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So this is my collection as it stands, WYSIWYG;
CCS; LC, MoO, RS, 2 BGs, Vox
PCS; Vox, 3 GLs
IS; Vox, PW, AC, PG, Commi, PW
IS; AC, PG
IS; Vox, PW, ML, MG, Commi, PW
IS; ML, MG
Vets; 3 PGs, LC, Vox
5 STs; 2 MG, PP (deepstriking)
2 LRDemolishers; Hull HB
LRExecutioner; Hull LC, Spons PCs
LRExterminator; trip HBs
Vendetta
Aegis & Quadgun
That adds up to a playable 1850point list but I dont find it ideal.
My Thoughts;
Ditch the two bodyguards and power weapons off the squad sergeants leaving 2 ablative sergeants to protect the Commi from chellenges and use the 50points saved for a second PCS splitting my 45 man Platoon onto 2, 25 man platoons. (I've been wishing I could order both 20 man blobs each turn).
Drop one demolisher. 2 feels like overkill at this level (as scary as people find them). Now 165pts could buy a chimera for my CCS to hide in and 2, 10 man screening infantry squads with flamers.
My only snag with that is I want more big guns... multiple high strength rather than blast...
<your 2p here>
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