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![[Post New]](/s/i/i.gif) 2013/02/06 21:48:47
Subject: SM answer to Marbo?
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Utilizing Careful Highlighting
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Hi all, looking for SM tips to neutralise an IG opponent with Marbo.
The dudes AP2 bomb with deploy anywhere shennigans can really hurt a SM list.
Thanks in advance
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2013/02/06 21:51:51
Subject: SM answer to Marbo?
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Badass "Sister Sin"
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Spread out.
Or if that doesn't work for you, ally in Coteaz.
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![[Post New]](/s/i/i.gif) 2013/02/06 21:53:42
Subject: Re:SM answer to Marbo?
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Ferocious Black Templar Castellan
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Quadgun his head off with Interceptor fire.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/02/06 22:12:55
Subject: SM answer to Marbo?
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Junior Officer with Laspistol
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pretre wrote:Spread out.
AlmightyWalrus wrote:Quadgun his head off with Interceptor fire.
Pretty much just spread out. Then proceed to shoot him a gak ton with bolters. He'll go down. The quadgun can work, but due to Marbo's pin point deployment it's normally easy enough for him to avoid LoS.
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Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
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![[Post New]](/s/i/i.gif) 2013/02/06 22:17:34
Subject: Re:SM answer to Marbo?
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Knight of the Inner Circle
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turn and bolter him? That is how mine always dies
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6000 points
4000 points
Empire 5500 Points
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![[Post New]](/s/i/i.gif) 2013/02/07 00:00:41
Subject: SM answer to Marbo?
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Been Around the Block
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Yeah just accept that he's going to do some damage and then shoot him with bolters until he dies.
If you have a really good squad you're worried about, combat squad it so he can't target them both. (careful about kill points of course).
Use some infiltrating scouts in the terrain nearest your most vulnerable squad to deny some space. Though that being said, I dunno the full details about how he deploys only gone vs marbo once or twice back in 5th
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![[Post New]](/s/i/i.gif) 2013/02/07 00:09:49
Subject: SM answer to Marbo?
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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just use your quad if your taking one to shoot the crap out of him before he can shoot/toss his bomb
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
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![[Post New]](/s/i/i.gif) 2013/02/07 00:42:07
Subject: Re:SM answer to Marbo?
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Fighter Pilot
Pennsylvania
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Quadgun, man. Quadgun.
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Gunline IG 1850 pts
Elysian IG 3000 pts
Horus Heresy Imperial Fists 500 pts
W/L/D: 35/6/4 |
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![[Post New]](/s/i/i.gif) 2013/02/07 00:52:28
Subject: SM answer to Marbo?
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Heroic Senior Officer
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Just remember, he can only really get one thing. He WILL reach that one thing, but if you're bringing multiple threats and not relying on one key unit to win, you'll be ok. Marbo excels at freaking out people who aren't used to him. His insane abilities, the ability to literally place him wherever we want (no scatter, no mishap, etc.) and that demo charge tend to cause people to over react to him. The fact that you're worrying about him shows that the other guy is using him right. He's more a pyschological weapon than anything. Spread out, keep him from having choice spots to camp out at (IG players love to stick him in ruins for example) and make sure you have multiple ways to deal with something. He will make it in, and he will hurt, but if you wrote a good list and make sure not to put all your eggs in one basket, you'll be ok. And for the love of god, don't let him survive that first turn he comes in, because if you think he's scary with just the demo charge, wait till you see what he can do to a tankline with all his melta bombs, krak grenades, and a friggin ap 2 sniper pistol.
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This message was edited 1 time. Last update was at 2013/02/07 00:53:29
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2013/02/07 01:01:41
Subject: SM answer to Marbo?
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Decrepit Dakkanaut
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Deploy your guys in cover. Make cover saves. Turn and shoot him to bits.
He's a one trick pony.
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![[Post New]](/s/i/i.gif) 2013/02/07 04:49:50
Subject: SM answer to Marbo?
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Utilizing Careful Highlighting
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So interceptor gets to him? Good to know.
Thanks for advice above, appreciated
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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