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35 pt. pSorshca.
What i was going for was basically good firepower and good melee, combined with pSorscha's feat. everything can throw down and is benefited by it. going for opponents army or the assassination run. I also feel this list could work really well with eSorscha (in general everything just does insane amounts of damage)... An Idea I had was with the list having 1 extra point (from going from 5 jack points to 6) drop 1 Rocketeer for 2 points to buy Harlan Versh who on eSorscha's feat is getting up to 4 shots with (3 dice vs units with an upkee on them) and is doubled (not to mention ignoring enemy Def and Arm buffs.
Kommander Sorscha
Behemoth
Great Bears of Gallowswood
Lady Aiyana & Master Holt
Widowmakers (Leader and 3 Grunts)
Winter Guard Infantry (Leader and 9 Grunts)
Winter Guard Infantry Officer & Standard
2 Winter Guard Infantry Rocketeers
Kovnik Jozef Grigorovich
Manhunter
With pSorscha you have just an overall diverse army with good melee and range capabilities, fog of war providing concealment to my army as it moves up, Behemoth bombarding, Manhunter flanking, Widowmakers providing cover fire, and WGIDS leading the charge with Aiyana and Holt somewhere nearby giving me the ability to shoot with magic, getting the +2 damage on WG, and basically more powerfull ranged support. Sorscha in back, the behemoth not far behind the WG and the Bears there for the countercharge on w/e needs help. On Sorscha's feat everything is getting knocked down and i have a tone of firepower + bombards + weapon masters.
Opinions?
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