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Made in us
Daemonic Dreadnought






Looking for Bay Area Open (BAO)warm up games

BAO is a hardcore tournament of 7 games in 2 days, many of the lists there are very competitive. If you're going or not going but still want to get in on some of the fun please join up for some practice games. Just mention when you are available and what store you want to meet at and hopefully a bunch of OC people can start smashing each other in BAO style games.

Full rules available at frontline gaming

http://www.frontlinegaming.org/community/bay-area-open/warhammer-40000-championships-rules-scenarios-and-prizes/

40K Tournament Format

Every scenario has a total of 10 possible points.
Whoever has the most points, wins. Equal points is a tie.
The tournament is W/L/D format, with accumulated points used to determine standings within a given final bracket.
Pairings are Swiss style, based on strength of schedule.
Scenarios
Each scenario is built using two book missions played simultaneously with all 3 book bonus points. Winning one mission earns that player its points. If a mission is tied, neither player earns the points. Any bonus points earned via Warlord traits, etc. apply to the primary mission only. For example, if your Warlord becomes a scoring unit, that will only apply to the primary mission.

In the Scouring, each player places 2 objectives in their opponent’s deployment zone and 1 outside of either player’s deployment zone following normal objective placement rules (6 total on the board for the Scouring). Each player has a 1, 2, and 3 point objective, which are revealed just before the role to seize the initiative as normal. In Big Guns Never Tire, each player places 2 objectives in their own deployment zone following normal objective placement rules (4 total for this objective on the table).

Book bonus points are added to the total, not to each mission. For example, if you win the Primary mission, lose the Secondary Mission, and get First Blood, Slay the Warlord, but not Linebreaker, you would have scored 6 points total (4 for primary, 0 for secondary and 2 of the 3 book bonus points for 6 total). You will have a score sheet for each scenario that makes tallying the points very straightforward.

All Fortifications are allowed.
Mysterious objectives are used.
Mysterious Terrain is not used.
If you roll your Warlord trait out of the BRB, you roll once and choose any trait with that number.
Scenario 1: Emperor’s Will (4pts) and Crusade (3pts): Dawn of War Deployment. There are always 3 Crusade Objectives placed outside of either player’s deployment zone.
Scenario 2: The Scouring (4pts) and Purge the Alien (3pts): Hammer and Anvil Deployment. There are always 6 objectives for The Scouring, 2 of which must always go outside either player’s deployment zone. See scenario guidelines.
Scenario 3: The Relic (4pts) and Big Guns Never Tire (3pts): Vanguard Strike Deployment. There are always 4 objectives for Big Guns Never Tire. See scenario guidelines.
Scenario 4: Crusade (4pts) and Emperor’s Will (3pts): Dawn of War Deployment. There are always 3 Crusade Objectives placed outside of either player’s deployment zone.
Scenario 5: Purge the Alien (4pts) and The Scouring (3pts): Vanguard Strike Deployment. There are always 6 objectives for The Scouring, 2 of which must always go outside either player’s deployment zone. See scenario guidelines.
Scenario 6: Big Guns Never Tire (4pts) and The Relic (3pts): Hammer and Anvil Deployment. There are always 4 objectives for Big Guns Never Tire. See scenario guidelines.
Scenario 7: Emperor’s Will (4pts) and Crusade (3pts): Dawn of War Deployment. There are always 3 Crusade Objectives placed outside of either player’s deployment zone.



Automatically Appended Next Post:
Guess I'll go first. I can go anywhere in OC and live near the 55/5 connection, 55/22 connection, and Tustin Hobby center. My shifts change on a week to week basis, but I'm almost always available during daytime hours on weekdays for a noon or early afternoon game.

This message was edited 1 time. Last update was at 2013/01/28 21:53:09


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
 
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