Working on this army slow and steady
HQ
Keeper of Secrets - mastery level 3 & 2 x greater rewards
Daemon Prince - daemon of slaanesh, power armour, wings & the black mace
Troops
10 x Pink Horrors
10 x Pink Horrors
10 x Cultists
Fast Attack
10 x Flesh Hounds
10 x Flesh Hounds
Heldrake - baleflamer
Heavy Support
Daemon Prince - daemon of slaanesh, daemonic flight, warp forged armour & 2 x greater rewards
Daemon Prince - daemon of slaanesh, daemonic flight, warp forged armour & 2 x greater rewards
Daemon Prince - daemon of slaanesh, daemonic flight, warp forged armour & 2 x greater rewards
Total: 2,005
How it works
Flesh Hounds scout forward if I am going second - this will make the Hounds two big distraction units ready to pounce first turn and the opponent will have to get rid of them. This means my slow Keeper and monsters on the ground won't get shot at before they start moving. If going first the Flesh Hounds may or may not scout, depends on scenery and positioning etc.
Keeper hopefully gets invisibility and will use psychic scream. Hopefully the greater gifts will give some it some survival boost.
All flying monsters will zoom forward and provide flyer saturation. The Slaanesh Princes will lash units which are a threat to them and soften up units for the Hounds as well as providing air support. When the time is ready, all monsters will drop down and shoot and mash. Hopefulyl by this time the Heldrake would have arrived and the Keeper would have caught up.
Horrors and Cultists are just there to fill the min troops. They are pretty gak and really are the weakness of this list. Idea is to just mash face best I can and use my monsters etc to kill enemy troops and I capture my own. Against certain lists such as Tau this list wouldn't stand a chance, but that's rock, paper, scissors
40k for you