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Hi guys i wanted to share this army list that seemed to perform well for this point level at least the few games i ve done,
HQ
Khan+Bike
technomarine+2 servitors
ELITES
5 Tactical terminator( assault cannon+1 chain fist)
TROOPS
6bikes (2 flamers//sargent melta bomb +power sword)
1tactical squad (multimelta+flamer) combat squad: sarge and flamer +3marines,inside a rhino//and 4 marines +multimelta outside camping objective
2scout squads 6man ( 5snipers +1 misilel launcher +camo cloaks) these 2 squads go to ruin camping, ruins that has been improved with technomarine, this combo will grant you 2+cover save, making most opponents to ignore you
FAST ATTACK
storm talon with the cheap missiles
attack bike squad (2 attack bikes multimelta)
HEAVY
Vindicator with siege shield
devastator squad 4 plasma cannon
overall tactic i use to put together the rhinow and the vindicator side to sideto ginve the vindic some side cover and the atack bikes before the tanks to give them 1st turn front cover save
heavies and snipers together in a ruin if possible, the lone tactical combat squad with multimelta hidden for alternative victory point if needed
terminators are usually to defend the tactical combat squad on rhino when they reach the target usually turn 2 or 3, the sarge in the tactical inside the rhino has teleport beacon,
technomarine tries to go behind the vindicator tactically i have found that granting the snipers 2+covr paybaks very well the pints spent
i think it is a pretty balanced list, i ve seen several players focusing 1st and 2nd turn on killing my lord and not paying attention to other units ( hehe) so i usually let the bikes go to the opposite side of my main deployment area as a bait,they try fgto focus on getting him dead .
let me know what you think!
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