuff so the only targets your opponent has for his alpha-strike is cheap and not missed when it gets blown to hell and back.
Just remember to make sure to keep *something* hidden on the field so you don't auto-lose the game by having nothing on the board after it gets hosed down!
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![[Post New]](/s/i/i.gif) 2012/10/25 16:52:06
Subject: Dark Eldar heavy suport conondrum
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Liche Priest Hierophant
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Lokas, that is what I also thought.
However, it does not awser how it will affect the play dynamic. Is it very hard to loose 3 or 6 lances?
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![[Post New]](/s/i/i.gif) 2012/10/25 17:09:18
Subject: Re:Dark Eldar heavy suport conondrum
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Twisted Trueborn with Blaster
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It really depends on your list.
If you're going to drop your ravagers, I'd say drop 'em all or drop none. My trio of Ravagers rarely survive to turn 5, I don't want to guess how quickly my opponent would be able to blow them off the table if there were only 1 or 2.
But, as I said before, taking out the Ravagers completely alters the dynamic of your list. You should look at going second instead of first, giving you more chances for a last turn objective grabs and giving your fliers the opportunity to open fire on the enemy's without retribution. So you need to change your list up to be able to either take a beating or to be able to hide. Personally, I'd do the latter and just play the reserves and the LoS game to try and keep as much of my army from being shot at as possible. Instead of playing a very aggressive game where I'm constantly attempting to isolate and destroy portions of my enemy's army, I'd be playing a defensive game of minimizing the amount of my opponent's army that can shoot at me.
It's a different playstyle, but one that can work well. Instead of playing to use your mobility for force concentration, you'd use your mobility to hide and sneak until the opportune moment to strike.
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![[Post New]](/s/i/i.gif) 2012/10/25 19:37:15
Subject: Re:Dark Eldar heavy suport conondrum
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Smokin' Skorcha Driver
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I think using just straight up ravagers is still the best way to go. Its not like the opponents flyers are posing much more of a threat to our paper vehicles and paper infantry that a basic dude with a bolter isnt. However if you do want to use one I would probably suggest a basic voidraven with no missile upgrades, so its completely devoted to just popping flyers. Most people would say that razorwings are the way to go, but I dont think they are. Voidravens are better at blowing up flyers and vehicles in general than razorwings and ravagers w/ dissie cannons are better at killing infantry than razorwings, so how razorwings became the flyer of choice is really beyond me.
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Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. |
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![[Post New]](/s/i/i.gif) 2012/10/25 20:57:53
Subject: Dark Eldar heavy suport conondrum
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Liche Priest Hierophant
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Well the whole flyer conundrum for dark eldar is very pressent compare to a lott of other armies, bar perhaps trukk orks.
The dark eldars eather relly on the alfa strike with lott of lances, or the close combat army that needs some of your transports to survive getting a charge. The ravagers fitt into both of these strategies.
What does the flyers offer? Well, they are hard to take down, and they give imence fire power, from midgame and out.
Perhaps the awser should be a reserved list? But the problem is, what do you start on the table? The baron with some grotesques in cover?
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