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Made in us
Troubled By Non-Compliant Worlds






I plan on deep striking a squad of normal deathwing with scatter and bring the knights in with the deathwing assault, what to do with belial and death wing command squad? Deep strike as well and put assault cannon termites in land raider or reverse? Or am I just way off?

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Well, I'd say it depends on the board set-up and your opponent.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Troubled By Non-Compliant Worlds






Haha ok bad way of wording that' I'm not sure whether to make my land raider. Deathwing or heavy support, I'll be playin 1500 BA

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Made in ca
Stalwart Space Marine





I would put Belial in the shooting squad to take advantage of his no scatter, you could put him where you want and wreck a squad.

I would then put a full close combat squad in the land raider, either the command squad with fully equip with banner, champion and thunder hammers, you will be able to assault on your terms as of turn with a deadly unit.

Lastly I would deepstrike your Knight where they would soak up as much dmg as possible, with there T5 and 2+3++ save they will be soak up a lot.

Thats what I would do anyways.

: third compagny in the building 
   
Made in us
Troubled By Non-Compliant Worlds






Thanks for your input, are apothecaries worth the points for my deathwing command squad?

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Made in us
Twisting Tzeentch Horror





FNP is almost always worth the points, I would put Belial in the Knights squad so be able to position them in between the DW and the enemy.

Mess with the best, Die like the rest. 
   
Made in us
Troubled By Non-Compliant Worlds






Thanks trying to figure out all these DW combos is much more difficult than i thought, im way off


Automatically Appended Next Post:
As of now i have...

Belial

DW command Squad(not sure which Standard to take)
-Champion Halberd of Caliban
-Apothecary
-DW TH/SS
-DW Plasma Cannon

2x 5 man DW with assault cannons

1x DW Knight

1 5 man tac with plasma cannon

2x 5 man tac Flakk missles

Land Raider

LRC on the way

3x Black Knights

3X Ravenwings bikes

Nephilim with Avneger

This message was edited 1 time. Last update was at 2013/01/18 04:16:56


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Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Check the FAQ, you'll find that Heavy Support Land Raiders can now be DW vehicles by choice - so you don't need to worry about the build or paintjob or anything. Go ahead and make it. :p

I would probably keep the Knights in the Land Raider and Belial with the shooty DW in reserve, and opt for Deathwing Assault on turn 2. This allows you to move the Land Raider and Ravenwing up, and then drop Belial in to cut something up with fire. If anything's left, the Knights will be able to charge it.

The only time you don't want to do this is if you're facing someone with a lot of long-range firepower, like Tau or Guard, that could easily take the Land Raider out on turn 1. That'll leave your Knights footslogging from too far back and Belial dropping on his own, likely to get cut down in the following turn. Instead, in that situation drop the Knights in as well, nearby enough to present two threats and also close enough to charge on their next turn.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
 
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