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![[Post New]](/s/i/i.gif) 2013/02/05 20:31:28
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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Ok, so after about 3 years I am getting back to playing some Warmachine back around when MK 2 was starting.. I have been playing 40k more so as I like it a bit better. But none the less I fell like playing some Warmachine. I sold everything except for my Dwarfs as I love dwarfs in general for all games. Well here is the list.
Teir 4 list.
State of War
General Ossrum
-Wroughthammer Rockram
-Grunback Gunner
-Grunback Gunner
Thor Steinhammer
Hammerfall Shield gun Corps (full)
Horgenhold Guard (half)
Horgenhold Guard (half)
Herne & Jonne
Ogrun Bokur
I am not sure who to give the Bokur to. I was thinking the Hammerfall unit as I will probably Advance Deploy them from the Tier one Benefits. I will start off with Woughthammer getting "Snipe" to start off and the Hammerfall starting off with "Fire for Effect" from thetier 3 Benefits. And the Jacks will get +2 SPD from the teir 4 benefits.
I will be playing agianst Khador, not sure on caster or what but he has a few Manawars of different type and jacks. Not really sure what he has.
Well any help would be useful.
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This message was edited 4 times. Last update was at 2013/02/06 04:14:07
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![[Post New]](/s/i/i.gif) 2013/02/06 15:18:23
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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Could really use some help.
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![[Post New]](/s/i/i.gif) 2013/02/06 17:00:39
Subject: Seaforge Ossrum 35pts.
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Battlefield Professional
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To start.
I dislike the shield dwarves. Ill get that out there now if you have good success with them go for it.
The oss lists i look at usually start with.
oss
2x Driller
2x Full Forge Guard
Thor
Gunner
Then the options of Piper/Gorman/Sylys/Steelhead Halbs/gun mages.
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-Warmahordes-
Mercenaries
Menoth |
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![[Post New]](/s/i/i.gif) 2013/02/06 18:10:28
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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What is wrong with them? I used them all the time back in MK1 and seemed to be pretty good. The have shield wall and combined range attack. I am going more for a shooty type army. Why I am using more shooty elements.
I also am not one to play your typical lists or net lists if you will.
I also can't have anything other then Ruhlic stuff so the other suggestions are out. Seaforge remember and I couldn't do his tier either if I added other stuff.
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![[Post New]](/s/i/i.gif) 2013/02/08 00:16:18
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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So I got a couple of games in tonight. I decided to have the Bokur go with Ossrum. Thought that woul dbe the best.
So I first played a minion Pig army. Very shooty. I was plannin g on being on the deffensive with the list. Had to end up be the aggressor instead. Worked out ok though. Herne & Jonne was pretty useless "dug in" on all his infantry, so no Blast damage. Killed his heavy beast second turn with all my shooting and boosted damage. He had 2 light beast with cannons on them they were rather annoying, Ended up killing everything but his infantry at the end.
Second game was a Khador list. Sorcha with 3 jacks a bunch of winter guard and some mechanics. He quit on my turn 3 when I killed 2 out of 3 jacks and most of his winterguard.
I like the list, Ossrum is a nice caster. Never had to use his feat though. So all in all didn't do to bad.
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![[Post New]](/s/i/i.gif) 2013/02/08 15:20:14
Subject: Seaforge Ossrum 35pts.
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Battlefield Professional
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Sounds like some good games.
After taking a bit of time looking at strickly searforge only (I had no experince looking into them until recently)
Only thing i would consider is more forge guard.
Most likely by dropping Ogrun. Hes the only thing i see as situational.
but of course.. that would lose Tier 3.. So if the Tier Bonus > Extra forge guard is the biggest thing.
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This message was edited 1 time. Last update was at 2013/02/08 15:21:54
-Warmahordes-
Mercenaries
Menoth |
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![[Post New]](/s/i/i.gif) 2013/02/08 15:33:13
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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Yeah. Losing the Bokur is to much at this point. Min units of Forge guard worked pretty well. I think the min squad are enough actually. I killed a Heavy Khador jack with 4 dudes on a charge. So the other 2 were wasted. Good rolls though.
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![[Post New]](/s/i/i.gif) 2013/02/09 06:46:43
Subject: Seaforge Ossrum 35pts.
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Regular Dakkanaut
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Hi,
A comment on your first post : I believe FfE will only affect a single model, so if you cast it on the shields it will be good only ifyou do a CRA.
Shield dwarves are nice with Ossrum cause they can start with AD, so no need to run, move (inside a trench maybe? )+shield order + Snipe . Suddenly they have a very good range and hit very hard with CRA (+FfE if you want )
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![[Post New]](/s/i/i.gif) 2013/02/09 15:58:16
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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Hi thanks, yeah I re read that and saw that it was one model. I have been using it on Herne & Jonne, well Jonne anyways. So all of his AOE's are boosted. It has been working pretty nice.
Thanks for the comment.
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![[Post New]](/s/i/i.gif) 2013/02/24 04:59:30
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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I have been playing the list. I like it. I have been thinking of swapping the Bokur for the UA for the Hammerfall. The Bokur just seems to not do anything for me. He is never where I need him and just not as good as I thought he would be. The problem is I would lose T3 and T4 for my list. I am not sure if I am willing to do that.
What are some of your opinions on the matter?
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![[Post New]](/s/i/i.gif) 2013/03/14 22:00:11
Subject: Re:Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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So after some playing and new models being purchased, I have changed it up a bit.
Teir 2 list.
State of War
General Ossrum
-Wroughthammer Rockram
-Grunback Gunner
-Grunback Gunner
Thor Steinhammer
Hammerfall Shield gun Corps (half)
-Hammerfall UA
Horgenhold Guard (half)
Horgenhold Guard (half)
Horgenhold Artillery
Horgenhold Artillery
I didn't like Bokur in the list even though he gave me Tier 3 he just got in the way more then anything. I do miss Herne & jonne especially with FFE up. But I prefer the range of the Artillery over them. So what do you all think?
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![[Post New]](/s/i/i.gif) 2013/03/20 17:57:26
Subject: Seaforge Ossrum 35pts.
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Regular Dakkanaut
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If you limit to Tier2 then all you got is AD for 1 unit ( the shields I suppose) and 2 trenches. In that case, maybe it is more interesting to forget the Tier, and just use the Searforge contract ( +4" deployment for all) ? Or if you don't like the Bokur, take lord Rockbottom instead (and give a warjack to Thor that he can jackmarshal)
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This message was edited 1 time. Last update was at 2013/03/20 17:57:54
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![[Post New]](/s/i/i.gif) 2013/03/22 03:12:20
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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I used to AD the Shield guys. Now with the UA I actually AD an artillery in the trench.
Lord Rockbottom does nothing for my army. As I don't use the sea dogs. Thor having a jack is just useless in my mind. He can't give focus to the little jacks. Which is what they need. Rockram without focus is complete useless. If I need him to charge with extra attacks or need him to boost attack and damage I am out of luck.
The +4 inch deployment sounds good. I might have to try that sometime. I really hope we get another Solo or something soon. The only one that is good for Seaforge is Thor. Bokur just got hurt to much in MKII. I want to see what the new unit does for Seaforge. I hope they are good.
Thanks for the comments.
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![[Post New]](/s/i/i.gif) 2013/03/23 01:33:01
Subject: Seaforge Ossrum 35pts.
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Speed Drybrushing
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You give Thor an avalancher, 27" threat range turn one, 35" with feat!
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![[Post New]](/s/i/i.gif) 2013/03/24 15:28:52
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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Ok, but what good does that do other then the range? You can't boost any damage if you boost the hit. I just don't see the usefulness of Thor having a jack. I really don't see the usefulness of jack marshal at all really. Thor's usefulness is with Tune Up and Repair. Thats what I use him for. Please explain why Jack Marshal is so great? I just don't see it. Am I missing something?
I play pretty defensively. I don't worry about getting in peoples faces. I shoot when I can and as often as I can until it dies. Then go to next unit/model and repeat. I have been undefeated as of MKII so there must be something I am doing right. But we are also just learning to play with the armies that we have. So it could be lack of playstyle or something.
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![[Post New]](/s/i/i.gif) 2013/03/25 15:59:35
Subject: Seaforge Ossrum 35pts.
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Regular Dakkanaut
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Well, the jack marshall point is like a free focus, which is quite handy sometimes.
Thor's usefulness is with Tune Up, Repair AND his drive : pronto.
For the Avalancher. JM to boost the hit and Tune up to boost all damage rolls ( direct hit and blast). Or use Pronto to move the Avalancher and still benefit the +2 aim, then boost the damage.
Or the Basher. This jack just need a focus to ensure a successful hit, and it needs good positioning. This is exactly what Thor can give him, and for free ! ( you can still keep Tune up for another Jack).
I don't try to convince you anyway, but if you can, try to marshall one of your jack, you may see the advantage during the play.
For example, in your list, for 1 or 2 games, give one of the gunners to Thor.
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![[Post New]](/s/i/i.gif) 2013/03/26 03:42:36
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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The problem I have right now also is I don't have an avalancher or a basher. I don't really like the basher to be honest. It doesn't fit my play style. I do want an avalancher, but at this time I can not get one. I might even end up with two at one point.
I must be confused, you are saying that I should give Thor a Gunner, which works off of one focus to something that does not have focus and is only going to be able to boost attack or damage, unless of course I give it tune up as well. How does this help me? Not to mention he is no longer part of my battlegroup so energize will not work on it. Again how is this helping me?
Honestly the Jacks I run and the way I run them Jack marshal just isn't useful. I can see the usefulness in some respects. I just don't think it helps me.
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![[Post New]](/s/i/i.gif) 2013/03/26 14:52:38
Subject: Re:Seaforge Ossrum 35pts.
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Regular Dakkanaut
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Of course a power boosted gunner is better than a JM gunner. After all a jack marshall is not meant to surpass a warcaster.
But see : Energizer + focus boost will cost you 2 to 4 focus. Pronto + JM boost will cost you... absolutely nothing.
The Drive is just a bonus, what really brings a JM is focus relief. See it like a kind of Sylys Wyshiwozerrhlksdfjr...
You can allocate more focus for your battlegroup jacks.
And also let's face it : it is certain that at some point in the game you cannot allocate focus to both your gunners. In particular Ossrum with 3 good upkeep, if you powerboost your 2 gunners , you don't have much left for energize, focus camp, or even charging the Rock.
It helps you because as long as Thor is alive ( and in range), his jack will always be able to boost damage or attack roll, no matter how many focus left you have.
Well, JM is not either a game breaking bonus, but it is nice to keep one's focus on more important matters, knowing that you don't need to spend anything to boost this JM jack.
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![[Post New]](/s/i/i.gif) 2013/03/29 03:37:11
Subject: Seaforge Ossrum 35pts.
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Longtime Dakkanaut
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The problem with your example is energize is for the whole battlegroup. Not just one model. So its not that bad after all. I really only use that first turn anyways to get them moving up into position. If I can beat the enemy to a good shoooting postition then that is great.
I always make sure I have 2 focus for the Chickens. They are a big part of my tactic. I just shoot a model until it dies, then go on to the next model. With boosted attacks from every unit I have it comes in handy.
What 3 upkeep spells do you need for Ossrum? I start off with snipe. That is useless about turn 2 turn 3 latest. So I don't need that. FFE is really the only thing that I upkeep. Thats all I cast. Bullet dodger is useful but I don't seem to need it.
On average I use 3 focus for Jacks. 3 Focus for Ossrum. I use stranglehold once and awhile. But fail to do anything with it most times. Unstoppable Force is not needed for my style of play. I don't really need the extra focus.
I have never played a game wishing I had one more focus in a turn. I don't charge or slam or anything with my jacks other then shoot with them. The Forge Guard are my chargers. They deal with anything that gets to close. And it dies.
Again if it works for you then great. But pronto is not needed for what I like to do. Same with JM. Its just not really useful as I rather have more Jacks in the Battlegroup. Now If I went to 50 points or whatever then there might be a need to add some JM'ed Jacks here or there.
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