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Made in gb
Scrap Thrall




Sinfin

Well here it is guys my 3rd battle of the tournament and wow this one was much closer than I had expected. My opponent had fielded Lilith whilst I had chosen the Dreamer.

My opponents strategy was "Treasure Hunt". He only picked one scheme which was "Stake a Claim" and opted for the 2 additional soul stones. His list looked like this:

Lilith
Mature Nephilim
Mature Nephilim
Young Nephilim
Young Nephilim
Terror Tot
Terror Tot

My strategy was "Slaughter". I chose to pick 2 schemes which were "Kill protegee" and "Kidnap". For my 1st scheme I picked the 1st Mature Nephilim and then for my second scheme I picked the second mature and the 2 terror tots. My list looked like this:

The dreamer/LCB
Daydream
Daydream
Teddy
Coppelius
Stitched togethor
Alp
Alp
Alp

1st Turn:
I won initiative. At the start I had just generally moved up to get into position for the next turn. I had summoned a couple of alps for slow shenanigans on his treasure chest. My opponent also did the same and moved pretty much everything in the center of the table clumping most of his models together. He had used dash on one of the terror tots so that it ran all the way to the treasure chest. Unfortunately for him by this point my alp was already on his objective point and he had placed one of targets for "Kidnap" right in front of me.

2nd Turn:
I won initiative again. At this point I had a mature nephilim and a terror tot in front of the dreamer ready to be pounced upon. What I did was companion the dreamer with a daydream. I then cast I can fly and moved the dreamer up 7 inches which allowed me to get close to the mature nephilim. I then casted my second 0 action for LCB to come out. LCB was now in base contact with the Mature Nephilim. I attacked and hit with the "Disembowl" trigger getting weak damage and making my opponent discard 2 control cards and giving the mature poison 2. I then attacked again with my paired attack and hit. At this point I did weak damage however I got my "Onslaught" trigger. I attacked and hit again doing a further 2 damage on each attack. With my last attack I attacked with the same weapon and once again hit my "Onslaught" ability. I hit him twice once doing 2 wounds and the other time doing 4 wounds. Happy that I just took out a 10ss model my opponent kindly reminded (after having forgotten) that he had armour 1. So at this point we re-shuffled the damage. He was left with 3 wounds and I was gutted. At this point LCB had no actions left so my only real option was to move away. So with my companion the daydream I pulled LCB 4 inches back towards me twice to a total of 8 inches and then used his last 0 to bury LCB with the dreamer. My alp that was sat on the treasure somehow managed to survive nearly EVERTHING that was thrown at it. Which was 2 mature nephilims and a terror tot. It had died but all the models had finished their activation's bar Lilith. Lilith who was just inches away from me was sitting there. I couldn't resist. I decided to activate my last daydream and use magical extension. I cast "Frightening Dream" with the "All my Friends" trigger. In my own stupidity I placed the Teddy right next to Lilith (forgetting she had fast and was just a general melee beat stick even against the toughest of foe) and coppelius next to the damaged nephilim. Well I should have seen this coming. Lilith activated and passed her terrifying check and the wp duel that the alp makes her do if she is within 4 inches. She then proceded to mutilate the teddy. Even with hard to wound 2 and regen 2 it was dead by the end of Lilith's turn. I was majorly gutted. With the teddy gone my only choice was to activate coppelius. The mature nephilim was only on 1 wound by this point due to the poison 2. I decided to attack with coppelius using his melee expert. I managed to get my trigger "Remove Eye" in which I do 2 damage and gain an eye counter, killing the mature nephilim. I then used this eye counter and used "The Crescent Moon" to summon another alp and placed him back on the treasure marker. I then moved with Coppelius and managed to attack a young nephilim and paralyze it. The alp tried to cast "Steel Breath" on the mature nephilim that was staring down his neck but failed. This concluded the end of round 2.

3rd Turn:
Again I won the initiative, and my opponent decided to soul stone it for a reflip. I was still winning however. At this point I had a choice to make either I could go for the second mature nephilim again or try and get Lilith which was just inches away from the mature. I had decided in my own stupidity to try and paralyze Lilith. It was asking a lot however I had to try. I attacked and hit but he cheated and soul stoned it. He then went on to do this 2 more times leaving Coppelius with no more actions, however he did manage to get rid of 2 soul stones and 3 control cards from Lilith. At this point it was already determined that Coppelius was going to die. However he didn't go without a fight. My opponent charged with a young nephilim to coppelius. He had done a fair amount of damage dealing a total of 6 wounds. Coppelius was left with 4 wounds. At this point in a last ditch effort to try and make coppelius survive atleast until Lilith had to spend her actions to kill him I decided to use my summoned alps ability to go down to 1 wound to make a healing flip for coppelius. He healed 1 wound leaving him with 5 wounds left. My opponent then decided to attack with a terror tot nephilim. However unfortunately for him he didn't make the terror check and had to retreat. Also by doing this he suffered 3 wounds due to "Night Stalker" and was left immobilized for a turn. So my second enemy minion was left with just 1 wound. So still Coppelius has survived and will now force Lilith to attack him or suffer a disengaging strike. With coppelius soon going to die my "Slaughter" objective is looking more and more out of reach. So the only way I could combat that was to destroy the last mature nephilim on the field. So I did just this. I had companioned the dreamer with a daydream. With the dreamer I cast "I can Fly" and walked up 7 inches and switched to LCB with my second zero action. At this point LCB had 2 general AP's left with melee expert. So what I did was first I attacked with my melee expert and used my Six - Inch Teeth on it. I hit and got my "Disembowel" trigger. I hit with moderate damage doing 4 wounds and poison 2. Also my opponent had to DISCARD his LAST 2 CONTROL CARDS. At this point I attacked again with the same strike and hit again with the same trigger. As he had no cards left and he couldn't use any soul stones he had to get rid of it. This scored me another 10ss points for my "Slaugher" strategy. So losing Coppelius didn't look so bad at this point especially seeing as how Lilith had to spend her action points on finishing Coppelius off. For my last attack I decided to attack the terror tot that was still standing in B2B with the alp for the treasure. It died scoring me 2VP for my "Kill Protegee" and another 1VP for my "Kidnap". At this point with the daydream I did the same thing I did last turn and pulled him back using "Lead Nightmare" and changed him back into the dreamer. Lilith activated but got slow due to activating within 4 inches of the alp so she lost her Fast ability. However even the slowed lilith was able to kill the crippled coppelius, however not without taking damage. She took 4 wounds due to "The Dying Dream" ability that coppelius has. We had finished our turns and it wasn't looking good for either side at this point.

4th Turn:
I once again won the initiative flip although we both payed soul stones and re-flipped with it still being my win. At this point I had companioned the daydream with the dreamer again. I cast "I can fly" and walked up to where Lilith was. I then released LCB on her. At this point my opponent had 1 soul stones left with a full set of cards. It was time for more disembowel I thought. So I attacked with melee expert again hitting with the trigger. He decided to ss this to try and beat me unfortunately not getting high enough. I did weak damage to her with a poison 2 on her. At this point she had 4 wounds left. I then attacked again and got my "Onslaught" off. I did 2 extra points of damage. With my "Onslaught" attack I missed and decided not to soul stone it. As for my last attack I used a Ten-inch claws to make sure that I hit and killed Lilith. I then pulled LCB back using the same shenanigans as last turn. At this point my oponent was left with 2 moderately damaged young nephilim one of which was recovering from being paralyzed and a severely crippled terror tot. He then proceeded to move his young nephilim forward to try and at least get his treasure chest. As he attacked the alp he pulled out a Black Joker! At this point there was nothing much more he could do and I ended up killing all of his models with LCB and the buried Stitched togethor.

With this we ended it at turn 4. He killed 21ss worth of my models. Whilst I killed 48ss of his. So that is 4VP for me there. I also scored on both of my schemes with 2 terror tots and 2 mature nephilim dead. In the end I had scored 8VP. My opponent had not scored any VP as I wouldn't allow him to get to the treasure and I think he totally forgot about his scheme. So in the end if was an 8-0 victory for me.

AFTER THOUGHTS:
Well this was my 3rd game of Malifaux and The dreamer and I still love him. He is so adorable haha. I have not played schemes before and I have to say it added a whole new element. It turned out quite well for me this time and was well chuffed with the score at the end. What I learnt from this game is to NEVER EVER leave anything next to Lilith when she still has to activate. I was very gutted that Teddy didn't get to do anything for me in the game, but hey ho it turned out alright in the end. Coppelius was amazing as always. Lord Chompy Bits. I think I know why they call him that now. There was not one thing on the board that didn't suffer from his wrath. I do think my opponent was very unlucky with the initiative flips however he usually had quite a good hand with mostly moderates and severes whereas I had moderates and weak throughout.

With the end of this though it looks like this for me: 3 wins and 0 losses in the tournament with the dreamer. Please feel free to leave any feedback or thoughts on the game. Cheers for reading

Why so serious?  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

The wife and I are getting in Malifaux so Ive been reading/watching vids like mad. This was a really cool batrep, thanks for sharing. I too am playing Neverborn but Im going with Pandora, as I think BabyCade is just the coolest/creepiest model ever.
   
Made in gb
Scrap Thrall




Sinfin

Thanks for the nice comment mate. A person at my local club also plays Pandora, although I have yet to play her. From what I understand about that master is that its a lot of wp duels which deny people doing things. Also I totally agree Baby Kade is an amazing model and even gives me the chills when I see him. If you are going to take Baby Kade its also worth taking Teddy usually due to their abilities to swap. Baby Kade can get up to the opponents face and then swap with Teddy so that he can flurry on them. 3 attacks against the same target with a damage spread as severe as teddy's will most likely end up with teddy curb stomping that model haha.

Also if you are interested the guy at my club who plays Pandora usually forms a list that looks like this:
Pandora
Baby Kade
Candy
Doppleganger
Teddy

Well I hope you have fun with your list mate, it really is a fun game

Why so serious?  
   
Made in us
Old Sourpuss






Lakewood, Ohio

 Gearfrea wrote:
Thanks for the nice comment mate. A person at my local club also plays Pandora, although I have yet to play her. From what I understand about that master is that its a lot of wp duels which deny people doing things. Also I totally agree Baby Kade is an amazing model and even gives me the chills when I see him. If you are going to take Baby Kade its also worth taking Teddy usually due to their abilities to swap. Baby Kade can get up to the opponents face and then swap with Teddy so that he can flurry on them. 3 attacks against the same target with a damage spread as severe as teddy's will most likely end up with teddy curb stomping that model haha.

Also if you are interested the guy at my club who plays Pandora usually forms a list that looks like this:
Pandora
Baby Kade
Candy
Doppleganger
Teddy

Well I hope you have fun with your list mate, it really is a fun game


Solid advice, especially using book 1 minions and things from Pandora's box.

I suggest if you've got the points, fit 1 sorrow in the list to link to Pandora at the beginning of the game and act as a 4 additional wounds to Pandora.

Though I've found that 2 Stitched together are better than Candy (for 2 points more). Pandora is great with the Wp Duels, because as soon as you get within a foot of Pandora, you basically become useless because she forces you to take Wp duels for almost everything. And when someone loses a Wp duel within 12 inches of her they take a wound. On average Pandora can deal at least 4 wounds to a model without blinking. Spend 1 ap on casting Project Emotions, if they fail the resist duel they take 1 wound from Emotional Trauma, then you apply Pity which gives a negative twist to Wp duels (meaning no cheating). Then you cast Self-Loathing on them, they take a flip 2 cards and take the lowest thanks to Project Emotions, and they take 1 wound if they fail the duel. Then you deal Self-Loathing damage. Then you go into Pandora's Pacify or Incite chain, which uses a (0) Action. Unlike other (0) Actions, Pacify and Incite allow her to keep using that ability if she wins the duel. You can push her 4 inches per duel you win... It's great

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in gb
Scrap Thrall




Sinfin

 Alfndrate wrote:
 Gearfrea wrote:
Thanks for the nice comment mate. A person at my local club also plays Pandora, although I have yet to play her. From what I understand about that master is that its a lot of wp duels which deny people doing things. Also I totally agree Baby Kade is an amazing model and even gives me the chills when I see him. If you are going to take Baby Kade its also worth taking Teddy usually due to their abilities to swap. Baby Kade can get up to the opponents face and then swap with Teddy so that he can flurry on them. 3 attacks against the same target with a damage spread as severe as teddy's will most likely end up with teddy curb stomping that model haha.

Also if you are interested the guy at my club who plays Pandora usually forms a list that looks like this:
Pandora
Baby Kade
Candy
Doppleganger
Teddy

Well I hope you have fun with your list mate, it really is a fun game


Solid advice, especially using book 1 minions and things from Pandora's box.

I suggest if you've got the points, fit 1 sorrow in the list to link to Pandora at the beginning of the game and act as a 4 additional wounds to Pandora.

Though I've found that 2 Stitched together are better than Candy (for 2 points more). Pandora is great with the Wp Duels, because as soon as you get within a foot of Pandora, you basically become useless because she forces you to take Wp duels for almost everything. And when someone loses a Wp duel within 12 inches of her they take a wound. On average Pandora can deal at least 4 wounds to a model without blinking. Spend 1 ap on casting Project Emotions, if they fail the resist duel they take 1 wound from Emotional Trauma, then you apply Pity which gives a negative twist to Wp duels (meaning no cheating). Then you cast Self-Loathing on them, they take a flip 2 cards and take the lowest thanks to Project Emotions, and they take 1 wound if they fail the duel. Then you deal Self-Loathing damage. Then you go into Pandora's Pacify or Incite chain, which uses a (0) Action. Unlike other (0) Actions, Pacify and Incite allow her to keep using that ability if she wins the duel. You can push her 4 inches per duel you win... It's great


Ah yes I forgot about the sorrows. He takes them as well, they are AMAZING with pandora from what I hear.

Why so serious?  
   
 
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