wuestenfux wrote:Indeed, target saturation is key if you want to run a successful mech army.
Skimmers are now rather vulnerable in
cc, since the enemy hits on 3+ or better.
Three hull should not be difficult to strip off. Say a Predator with lascannon sponsons needs to hit 3 times (cover save failed) and the precious Falcon or whatnot is gone.
In my estimation, it would take 15 lascannon shots to achieve a 67% chance to bring down a Wave Serpent that isn't moving flat out. It will take 11 lascannon shots to to achieve a 67% chance to bring down a Falcon that isn't moving flat out. Even with the AP2, lascannons will more reliably strip hull points rather than pull off an exploding shot.
Assuming 8-9 models sporting cover saves... I would doubt most armies have the firepower to deal with all those hulls unless they are able to get into close combat, as you've pointed out. Even that is difficult to accomplish, considering the speed of the vehicle. Against a good general, you'll get into close combat with a fast vehicle like that because they allowed you to.