A very interesting conundrum, the om-nom-nomming of hellturkeys, that is.
Idea #1: the hellturkey would end up eating so many guardsmen that he would become grounded, and hence I would charge his belly with bayonets and free the nommed guardsmen.
Idea #2: A bit of mathhammer and sheer volume of firepower.
Average Number of Turkey Shoots (Glance or Pen) by
FOC Slot:
* Troop 1: 3 Lascannons with "Bring It Down" (grants twin-linked):
= 3 x ( 1/6 (chance of snapshot hit) + 5/6 (chance of first miss) x 1/6 (chance of
TL snapshot hit) ) x 4/6 (chance of S9 lascannon glance or pen against AV12) = 0.61
* Troop 2: 3 Autocannons with "Bring It Down"
= 6 x (1/6 + 5/6 x 1/6) x 2/6 (chance S7 to glance/pen AV12) = 0.61
* Troop 3: 3 Missile Launchers with "Bring It Down"
= 3 x (1/6 + 5/6 x 1/6) x 3/6 (chance S8 to glance/pen AV12) = 0.46
* Fast 1: 3 Autocannons
= 6 x (1/6) x 2/6 = 0.33
* Heavy 1: 1 Exterminator
= 4 x (1/6 + 5/6 x 1/6) x 2/6 = 0.41
* Fort: Quad-Gun (BS4)
= 4 x (4/6) x 2/6 = 0.89
Total against AV12: 3.32 glance/pen per turn (1.44 glance, 1.91 pen)
Total against AV10: 6.35 glance/pen per turn (2.78 glance, 3.65 pen)
Moral of the story: flank and shank (get behind the turkey), and scoot and shoot (heavy weapons will have to snap-fire any ways, so you might as well move).