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Made in us
Fresh-Faced New User





Colorado

Battle Report Episode 101: Training Exercise, Blood Angels vs. Raptors

Deployment: Dawn of War

Mission: Annihilation

Objectives: Eliminate the Opposing Player

Point List Restriction: 500 Point

A little administrative note, I will adjust posting the names of the players involved in regards to their Identity Security. After all this is the Internet. I, Hiro, am playing the Raptors Chapter and my opponent Cole is playing with Blood Angels. He and I are fairly new to 6th edition and we had to reference the rule book many occasions. To further note, Cole is primarily a Space Wolf Player and collects miniatures of that nature. Cole and I rolled for initiative and I had won. Cole attempted to seize the initiative, but failed; I optioned to deploy first.

500 Pts - Raptor Chapter

HQ: Lias Issodon (IA) (1#, 140 pts)
1 Lias Issodon (IA), 140 pts (Power Sword; Warlord)

Troops: 9 Scout Squad, 200 pts (Sniper Rifle x8; Missile Launcher)
1 Sergeant Telion (Camo Cloak)

Troops: 4 Scout Squad, 100 pts (Camo Cloaks; Sniper Rifle x3; Missile Launcher)
1 Sergeant (Camo Cloaks; Bolt Pistol; Sniper Rifle)

Fast Attack: 1 Land Speeder Storm, 60 pts (Heavy Flamer)


Composition Report:
HQ: 1 (0 - 1)
Elite: 0 (0 - 1)
Troops: 2 (1+)
Fast: 1 (0 - 1)
Heavy: 0 (0 - 1)
Fort: 0 (0)

Allied Detachment: N/A


Total Roster Cost: 500

500 Pts - Blood Angels Roster - Kroner Escalation

Elite: 1 Furioso Dreadnought, 140 pts (Extra Armour; Blood Talons)

Troops: 1 Death Company, 220 pts (Jump Packs)
3 Death Company (Jump Pack)
1 Death Company (Jump Pack; Thunder Hammer)
1 Death Company (Jump Pack; Infernus Pistol)

Troops: 4 Assault Squad, 140 pts (Infernus Pistol)
1 Sergeant (Hand Flamer x1; Power Sword x1)


Composition Report:
HQ: 0 (0 - 1)
Elite: 1 (0 - 1)
Troops: 2 (1+)
Fast: 1 (0 - 1)
Heavy: 0 (0 - 1)
Fort: 0 (0)

Allied Detachment: N/A

Total Roster Cost: 500

Pre Turn 1

After deployment, the games were a foot. Cole and I both forgot that Jump Pack Infantry can use Deep Strike. I began my turn using Lias Issodon's special ability and inflicted three wounds to his Death Company unit. He managed to save all of them using two regular armor saves and one Feel No Pain. I started with moving my Land Speeder Storm with a Combat Squad of Scouts armed sniper rifles and a missile Launcher embarked in the transport to its full scout move. Cole having no scouts to speak of passed.

Turn 1

Lias Issodon approached the Blood Angels as well as the Land Speeder Storm advancing towards their Deployment Zone in combat speeds. Telion and his Squad decides to hold their ground in favor of placing their shots accurately against the tide of Crimson Armor. Lias fires his Omen pattern boltgun with Vengence Rounds and inflicts two unsavable wounds to an Assualt Squad. Telion and his infilitarted squad inflict three more wounds in which Cole manages to roll amazingly enough to suffer only one loss to his Death Company. The embarled Scouts only cause the disheartening sounds of ammunition impacting on metal upon unleasing hip fired rounds from their Sniper Rifles and one Rocket Launcher.

Cole advanced his army closer in hopes to getting into weapon range and get into an area where his Army shines the best in close combat. His Furioso Dreadnaught takes pot shots at the Land Speeder Storm and causes it to explode with a round of Melta to the Storms Hull. The occupants miraculously notices the shot and jumps out of the Storm as it explodes mid air. The Scouts dusting themselves off go to ground upon a barrage of Storm Bolter rounds impacting the ground around them. Cole attempts to charge at my forces and to his dismay lacks the distance to accomplish the task as well as suffering more casualties with 6th Edition rule of Overwatch. His Assault Squad suffers one more unsavable wound to Lias bolter "Malice" and falls short on their charge. The same fate falls to Cole's Death Company and another Death Company Marine hits the ground with a sniper round imbedded in his skull.

Turn 2

With One squad keeping their heads down admist the ominous Hulk that is the Furioso Dreadnaught, Lias advances and Squad Telion hunkers down. Squad Telion can see glimpses of the Blood Angels Death Company frothing at the mouth for some close combat action and fires another salvo of poisoned rounds, stalker ammunition, and a Krak missile only to see one of his Death Company Marines falls to the dirt. Lias causes one unsavable wound with a vengeance round and in doing so inflicts one onto himself due to him cooking off his barrel causing Malice to be deemed unusable for the rest of the fight. He then charges the one remaining Assault Marine, the Sergeant, in close combat in which finds Lias the victor.

Bloodied and looking for revenge, Cole's remaining forces advance towards the Raptors Line. Cole fails to cause any damage to the survivors of the Land Speeder Storm and due to raging fury, his Death Company fails to cause any damage to the Raptors behind a wall made of Cermamite. Molten Melta simply impacts the Cover Telion's Squad has bunkered themselves in. In the heat of the moment, Cole charges his remaining forces towards the bunkered Squad Telion. Unfortunately through a hail of Sniper Fire, a missile launcher, and Telion's Stalker Bolter, Squad Telion manages to imbed another round through the skull of a Death Company Marine. Angered at the loss of his brothers, the Lone Death Company Marine Armed with a Thunder Hammer jumps into the center of Squad Telion and finds him Challenged by Telion himself. In the truest of fashions, The lone Blood Angel, being an expert in close combat dodged Telion's attacks. Telion's buttstrokes of his Stalker Pattern Boltgun saw only air. Telion's skull had felt the fury of a million volts of electricity as the Death Company Marine swings the Thunder Hammer across Telion's face causing his lifeless body soaring meters from where Telion was standing.

Having lost their Leader, the remnants of Squad Telion break cover and Fall Back.

Endgame

Cole, ends the game due to other obligations and leaves with that positive note. Overall the game was fun and I am beginning to see the amount of shenanigans I can pull with an All Scout force. I can not wait to see more games, but I am in no way attempting to count this first battle as a true test. It is simply a slight taste for more things to come.
   
 
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