Hi all,
This is my first real post (except intro) and first
SM army list so be gentle
I don't own any models yet and I'm looking for a list that is fun to play and has a chance against all comers but is not super-competitive (I don't play tournaments).
My friends and I usually play games between 1500 & 1850 points so there is room for some points and substitutes.
This is the list that tries to make as much advantage of the tactics:
Chapter Tactics
UltraMarines
HQ
Silas Alberec (power armour)
+ Command squad (5) with Champion, Apothecary, storm shield (295 points)
in Razorback with Assault Cannon (75 points)
Troops
Scouts (5) with camo cloaks, 4 x sniper rifle, heavy bolter & Veteran Scout Sergeant (87 points)
Tacticals (10) with plasma cannon & grav gun (170 points)
in Rhino (35 points)
Tacticals (10) with multi-melta & plasma gun (165 points)
in Rhino (35 points)
Elites
Terminators (6) with 3 x lightning claws, 3 x thunder hammer & storm shield (255 points)
in Land Raider Redeemer (240 points)
Fast Attack
StormTalon with skyhammer missile launcher (125 points)
Bikers (8) with 2 x grav gun, sergeant with grav pistol & attack bike with multi-melta (238 points)
Heavy Support
Devastators with 3 x missile launcher, 1 x lascannon (135 points)
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Silas Alberec is not the most powerful character but I took him and his squad because of the fluff and they look good. The storm shield is there to hopefully soak some hits. The champion to make sure that Silas survives a challenge as he carries a thunder hammer.
The scouts are in because I like them and the Excorcists have more scout companies than other chapters. They will grab an objective that they can defend.
Tacticals are supposed to be flexible.
The terminators should engage the enemy heavy infantry.
Stormtalon gives cover and shoots at enemy flyer although he probably needs a lascannon/typhoon missile launcher for that job.
The bikers can deliver pinpointed damage and the devastators should targets Monstrous Creatures and such.
Questions/doubts:
Possible (better) substitution for Silas: Chapter Master or Captain maybe?
Should I drop the Land Raider for teleport homers and save points?
Are the devastators practical or should I consider the new centurions?
That's about it... Feedback would be appreciated..
Michael