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I am a Raven Guard player all the way and have been for 10 years this Dec. I loved CC scouts in 5th and am still using them with some good results in 6th. I have Shrike and his wing back from several codex ago but am not using him due to i think he is overpriced right now since he can no longer assault first turn if you go first. So here goes
Chapter Master
-Burning Blade
-Artificer Armor
-Jump Pack
Scout Squad
-10 man
-CC weapons
-Vet Serg with Power fist and melta bomb
Scout Squad
-10 man
-CC weapons
-Vet Serg with Power fist and melta bomb
Iron Clad
-2x heavy flamer
-drop pod
Assault Squad
-10 man
-Vet Serg with Power Fist and melta bombs
Landspeeder Sqaudron
-2x H Bolter and MM
-1x H Flamer and MM
Now here I have two choices
Option A
Thunder fire Cannon
Devastator Sqaud
-10 man
-4 ML with Flakk missiles
Scout Bikers
-6 man
-vet serg with power fist and melta bombs
Vanguard Vets
-10 man
-1 with 2x Lightning Claws
-2 with Power Fist and Storm Shield.
Scouts
-5 man
-snipers and camo cloaks
Option B
Storm Talon
-AC and Storm Hammer Missiles
Storm Raven
-extra armor, locator beacon and Typhoon missiles
Tactical Squad
-10 man
-vet serg with power fist
-flamer and missile launcher
Vanguard Vets
-10 man
-2 with 2x lightning claws
-3 with Power Fist and Storm Shield.
Chapter Master goes with normal assault squad.
I feel like option A has better fire power with devs and thunderfire, but B makes it feel more like RG being very mobile and able to redeploy or hit where i need to. Any thoughts or suggestions. Reminder this is not a WAAC list, I just want it be be friendly but still competitive.
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