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Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

Tzaangor Squad
Tzaangors are considered as natives of the Planet of Sorcerers, despite that world being uninhabited until the arrival of the Thousand Sons. It is recorded that, over many thousands of years, the Planet of Sorcerers has become inhabited with a sizeable number of humans, both directly employed as servants of the Thousand Sons, and living wild beyond their towers, as a result of the Chaos Space Marine Legion's habit of kidnapping mortals. Those that have escaped thralldom to the Sorcerers of the Thousand Sons over the years have since created the 'free' population of the planet, although all these individuals are still slaves to Tzeentch's plans. Amongst these unbonded groups exist the Tzaangors; it is unknown if they originate from Beastmen transplanted to the planet like ordinary humans, or whether they are a result of the mutations so favoured by the planet's patron. Nevertheless, they exist in enough numbers for the Thousand Sons to be able to use them as source from which to recruit the guardians of their Towers. The Thousand Sons appear to value the use of Beastmen in this role and treat them well; few make any attempt to escape and return to the warbands they began life in.

70 Points
(9)Tzaangor WS 3 BS 3 S 3 T 4 W 1 I 3 A 1 Ld 7 Sv 6+ Infantry
(1)Tzaangor Champion WS 3 BS 3 S 3 T 4 W 1 I 3 A 2 Ld 8 Sv 6+ Infantry (Character)

Options:
May add up to twenty Tzaangors...........................................7 pts/model
May purchase the mark of Tzeentch.....................................1 pt/model
For every ten models in the unit, one Tzaangor may replace his autogun with one of the following:
- Heavy stubber ................................................................................................. 5 pts
- Flamer ................ ............................................................................................. 5 pts

Equipment: Autogun, Improvised Armor, Close Combat Weapon (Tzaangor Champion Only), Autopistol (Tzaangor Champion Only)
Special Rules: Sorcerous Ammunition, Tower Gaurdian, Champion of Chaos (Tzaangor Champion Only)

Tower Guardian: Trained to protect the relics of the Thousand Sons, Tzaangor are the ultimate defenders of what chaos seeks to have. Tzaangor within 3" of an objective may reroll failed leadership tests.

Socerous Ammunition: The guns wielded by the Tzaangor have been enchanted by the sorcerers of the Thousand Sons to fire magical rounds that sear flesh and bone. Autoguns and Autopistols wielded by Tzaangor are ap 5.


Automatically Appended Next Post:
Bloodgor Squad

60 Points
(9)Tzaangor WS 4 BS 3 S 3 T 4 W 1 I 3 A 1 Ld 7 Sv 6+ Infantry
(1)Tzaangor Champion WS 4 BS 3 S 3 T 4 W 1 I 3 A 2 Ld 8 Sv 6+ Infantry (Character)

Options:
May add up to twenty Bloodgors...........................................6 pts/model
May purchase the mark of Khorne.........................................1 pt/model
For every ten models in the unit, one bloodgor may replace his autopistol with one of the following:
- Heavy stubber ................................................................................................. 5 pts
- Flamer ................ ............................................................................................. 5 pts

Equipment: Improvised Armor, Close Combat Weapon, Autopistol
Special Rules: Savage Fury, Champion of Chaos (Tzaangor Champion Only)

Savage Fury: At the beginning of each sub-fight phase, take a leadership test. If passed all Bloodgor may reroll failed to hits in close combat this turn.

This message was edited 2 times. Last update was at 2013/04/25 17:12:01


 
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

Any thoughts on balance?
   
Made in gb
Hardened Veteran Guardsman




Scotland

I quite like these rules!

They make for interesting and fluffy units, especially the Tzaangors!

I think the Tzaangors could be 1 point cheaper though at their base.


Automatically Appended Next Post:
Opps, I didn't see the T 4, 7 points is about right then! =)

This message was edited 1 time. Last update was at 2013/04/29 20:45:36


If you are interested in reading a narrative, plot driven battle report I would very much appreciate you checking out "The Red Cuff Rebellion Campaign" here:
http://www.dakkadakka.com/dakkaforum/posts/list/442223.page

~Marsden 
   
Made in us
Thrall Wizard of Tzeentch



Baltimore, MD

I based them off of the beastmen from fantasy for points cost.
   
 
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