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![[Post New]](/s/i/i.gif) 2013/01/29 11:16:20
Subject: Devastators/Long Fangs
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Veteran Wolf Guard Squad Leader
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Hello, Dakka! Time for another opinion question, so nobody is wrong. Lets all discuss eachothers opinions. I play SW and of course everyone takes 3 sometimes more squads of long fangs with all missile launchers. I've been wondering if anybody has tried squads of the other variations, i.e. all Heavy Bolters, Plasma Cannons, Lascannons, etc. If so what worked well for you, pros and cons, etc. Does anybody think HB would do better than ML against GK or orks?
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![[Post New]](/s/i/i.gif) 2013/01/29 12:12:59
Subject: Devastators/Long Fangs
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Psychic Novitiate selected by a Gatherer
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i tried out all lascannons once, luckily i went up against a very mech BA army so it worker wonders in this instance.
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2500+ points
3000+ points
2500 points
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![[Post New]](/s/i/i.gif) 2013/01/29 12:32:20
Subject: Devastators/Long Fangs
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Stealthy Space Wolves Scout
In ur base, killin ur d00dz
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I like all HB squads depending on my enemy. I find them particularly good against swarm armies and I like to throw in a TDA WG with an assault cannon. Lots of Dakka goodness.
I think all LC would be really overpriced and I honestly can't think of anything that would require that many lascannons short of going against an army with a couple monoliths or land raiders.
Plasma cannons are just to much risk with the overheat and the scatter. I wouldn't risk it.
The reason everyone uses ML is because they're inexpensive and effective.
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![[Post New]](/s/i/i.gif) 2013/01/29 12:53:41
Subject: Devastators/Long Fangs
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Jovial Plaguebearer of Nurgle
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I personally use 2 Squads of 5. ( 1 Being the squad leader )
2 Lascannons
2 Plasma Cannons
I used to run 3 squads with an extra Plasma Cannon in each, but the need for Troops and/or allies is too great.
Honestly the over heat on a plasma cannon isnt that big of a deal.
You have a 1 in 6 chance of overheating, then a 1 in 3 chance of failing your armour.
Successfully dropping a few Plasma Cannon shots on a choice enemy unit can quickly reduce it to nothing.
And if all else fails drop it on a Rhino/Chimera/Venom/Ford Fiesta
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![[Post New]](/s/i/i.gif) 2013/01/29 13:17:30
Subject: Devastators/Long Fangs
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Sure Space Wolves Land Raider Pilot
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I use plasma cannon/missile launchers in my long fangs and have been since 5th also.
in my there are rarely a land raider or monolith and I let all the de-meching to drop poding meltaunits or scouts. we do have lot of terminators and similair and also a lot of footslogging smaller stuff so the plasma really works wonders
like ratwolf said the chances are slim that you drop to your own plasma
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![[Post New]](/s/i/i.gif) 2013/01/29 14:50:51
Subject: Devastators/Long Fangs
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Decrepit Dakkanaut
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My buddy usually has missile launchers with one lascannon and a terminator (wolfguard?) with Cyclone Missile Launcher.
He'll usually split fire either the lascannon or the CML, depending on what he wants dead.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/01/29 15:01:14
Subject: Devastators/Long Fangs
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Honored Helliarch on Hypex
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Missile Launchers are probably best in the context of the Space Wolf codex, but Heavy Bolters are wonderfully efficient in the context of an allied contingent. Most codices can't provide that kind of moderate-range anti-infantry firepower, and Long Fangs do it remarkably cheaply.
And while it might not be the most effective against marines, it's not bad and doesn't care about cover saves. So that's definitely a nice point in their favor.
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![[Post New]](/s/i/i.gif) 2013/01/29 17:23:05
Subject: Re:Devastators/Long Fangs
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Veteran Wolf Guard Squad Leader
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hm, I wasnt really considering the plasma cannons before but now they do sound good, and I do agree lascannons are very expensive. Is it worth while to buy 5 boxes and make a squad of each or cheaper to buy just the weapons from somewhere? if so where do you do your heavy weapon shopping?
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![[Post New]](/s/i/i.gif) 2013/01/29 17:43:12
Subject: Re:Devastators/Long Fangs
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Decrepit Dakkanaut
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Exalbaru wrote:hm, I wasnt really considering the plasma cannons before but now they do sound good, and I do agree lascannons are very expensive. Is it worth while to buy 5 boxes and make a squad of each or cheaper to buy just the weapons from somewhere? if so where do you do your heavy weapon shopping?
Ebay bits sites are ok, but the prices add up quickly.
What weapons are you looking for? The Devastator box comes with a missile launcher, a multi-melta, two heavy bolters, two lascannons and two plasma cannons, which is a good deal. You'll need some extra space marine models to build them all, though.
Buying two of these will get you 2 ML, 2 MM, and 4 each of Heavy Bolters, Lascannons, and Plasma Cannons.
Alternatively, if you just want 4 missile launchers, then buying two of these will get you 4x each of the heresy style Missile Launchers, Flamers, and meltaguns. These will fit standard space marines just fine.
Additionally, there's the Heresy Era Heavy weapons set here. You'll get one each of Plasma Cannon, Lascannon, Multi-Melta, and Heavy Bolter.
Finally, if you just want heavy bolters, then you can get 5 right here.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/01/29 17:51:39
Subject: Re:Devastators/Long Fangs
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Veteran Wolf Guard Squad Leader
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thank you for the links! The first one is perfect for space wolves players also since our sprews come with plasma guns but not meltas or flamers. so a few of those will do nicely, does it come with arms for just the MLs?
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![[Post New]](/s/i/i.gif) 2013/01/29 18:03:59
Subject: Re:Devastators/Long Fangs
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Decrepit Dakkanaut
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Only what's shown, sadly. You just get the Missile Launcher arms. The flamers and meltaguns should fit just fine in the normal "bolt gun" arms.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/01/29 18:16:57
Subject: Re:Devastators/Long Fangs
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Longtime Dakkanaut
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Exalbaru wrote:hm, I wasnt really considering the plasma cannons before but now they do sound good, and I do agree lascannons are very expensive. Is it worth while to buy 5 boxes and make a squad of each or cheaper to buy just the weapons from somewhere? if so where do you do your heavy weapon shopping?
This may not help if you don't do missile launchers, but an old buddy of mine used the hunter killer missiles from his transports as missile launchers for his marines. They look good to me, and they were cheap to get!
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![[Post New]](/s/i/i.gif) 2013/01/29 18:30:47
Subject: Re:Devastators/Long Fangs
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Purposeful Hammerhead Pilot
Murrieta, CA
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In my space wolf lists I run 2x Missile long fangs, and 1 group of plasma fangs. I usually attach a rune priest to the long fangs. twin linked plasma with the possibility of ignores cover from perfect timing make plasma cannons a force to be feared.
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Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2013/01/29 22:26:59
Subject: Devastators/Long Fangs
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Trustworthy Shas'vre
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I currently missile spam my Long Fangs, but I have been considering the wonders of the Plasma Cannon. I'm thinking maybe 3 ML and 2 PCs in a squad, relying on the Squad Leader to split it up. In higher point games maybe 2 ML squads and 1 PC squad.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2013/01/30 00:19:17
Subject: Re:Devastators/Long Fangs
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Land Raider Pilot on Cruise Control
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A lot of people seem to dislike Devs.
I love those little guys.....
I usually run 4x ML's or 4x Plasma Cannons in the backfield, and they do pretty well.
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/01/30 00:53:20
Subject: Re:Devastators/Long Fangs
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Krazed Killa Kan
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Wow. 4 Plasma cannons, holy crap.
Could you use Prescience on that unit?
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2013/01/30 00:56:25
Subject: Devastators/Long Fangs
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Locked in the Tower of Amareo
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Why not? But that means your libby is babysitting a dev squad. I prefer the plasma cannon to the ML in most cases, even though they are a bit unreliable. At least when they work, its devastating.
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![[Post New]](/s/i/i.gif) 2013/01/30 01:01:34
Subject: Re:Devastators/Long Fangs
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Krazed Killa Kan
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Well with 4 of them and rerolls you could go kabeewwwm kapoew kapoo krash krakow
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2013/01/30 01:06:50
Subject: Re:Devastators/Long Fangs
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Decrepit Dakkanaut
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TedNugent wrote:Wow. 4 Plasma cannons, holy crap.
Could you use Prescience on that unit?
Yes of course.
I run MLx3, PCx2 per squadx3. Get some. Sometimes only one PC per squad.
My allied DA Devs run x4 PCs with two Tacs with a PC each.
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![[Post New]](/s/i/i.gif) 2013/01/30 03:39:55
Subject: Devastators/Long Fangs
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Speedy Swiftclaw Biker
NJ
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I've used a Long Fangs pack equipped with 5x HB vs Eldar and it was a massacre.
The downside was range. Now with 6E rules, most (all?) Marine codices can utilize squadrons of HB/HB Land Speeders. IMO this is brutal, and should be at least experimented with.
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![[Post New]](/s/i/i.gif) 2013/01/30 08:11:30
Subject: Devastators/Long Fangs
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Fleshound of Khorne
OC, California
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I have 4 packs of Long Fangs, one each of missile launchers, plasma cannons, lascannons, and heavy bolters.
Heavy bolters have done phenomenally well for me against my buddy's Tyranid army, done fairly well against my other buddies Necron list, and done pretty much nothing against Space Marines and Chaos.
My plasma cannons have performed better than any other pack.
My lascannons haven't done a whole lot, good for monstrous creature hunting, but for some reason I can't roll well at all when trying to bust open tanks.
My missile launchers have done reasonably well against every army I've fought.
I love my plasma cannon Long Fangs, and they're always going to find a place in every list I run above 1k.
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![[Post New]](/s/i/i.gif) 2013/01/30 15:52:36
Subject: Re:Devastators/Long Fangs
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Veteran Wolf Guard Squad Leader
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waht about mulitmelta? havnt heard it brought up? maybe against a termi army???
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![[Post New]](/s/i/i.gif) 2013/01/30 16:20:24
Subject: Re:Devastators/Long Fangs
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Land Raider Pilot on Cruise Control
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Exalbaru wrote:waht about mulitmelta? havnt heard it brought up? maybe against a termi army???
IMO, Plasma Cannons or Lascannons would be the choice against termies -- Plasma Cannons even more so for the template. All you need is AP2.
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/01/31 08:52:23
Subject: Devastators/Long Fangs
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Jovial Plaguebearer of Nurgle
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For the funnys.
Logan Grimar
Arjac Rockfist
Full Long Fang Pack with Multimeltas and have Logan confer to them Relentless.
Drop Pod.
Point and Click at just about any vehicle in the game
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