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Hi all, I'm trying to decide which list to use between the two. Of course I'm open to suggestions that completely redesign them, no problem in buying/customizing models. Any advice is more than welcome!
First list:
Total Cost: 1849
HQ:
. . 1 Abaddon the Despoiler, 265 pts
. . Chaos Lord, 145 pts)
. . . . Black Mace, Mark of Slaanesh, Chaos Bike
Troops:
. . 8 Chaos Space Marines, 170 pts
. . . . Mark of Slaanesh + Icon of Excess + Meltagun + Swap bolter for extra CC
. . 10 Noise Marines, 275 pts
. . . . Icon of Excess + Blastmaster x2
. . . . Champion with Melta Bombs
. . 10 Noise Marines, 168 pts =
. . . . Sonic Blaster x5
. . . . Champion with Melta Bombs
Fast Attack:
. . 7 Chaos Bikers, 219 pts
. . . . Mark of Slaanesh + Icon of Excess + Meltagun x2
. . 1 Heldrake, 170 pts
. . . . Baleflamer
. . 1 Heldrake, 170 pts
. . . . Baleflamer
Heavy Support: (1#, 235 pts)
. . 1 Chaos Land Raider
. . . . Dirge Caster
Tactics: Pretty straightforward. Charge head on with the Land Raider and the Bikers to kill stuff. Use the blastmasters to provide covering fire from distance, while slowly advancing with the NM with Sonic Blasters and take an objective in the mid-field or even better on the opponent's side. Use the Heldrakes to roast loyalists, xenos and other traitors that oppose to the mighty Abaddon.
While I like the composition of this list, I'm afraid its model count may be too low. Units are pretty durable (e.g: CSM and Abaddon have Feel No Pain and are hidden inside AV14, the bikers between T5, Jink and Feel No Pain could even survive a without much casualties a volley of plasma shots), but no matter what, Abaddon and bikes cannot kill more than 1 unit a turn. I feel like this list would work better with some addition in a 2250+ list, where I could back them up with some cheaper support units.
Second list:
Total Cost: 1849
HQ:
. . Chaos Lord, 145 pts)
. . . . Black Mace, Mark of Slaanesh, Chaos Bike
Troops:
. . 10 Noise Marines, 275 pts
. . . . Icon of Excess + Blastmaster x2
. . . . Champion with Melta Bombs
. . 10 Noise Marines, 168 pts =
. . . . Sonic Blaster x5
. . . . Champion with Melta Bombs
Fast Attack:
. . 7 Chaos Bikers, 219 pts
. . . . Mark of Slaanesh + Icon of Excess + Meltagun x2
. . 1 Heldrake, 170 pts
. . . . Baleflamer
. . 1 Heldrake, 170 pts
. . . . Baleflamer
Heavy Support:
. . 1 Obliterator, 76 pts
. . . . Mark of Nurgle
--- ALLIES ----
HQ:
. . 1 Lord of Change (HQ), 270 pts
. . . . Staff of Change, Mastery Level 2, Portaglyph
Troops:
. . 10 Daemonettes of Slaanesh (Troops) , 90 pts
Fast Attack:
. . 16 Flesh Hounds of Khorne , 256 pts
With this list I lack the presence of Abaddon and have a less durable selection of troops overall. However I can present three immediate threats to my opponent instead of two (Bikers with Lord, Lord of Change and Flesh Hounds). Additionally the Portaglyph should allow me to mitigate the lack of troops, as I could use the few daemons it will spawn to claim or contest objectives, while making sure that the opponent is too busy facing the other units that are trying to slaughter him.
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