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![[Post New]](/s/i/i.gif) 2013/02/04 03:57:12
Subject: Conversion question(s) on DW termies, what to use...
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Stalwart Space Marine
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So. I admit it, I really like the DA book and the Dark Vengeance box set plopped some DA in my lap... so I am converting over my SM termies to deathwing  . So I will go from having 5 to having 15.
Anyway, I grabbed a bunch of bits, shoulders, regalia, and among them is a heavy flamer assault cannon, and the plasma canon. The PC is already on one conversion. I have one with an Assault Cannon already from the DV set, so I was thinking heavy flamer, but...
I am not sure whether or not I will put on another assault cannon, reason being that I like them, and I know what they can do, but I have not used a heavy flamer with terms yet. Whether I go 10 and 5 or three groups of 5 I still have the room for one more with a heavy weapon,
So, should I use a Heavy flamer and have variety (which is what I was thinking  ), or put another assault cannon on because they can hit hard?
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This message was edited 3 times. Last update was at 2013/02/04 04:52:14
"Exitus Acta Probat" |
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![[Post New]](/s/i/i.gif) 2013/02/04 17:30:37
Subject: Re:Conversion question(s) on DW termies, what to use...
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Frenzied Berserker Terminator
Hatfield, PA
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Flamers are nice for dealing with models that are in cover. I prefer the options. I have 4 DW squads with 2 ACs, 1 heavy flamer and 1 cyclone missile launcher. All of mine were put together before the new codex so I am considering replacing an AC with a plasma cannon to cover all the bases. Have to see if I get around to doing so.
Skriker
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CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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![[Post New]](/s/i/i.gif) 2013/02/04 19:52:52
Subject: Conversion question(s) on DW termies, what to use...
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Fireknife Shas'el
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Flamers are fantastic for every other army but DW generally with DW range can be an issue taking a gun with no range can hurt your damage output. That said 2 HF's in a man belial Dropped unit would be quite effective.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/02/05 15:22:43
Subject: Conversion question(s) on DW termies, what to use...
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Frenzied Berserker Terminator
Hatfield, PA
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captain collius wrote:Flamers are fantastic for every other army but DW generally with DW range can be an issue taking a gun with no range can hurt your damage output. That said 2 HF's in a man belial Dropped unit would be quite effective.
With teleport homers in the ravenwing, you charge your bikes forward and drop your DW right on the front porch of the enemy and flame away.  If your DW had to walk across the whole table before they could engage with the flamer I would agree, but you just don't have to do that so it really isn't much of a liability.
Skriker
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CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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![[Post New]](/s/i/i.gif) 2013/02/05 16:07:38
Subject: Conversion question(s) on DW termies, what to use...
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Fireknife Shas'el
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Skriker wrote: captain collius wrote:Flamers are fantastic for every other army but DW generally with DW range can be an issue taking a gun with no range can hurt your damage output. That said 2 HF's in a man belial Dropped unit would be quite effective.
With teleport homers in the ravenwing, you charge your bikes forward and drop your DW right on the front porch of the enemy and flame away.  If your DW had to walk across the whole table before they could engage with the flamer I would agree, but you just don't have to do that so it really isn't much of a liability.
Skriker
Generally agreed, My point is simply that most people try to split their army up so that you cannot concentrate all your terminators in one place and when you are slogging to get over to the next squad you cannot do very much with a heavy flamer if the next squad is not right next to you.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/02/05 16:22:34
Subject: Conversion question(s) on DW termies, what to use...
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Twisted Trueborn with Blaster
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Skriker wrote: captain collius wrote:Flamers are fantastic for every other army but DW generally with DW range can be an issue taking a gun with no range can hurt your damage output. That said 2 HF's in a man belial Dropped unit would be quite effective.
With teleport homers in the ravenwing, you charge your bikes forward and drop your DW right on the front porch of the enemy and flame away.  If your DW had to walk across the whole table before they could engage with the flamer I would agree, but you just don't have to do that so it really isn't much of a liability.
Skriker
This would be my tactic with HF aswell. I try to keep my Terminators within range to support each other as well, as with so few numbers its easy for them to get overwhelmed. Personally I dont use heavy flamers, as I have found them to most situational and prefer to use the points on PC/ AC/ CML instead.
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![[Post New]](/s/i/i.gif) 2013/02/05 17:36:35
Subject: Conversion question(s) on DW termies, what to use...
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Courageous Space Marine Captain
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Put the flamer* with TH/SS and lightning claw terminators. It fits the assault oriented squad much better than the shooty one. I wish vanilla termies would have that option.
* and give him a chainfist.
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![[Post New]](/s/i/i.gif) 2013/02/05 17:39:12
Subject: Conversion question(s) on DW termies, what to use...
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Frenzied Berserker Terminator
Hatfield, PA
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captain collius wrote:Generally agreed, My point is simply that most people try to split their army up so that you cannot concentrate all your terminators in one place and when you are slogging to get over to the next squad you cannot do very much with a heavy flamer if the next squad is not right next to you.
Ahhh...ok. Gotcha! That does make sense then.
Skriker Automatically Appended Next Post: Crimson wrote:Put the flamer* with TH/ SS and lightning claw terminators. It fits the assault oriented squad much better than the shooty one. I wish vanilla termies would have that option.
* and give him a chainfist.
Definitely this. One of the things that led me to Dark Angels in the first place was the ability to have hand to hand termies with shooty termies so that I could have a flamer supporting my assaulters.
Skriker
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This message was edited 1 time. Last update was at 2013/02/05 17:40:22
CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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